Player Matchup

Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Delta519
King Arthur
Level 114
God Stats
4W - 5L
1,654 SR
Queue Stats
295W - 277L
1,513 Elo+
Party 2
Danzaburou
Danzaburou
Eternity113
Danzaburou
Level 18
God Stats
5W - 9L
1,500 SR
Queue Stats
18W - 30L
1,467 Elo+
Party 2
Thanatos
Thanatos
TOGxJack
Thanatos
Level 65
God Stats
3W - 3L
1,520 SR
Queue Stats
54W - 82L
1,406 Elo+
Solo
Ymir
Ymir
Vldzo
Ymir
Level 27
God Stats
13W - 9L
1,642 SR
Queue Stats
43W - 53L
1,435 Elo+
Party 2
Team Averages
Level 75
1,563 SR
1,464 Elo+

VS

Team Averages
Level 102
1,427 SR
1,447 Elo+
Artio
Artio
AmericaPie24
Artio
Level 147
God Stats
2W - 1L
1,402 SR
Queue Stats
86W - 79L
1,465 Elo+
Party 1
Tiamat
Tiamat
DeltaBlaze8201
Tiamat
Level 43
God Stats
9W - 13L
1,306 SR
Queue Stats
52W - 70L
1,318 Elo+
Solo
Awilix
Awilix
KING_MLP
Awilix
Level 67
God Stats
15W - 11L
1,452 SR
Queue Stats
189W - 188L
1,452 Elo+
Solo
Bastet
Bastet
Socialismisgood
Bastet
Level 127
God Stats
22W - 14L
1,572 SR
Queue Stats
103W - 82L
1,522 Elo+
Party 1
Cupid
Cupid
the_family2526
Cupid
Level 128
God Stats
2W - 2L
1,404 SR
Queue Stats
135W - 108L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 5 / 0
5,839
531
1,568
6,802
1,785
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Delta519
King Arthur
10
4 / 8 / 0
6,203
564
6,499
11,665
5,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
Eternity113
Danzaburou
9
0 / 2 / 0
4,840
440
2,847
4,999
1,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
TOGxJack
Thanatos
8
0 / 2 / 1
4,865
442
3,119
8,234
2,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ymir
Vldzo
Ymir
9
0 / 3 / 1
5,412
492
3,908
8,049
5,706
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 4
6,361
578
2,942
7,703
4,735
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
4 / 1 / 0
5,924
539
7,248
4,618
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
KING_MLP
Awilix
10
4 / 3 / 2
5,847
532
3,122
7,602
2,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
6 / 2 / 3
7,975
725
7,509
8,884
4,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

12
3 / 0 / 1
6,238
567
5,808
4,138
1,127
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
5
Kills
20
20
Deaths
6
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
5
0
0.2
W
3
0
4
5
L
King Arthur
Delta519
King Arthur
4
8
0
0.5
W
4
1
0
4
L
Danzaburou
Eternity113
Danzaburou
0
2
0
0
W
Awilix
KING_MLP
Awilix
4
3
2
1.67
W
6
2
3
3.75
L
Thanatos
TOGxJack
Thanatos
0
2
1
0.25
L
Ymir
Vldzo
Ymir
0
3
1
0.17
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,941
Damage
26,629
39,749
Taken
32,945
16,729
Mitigated
14,389
10,007
Healing
14,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,568
0
0
1,814
6,802
1,785
0
4,776
1,359
32,492
227
W
2,942
566
666
3,751
7,703
4,735
0
1,971
5,732
17,855
0
L
King Arthur
Delta519
King Arthur
6,499
928
0
1,470
11,665
5,325
0
515
11,150
0
35,175
W
7,248
541
0
840
4,618
2,391
0
1,831
2,787
25,559
0
L
Danzaburou
Eternity113
Danzaburou
2,847
1,211
0
1,360
4,999
1,407
0
588
4,411
0
24,758
W
Awilix
KING_MLP
Awilix
3,122
918
0
2,837
7,602
2,049
0
35
7,567
0
29,095
W
7,509
1,633
0
3,755
8,884
4,087
0
0
8,884
0
51,091
L
Thanatos
TOGxJack
Thanatos
3,119
631
0
4,648
8,234
2,506
0
1,493
6,519
0
28,085
L
Ymir
Vldzo
Ymir
3,908
640
0
715
8,049
5,706
0
1,811
6,120
23,560
1,651
W
5,808
3,231
290
2,122
4,138
1,127
669
1,463
2,675
0
41,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,159
Gold Earned
32,345
260
Minions Killed
284
0
Camps Cleared
0
1,016,416
Distance Traveled
1,065,860
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,839
531
74
7
0
186,569
0
W
Artio
6,361
578
27
2
0
217,695
0
L
King Arthur
6,203
564
66
6
0
198,721
1
W
Tiamat
5,924
539
52
5
0
210,626
5
L
Danzaburou
4,840
440
42
4
0
198,664
0
W
Awilix
5,847
532
49
4
0
253,871
2
W
Bastet
7,975
725
90
8
0
199,519
0
L
Thanatos
4,865
442
44
4
0
222,256
1
L
Ymir
5,412
492
34
3
0
210,206
2
W
Cupid
6,238
567
66
6
0
184,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role