Player Matchup

Tyr
Tyr
Diamond V
 
Tyr
Diamond V
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Masters
Andsagersaurus
Pele
Masters
Level 165
God Stats
128W - 108L
1,640 SR
Queue Stats
275W - 243L
2,484 MMR
Solo
Amaterasu
Amaterasu
Platinum II
SnipDaTip
Amaterasu
Platinum II
Level 189
God Stats
90W - 43L
1,790 SR
Queue Stats
459W - 461L
1,792 MMR
Solo
Anhur
Anhur
Platinum I
Vezriah
Anhur
Platinum I
Level 146
God Stats
12W - 6L
1,725 SR
Queue Stats
242W - 224L
1,930 MMR
Solo
Hera
Hera
Platinum IV
Zakumbae
Hera
Platinum IV
Level 98
God Stats
33W - 32L
1,588 SR
Queue Stats
184W - 176L
1,768 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 155
1,649 SR
1,895 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,468 SR
1,835 MMR
Loki
Loki
Diamond III
 
Loki
Diamond III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Masters
Crimsynic
Hercules
Masters
Level 157
God Stats
1W - 5L
1,500 SR
Queue Stats
368W - 341L
2,566 MMR
Party 1
Neith
Neith
Platinum II
Kenyäta
Neith
Platinum II
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 72L
1,740 MMR
Solo
Vulcan
Vulcan
Gold II
PLZ DONT BE BAD
Vulcan
Gold II
Level 241
God Stats
26W - 32L
1,342 SR
Queue Stats
314W - 317L
1,661 MMR
Solo
Hachiman
Hachiman
Platinum IV
xIts_Roger
Hachiman
Platinum IV
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 137L
1,707 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
6
1 / 0 / 0
3,254
651
224
2,323
1,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

6
0 / 0 / 1
3,193
639
973
2,842
805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Amaterasu
SnipDaTip
Amaterasu
6
1 / 1 / 0
3,649
730
1,767
4,197
2,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
Vezriah
Anhur
6
0 / 0 / 1
3,579
716
1,021
2,579
547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
7
0 / 1 / 0
3,711
742
912
2,303
503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Chang'eErlang ShenArtioSusano

VS

Bans
CthulhuMercuryJanusBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
2 / 1 / 0
3,850
770
1,132
2,988
660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Crimsynic
Hercules
7
0 / 0 / 1
3,941
788
1,642
2,575
1,228
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Kenyäta
Neith
1
0 / 0 / 0
2,424
485
0
0
0
7
0 / 0 / 0
3,540
708
2,228
1,988
471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
xIts_Roger
Hachiman
8
0 / 1 / 0
3,728
746
1,765
2,798
548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
2
2
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
0
0
1
L
Loki
 
Loki
2
1
0
2
W
0
0
1
0.5
L
Hercules
Crimsynic
Hercules
0
0
1
0.5
L
Neith
Kenyäta
Neith
0
0
0
0
L
0
0
0
0
W
Amaterasu
SnipDaTip
Amaterasu
1
1
0
1
W
Anhur
Vezriah
Anhur
0
0
1
0.5
W
Hera
0
1
0
0
L
Hachiman
xIts_Roger
Hachiman
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,897
Damage
6,767
14,244
Taken
10,349
5,110
Mitigated
2,907
5,762
Healing
4,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
224
0
0
1,015
2,323
1,006
0
570
1,646
0
8,673
L
Loki
 
Loki
1,132
331
0
1,953
2,988
660
0
33
2,921
0
14,544
W
973
415
0
836
2,842
805
0
344
2,439
0
18,008
L
Hercules
Crimsynic
Hercules
1,642
911
0
1,143
2,575
1,228
0
0
2,575
348
19,285
L
Neith
Kenyäta
Neith
0
0
0
0
0
0
0
0
0
0
0
L
2,228
0
0
455
1,988
471
0
714
1,143
17,059
1,278
W
Amaterasu
SnipDaTip
Amaterasu
1,767
550
0
1,806
4,197
2,249
0
143
4,054
0
17,122
W
Anhur
Vezriah
Anhur
1,021
420
0
1,375
2,579
547
0
0
2,579
0
17,625
W
Hera
912
102
0
730
2,303
503
0
918
1,283
21,199
0
L
Hachiman
xIts_Roger
Hachiman
1,765
985
0
1,281
2,798
548
0
0
2,770
0
20,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,386
Gold Earned
17,483
181
Minions Killed
156
0
Camps Cleared
0
556,638
Distance Traveled
445,244
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
3,254
651
18
4
0
109,513
0
L
Loki
3,850
770
32
6
0
121,920
0
W
Pele
3,193
639
38
8
0
124,915
0
L
Hercules
3,941
788
45
9
0
113,062
0
L
Neith
2,424
485
0
0
0
0
0
L
Vulcan
3,540
708
37
7
0
113,112
0
W
Amaterasu
3,649
730
40
8
0
115,509
0
W
Anhur
3,579
716
36
7
0
102,246
0
W
Hera
3,711
742
49
10
0
104,455
0
L
Hachiman
3,728
746
42
8
0
97,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role