Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Lancelot
Lancelot
Delta519
Lancelot
Level 114
God Stats
3W - 3L
1,487 SR
Queue Stats
295W - 277L
1,500 Elo+
Party 1
Poseidon
Poseidon
Eternity113
Poseidon
Level 18
God Stats
1W - 3L
1,585 SR
Queue Stats
18W - 30L
1,428 Elo+
Party 1
Cupid
Cupid
GrogLube
Cupid
Level 200
God Stats
2W - 1L
1,830 SR
Queue Stats
70W - 67L
1,502 Elo+
Party 4
Bellona
Bellona
Vldzo
Bellona
Level 27
God Stats
3W - 10L
1,521 SR
Queue Stats
43W - 53L
1,421 Elo+
Party 1
Team Averages
Level 77
1,585 SR
1,470 Elo+

VS

Team Averages
Level 128
1,679 SR
1,511 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
F7 Tsukuyomi
Vulcan
Level 109
God Stats
4W - 0L
1,919 SR
Queue Stats
40W - 51L
1,482 Elo+
Party 3
Thanatos
Thanatos
NRC SANJO
Thanatos
Level 158
God Stats
1W - 0L
1,834 SR
Queue Stats
99W - 109L
1,499 Elo+
Party 3
Xbalanque
Xbalanque
Save-ChriSpBacon
Xbalanque
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 17L
1,558 Elo+
Party 2
King Arthur
King Arthur
ohGranzby
King Arthur
Level 144
God Stats
33W - 18L
1,641 SR
Queue Stats
528W - 501L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
3 / 3 / 3
6,301
630
6,268
6,332
1,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
Delta519
Lancelot
10
3 / 2 / 2
5,965
597
3,891
7,582
2,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Poseidon
Eternity113
Poseidon
8
2 / 6 / 3
5,448
545
2,674
5,260
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
GrogLube
Cupid
10
3 / 2 / 4
6,379
638
3,770
10,396
3,831
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bellona
Vldzo
Bellona
8
0 / 2 / 1
4,839
484
1,567
6,359
3,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
3 / 1 / 1
5,633
563
5,981
6,835
4,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Vulcan
11
2 / 2 / 3
6,054
605
4,021
4,096
1,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
NRC SANJO
Thanatos
11
7 / 3 / 2
6,492
649
7,284
8,883
2,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
8
0 / 4 / 2
4,950
495
1,867
6,409
1,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

King Arthur
ohGranzby
King Arthur
11
2 / 1 / 2
6,218
622
4,524
6,364
3,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
11
Kills
14
15
Deaths
11
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
3
3
1.5
W
Cthulhu
 
Cthulhu
3
1
1
3.5
L
Lancelot
Delta519
Lancelot
3
2
2
2
L
Poseidon
Eternity113
Poseidon
2
6
3
0.58
W
Vulcan
2
2
3
1.75
L
Cupid
GrogLube
Cupid
3
2
4
2.5
W
Thanatos
NRC SANJO
Thanatos
7
3
2
2.67
W
Xbalanque
0
4
2
0.25
L
Bellona
Vldzo
Bellona
0
2
1
0.25
W
King Arthur
ohGranzby
King Arthur
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,170
Damage
23,677
35,929
Taken
32,587
12,342
Mitigated
12,636
9,444
Healing
9,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,268
3,218
0
1,168
6,332
1,639
0
2,755
3,577
0
38,222
W
Cthulhu
 
Cthulhu
5,981
198
53
0
6,835
4,220
0
0
6,835
24,847
2,175
L
Lancelot
Delta519
Lancelot
3,891
903
0
1,525
7,582
2,805
0
1,438
5,984
0
32,857
L
Poseidon
Eternity113
Poseidon
2,674
588
0
0
5,260
929
0
937
4,187
24,098
296
W
Vulcan
4,021
251
0
599
4,096
1,083
505
1,928
2,168
33,049
195
L
Cupid
GrogLube
Cupid
3,770
1,812
569
5,475
10,396
3,831
0
3,203
7,080
0
22,498
W
Thanatos
NRC SANJO
Thanatos
7,284
2,240
0
6,268
8,883
2,701
0
457
8,426
0
46,794
W
Xbalanque
1,867
732
0
1,298
6,409
1,491
0
0
6,409
0
17,053
L
Bellona
Vldzo
Bellona
1,567
604
0
707
6,359
3,138
0
846
5,264
0
21,942
W
King Arthur
ohGranzby
King Arthur
4,524
1,072
0
1,426
6,364
3,141
0
217
5,965
0
38,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,932
Gold Earned
29,347
247
Minions Killed
262
0
Camps Cleared
0
1,095,667
Distance Traveled
1,027,039
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,301
630
77
8
0
190,523
3
W
Cthulhu
5,633
563
30
3
0
208,652
0
L
Lancelot
5,965
597
60
6
0
262,491
0
L
Poseidon
5,448
545
48
5
0
204,791
0
W
Vulcan
6,054
605
59
6
0
200,721
0
L
Cupid
6,379
638
28
3
0
218,049
0
W
Thanatos
6,492
649
65
7
0
220,630
0
W
Xbalanque
4,950
495
37
4
0
190,923
0
L
Bellona
4,839
484
34
3
0
219,813
2
W
King Arthur
6,218
622
71
7
0
206,113
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role