Player Matchup

Geb
Geb
 
Geb
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
BLITZpdm
Cupid
Level 41
God Stats
30W - 38L
1,460 SR
Queue Stats
250W - 300L
1,417 Elo+
Solo
Agni
Agni
HERETIKsound
Agni
Level 157
God Stats
12W - 11L
1,694 SR
Queue Stats
356W - 333L
1,492 Elo+
Solo
Achilles
Achilles
东京八十万萝莉总教头
Achilles
Level 180
God Stats
23W - 18L
1,573 SR
Queue Stats
721W - 712L
1,603 Elo+
Party 1
Fenrir
Fenrir
你迈哥MAI
Fenrir
Level 140
God Stats
12W - 12L
1,588 SR
Queue Stats
194W - 179L
1,558 Elo+
Party 1
Team Averages
Level 133
1,563 SR
1,514 Elo+

VS

Team Averages
Level 146
1,508 SR
1,500 Elo+
Thanatos
Thanatos
De8t0r
Thanatos
Level 119
God Stats
25W - 14L
1,588 SR
Queue Stats
147W - 145L
1,468 Elo+
Party 2
Ares
Ares
I十方I
Ares
Level 159
God Stats
2W - 1L
1,540 SR
Queue Stats
312W - 307L
1,516 Elo+
Solo
Janus
Janus
Lunalikii
Janus
Level 99
God Stats
4W - 7L
1,258 SR
Queue Stats
97W - 89L
1,502 Elo+
Party 2
Artemis
Artemis
Poroankka
Artemis
Level 120
God Stats
7W - 4L
1,642 SR
Queue Stats
220W - 195L
1,530 Elo+
Solo
Horus
Horus
bananaoil
Horus
Level 231
God Stats
14W - 15L
1,514 SR
Queue Stats
387W - 399L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 0 / 0
4,377
547
3,566
4,469
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cupid
BLITZpdm
Cupid
6
0 / 5 / 0
3,579
447
590
4,450
936
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
2 / 4 / 1
4,835
604
3,459
6,281
1,687
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

2
0 / 0 / 0
3,149
394
0
586
232
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
7
3 / 1 / 1
4,363
545
2,871
4,742
1,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
De8t0r
Thanatos
9
1 / 1 / 2
4,787
598
2,048
5,346
1,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
7
0 / 0 / 4
4,723
590
944
3,826
2,939
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Janus
Lunalikii
Janus
8
2 / 3 / 2
4,753
594
2,360
3,989
1,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Poroankka
Artemis
9
5 / 0 / 0
5,874
734
2,860
1,662
569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Horus
bananaoil
Horus
9
2 / 1 / 0
5,213
652
2,970
7,002
3,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
5
Kills
10
10
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
0
0
L
Cupid
BLITZpdm
Cupid
0
5
0
0
W
Thanatos
De8t0r
Thanatos
1
1
2
2
L
2
4
1
0.63
W
Ares
0
0
4
2
W
Janus
Lunalikii
Janus
2
3
2
1
W
Artemis
Poroankka
Artemis
5
0
0
5
W
Horus
bananaoil
Horus
2
1
0
2
L
Fenrir
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,486
Damage
11,182
20,528
Taken
21,825
6,113
Mitigated
9,604
6,150
Healing
8,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,566
320
0
1,788
4,469
1,770
14
314
3,854
22,564
0
L
Cupid
BLITZpdm
Cupid
590
116
0
647
4,450
936
0
731
3,719
0
11,401
W
Thanatos
De8t0r
Thanatos
2,048
976
0
3,650
5,346
1,781
0
1,131
4,145
0
28,850
L
3,459
227
0
2,165
6,281
1,687
0
1,837
4,276
28,271
0
W
Ares
944
188
0
1,041
3,826
2,939
0
93
3,709
21,531
0
W
Janus
Lunalikii
Janus
2,360
393
0
383
3,989
1,024
0
2,384
1,605
17,858
410
W
Artemis
Poroankka
Artemis
2,860
761
0
399
1,662
569
1,100
0
1,662
0
33,548
W
Horus
bananaoil
Horus
2,970
1,099
80
2,700
7,002
3,291
0
2,785
3,679
0
25,708
L
0
0
0
314
586
232
0
0
586
0
1,431
L
Fenrir
2,871
1,308
0
1,236
4,742
1,488
0
144
4,413
0
17,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,303
Gold Earned
25,350
145
Minions Killed
242
0
Camps Cleared
0
642,085
Distance Traveled
761,421
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,377
547
44
6
0
173,465
1
L
Cupid
3,579
447
17
2
0
151,169
0
W
Thanatos
4,787
598
63
8
0
166,352
0
L
Agni
4,835
604
49
6
0
162,933
0
W
Ares
4,723
590
39
5
0
149,056
0
W
Janus
4,753
594
32
4
0
163,522
0
W
Artemis
5,874
734
67
8
0
148,159
0
W
Horus
5,213
652
41
5
0
134,332
2
L
Achilles
3,149
394
3
0
0
21,421
0
L
Fenrir
4,363
545
32
4
0
133,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role