Player Matchup

Discordia
Discordia
 
Discordia
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Gorosandblood
Bacchus
Level 63
God Stats
3W - 0L
1,604 SR
Queue Stats
64W - 54L
1,530 Elo+
Solo
Apollo
Apollo
dinosaurpa
Apollo
Level 147
God Stats
8W - 5L
1,604 SR
Queue Stats
339W - 319L
1,543 Elo+
Solo
Xbalanque
Xbalanque
iEquality
Xbalanque
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 9L
1,761 Elo+
Solo
Bastet
Bastet
水墨云烟
Bastet
Level 156
God Stats
18W - 16L
1,400 SR
Queue Stats
473W - 472L
1,498 Elo+
Solo
Team Averages
Level 119
1,522 SR
1,566 Elo+

VS

Team Averages
Level 134
1,562 SR
1,485 Elo+
Ra
Ra
 
Ra
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Leox_Cor
Surtr
Level 147
God Stats
353W - 300L
1,573 SR
Queue Stats
556W - 503L
1,534 Elo+
Solo
Fenrir
Fenrir
Phenix1717
Fenrir
Level 112
God Stats
13W - 7L
1,715 SR
Queue Stats
589W - 583L
1,443 Elo+
Solo
Nut
Nut
TheRay14
Nut
Level 109
God Stats
6W - 7L
1,521 SR
Queue Stats
13W - 16L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 1 / 1
4,829
690
2,306
3,546
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
8
0 / 2 / 3
5,005
715
1,944
6,691
5,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Apollo
dinosaurpa
Apollo
8
0 / 3 / 3
5,082
726
2,141
5,765
1,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Xbalanque
iEquality
Xbalanque
9
3 / 2 / 0
5,226
747
5,188
4,639
1,383
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bastet
10
4 / 0 / 1
5,207
744
2,042
4,906
1,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 2 / 2
5,160
737
2,104
4,034
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Geb
 
Geb
10
3 / 2 / 1
4,478
640
4,578
7,212
5,030
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Surtr
Leox_Cor
Surtr
9
2 / 2 / 1
5,255
751
2,903
5,938
3,324
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Fenrir
Phenix1717
Fenrir
8
3 / 1 / 1
4,530
647
3,613
5,117
2,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

1
0 / 0 / 0
2,927
418
0
0
0

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
13
7
Kills
8
8
Deaths
7
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
1
1
0.5
L
Ra
 
Ra
0
2
2
0.5
L
Geb
 
Geb
3
2
1
1.75
W
Bacchus
0
2
3
0.75
L
Surtr
Leox_Cor
Surtr
2
2
1
1.25
L
Fenrir
Phenix1717
Fenrir
3
1
1
3.5
L
0
0
0
0
W
Apollo
dinosaurpa
Apollo
0
3
3
0.5
W
Xbalanque
iEquality
Xbalanque
3
2
0
1.5
W
Bastet
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,621
Damage
13,198
25,547
Taken
22,301
10,217
Mitigated
11,377
9,097
Healing
7,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
2,306
82
0
500
3,546
962
0
1,408
2,138
32,160
0
L
Ra
 
Ra
2,104
170
132
1,561
4,034
1,014
0
1,919
2,115
32,715
941
L
Geb
 
Geb
4,578
334
0
1,912
7,212
5,030
0
1,505
5,707
22,646
0
W
Bacchus
1,944
255
0
2,332
6,691
5,208
204
2,322
4,019
13,865
0
L
Surtr
Leox_Cor
Surtr
2,903
798
0
2,766
5,938
3,324
0
0
5,938
650
30,318
L
Fenrir
Phenix1717
Fenrir
3,613
1,007
0
974
5,117
2,009
0
826
4,291
0
19,110
L
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
dinosaurpa
Apollo
2,141
1,155
0
1,716
5,765
1,449
0
598
5,123
0
31,796
W
Xbalanque
iEquality
Xbalanque
5,188
3,857
0
1,389
4,639
1,383
459
1,767
2,733
0
28,303
W
Bastet
2,042
197
0
3,160
4,906
1,215
0
175
4,731
0
29,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,349
Gold Earned
22,350
258
Minions Killed
193
0
Camps Cleared
0
765,319
Distance Traveled
651,121
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
4,829
690
60
9
0
152,264
0
L
Ra
5,160
737
78
11
0
163,201
1
L
Geb
4,478
640
21
3
0
147,794
0
W
Bacchus
5,005
715
18
3
0
159,008
3
L
Surtr
5,255
751
58
8
0
159,667
0
L
Fenrir
4,530
647
36
5
0
180,459
0
L
Nut
2,927
418
0
0
0
0
0
W
Apollo
5,082
726
75
11
0
113,951
1
W
Xbalanque
5,226
747
46
7
0
142,734
0
W
Bastet
5,207
744
59
8
0
197,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role