Player Matchup

Mulan
Mulan
Darkkomics
Mulan
Level 126
God Stats
11W - 11L
1,605 SR
Queue Stats
23W - 22L
1,555 Elo+
Party 1
Hou Yi
Hou Yi
HugoBlackcat89
Hou Yi
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 41L
1,686 Elo+
Party 3
Bastet
Bastet
MommyRaikou
Bastet
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 80L
1,501 Elo+
Party 1
Kuzenbo
Kuzenbo
Pullinaces
Kuzenbo
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 39L
1,492 Elo+
Solo
Ra
Ra
SE6AD0R
Ra
Level 136
God Stats
4W - 2L
1,624 SR
Queue Stats
58W - 60L
1,408 Elo+
Party 3
Team Averages
Level 110
1,546 SR
1,528 Elo+

VS

Team Averages
Level 85
1,539 SR
1,450 Elo+
Bakasura
Bakasura
B_Chris97
Bakasura
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 127L
1,561 Elo+
Party 2
Aphrodite
Aphrodite
CHIEFKEYSE
Aphrodite
Level 89
God Stats
10W - 11L
1,517 SR
Queue Stats
348W - 316L
1,471 Elo+
Party 4
Neith
Neith
H3NN3SSY1515
Neith
Level 109
God Stats
19W - 7L
1,679 SR
Queue Stats
375W - 342L
1,510 Elo+
Party 4
Chaac
Chaac
JesterDeth
Chaac
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
86W - 92L
1,230 Elo+
Party 2
Vulcan
Vulcan
McDoogles2009
Vulcan
Level 131
God Stats
6W - 7L
1,498 SR
Queue Stats
259W - 255L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
10 / 1 / 2
8,264
689
11,602
9,503
6,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
2 / 3 / 0
5,753
479
2,215
6,284
1,753
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
13
4 / 0 / 5
7,035
586
7,320
7,833
2,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kuzenbo
Pullinaces
Kuzenbo
1
0 / 0 / 0
3,797
316
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 0 / 0
6,490
541
2,088
3,407
752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
B_Chris97
Bakasura
10
2 / 2 / 0
6,055
505
1,399
7,623
2,739
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Aphrodite
CHIEFKEYSE
Aphrodite
8
0 / 2 / 1
5,770
481
1,680
7,191
4,373
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
2 / 2 / 2
7,153
596
4,312
7,660
2,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chaac
8
0 / 8 / 1
5,095
425
3,909
10,239
4,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
0 / 3 / 0
5,906
492
4,023
6,293
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
17
Kills
4
4
Deaths
17
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
B_Chris97
Bakasura
2
2
0
1
L
Aphrodite
CHIEFKEYSE
Aphrodite
0
2
1
0.25
W
Mulan
10
1
2
11
L
2
2
2
1.5
W
2
3
0
0.67
L
Chaac
0
8
1
0.06
L
0
3
0
0
W
Bastet
4
0
5
6.5
W
Kuzenbo
Pullinaces
Kuzenbo
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,225
Damage
15,323
27,027
Taken
39,006
11,243
Mitigated
15,864
8,623
Healing
11,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
B_Chris97
Bakasura
1,399
1,024
0
2,524
7,623
2,739
0
315
7,308
0
18,830
L
Aphrodite
CHIEFKEYSE
Aphrodite
1,680
363
812
2,774
7,191
4,373
57
1,098
6,093
15,527
870
W
Mulan
11,602
2,017
0
2,876
9,503
6,104
0
727
8,746
1,148
51,005
L
4,312
870
64
2,586
7,660
2,367
447
0
7,660
0
55,923
W
2,215
763
0
1,000
6,284
1,753
0
394
5,843
0
21,106
L
Chaac
3,909
956
0
1,146
10,239
4,510
0
296
9,943
0
21,559
L
4,023
48
0
1,385
6,293
1,875
0
867
5,426
46,373
1,144
W
Bastet
7,320
1,982
0
3,841
7,833
2,634
0
2,125
5,618
0
56,450
W
Kuzenbo
Pullinaces
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
2,088
161
0
906
3,407
752
0
2,114
1,026
43,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,339
Gold Earned
29,979
279
Minions Killed
290
0
Camps Cleared
0
949,490
Distance Traveled
1,113,401
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,055
505
45
4
0
260,153
0
L
Aphrodite
5,770
481
22
2
0
211,527
0
W
Mulan
8,264
689
79
7
0
201,627
2
L
Neith
7,153
596
107
9
0
197,046
0
W
Hou Yi
5,753
479
34
3
0
215,817
0
L
Chaac
5,095
425
33
3
0
210,590
0
L
Vulcan
5,906
492
83
7
0
234,085
0
W
Bastet
7,035
586
78
7
0
297,380
0
W
Kuzenbo
3,797
316
0
0
0
31
0
W
Ra
6,490
541
88
7
0
234,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role