Player Matchup

King Arthur
King Arthur
Mattybart123
King Arthur
Level 193
God Stats
1W - 2L
1,152 SR
Queue Stats
372W - 359L
1,507 Elo+
Solo
Nu Wa
Nu Wa
TimoryStart
Nu Wa
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 249L
1,511 Elo+
Party 2
Artio
Artio
TristanAdler
Artio
Level 159
God Stats
20W - 18L
1,560 SR
Queue Stats
241W - 220L
1,516 Elo+
Party 2
Xbalanque
Xbalanque
Zamaranthh
Xbalanque
Level 80
God Stats
0W - 2L
1,300 SR
Queue Stats
196W - 160L
1,548 Elo+
Solo
Nemesis
Nemesis
cristianhash
Nemesis
Level 158
God Stats
4W - 3L
1,681 SR
Queue Stats
168W - 169L
1,434 Elo+
Solo
Team Averages
Level 134
1,439 SR
1,503 Elo+

VS

Team Averages
Level 108
1,489 SR
1,487 Elo+
Nike
Nike
 
Nike
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
 
Charon
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
BiggerOunce22
Baron Samedi
Level 120
God Stats
8W - 4L
1,433 SR
Queue Stats
107W - 91L
1,468 Elo+
Party 1
Ao Kuang
Ao Kuang
OFWGKTAdomo
Ao Kuang
Level 105
God Stats
24W - 32L
1,496 SR
Queue Stats
37W - 49L
1,443 Elo+
Solo
Heimdallr
Heimdallr
dj4601
Heimdallr
Level 143
God Stats
2W - 1L
1,516 SR
Queue Stats
59W - 51L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Mattybart123
King Arthur
9
0 / 5 / 0
4,920
492
3,188
10,981
4,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 3 / 0
4,816
482
4,192
5,405
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 0 / 1
4,834
483
3,604
9,373
5,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
Zamaranthh
Xbalanque
8
1 / 4 / 0
4,897
490
4,482
7,552
2,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
cristianhash
Nemesis
11
2 / 2 / 1
5,627
563
3,248
7,623
2,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
4 / 0 / 1
7,249
725
7,151
7,274
4,236
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Charon
 
Charon
10
2 / 1 / 5
6,072
607
4,639
8,322
4,642
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
BiggerOunce22
Baron Samedi
11
3 / 0 / 2
6,067
607
6,224
4,707
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ao Kuang
OFWGKTAdomo
Ao Kuang
10
2 / 2 / 0
5,427
543
3,767
7,995
2,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
dj4601
Heimdallr
10
3 / 1 / 1
5,819
582
6,083
6,374
2,119
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
14
14
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
4
0
1
4.5
W
Charon
 
Charon
2
1
5
4.5
W
Baron Samedi
BiggerOunce22
Baron Samedi
3
0
2
4
L
King Arthur
Mattybart123
King Arthur
0
5
0
0
W
Ao Kuang
OFWGKTAdomo
Ao Kuang
2
2
0
1
L
1
3
0
0.33
L
0
0
1
0.5
L
Xbalanque
Zamaranthh
Xbalanque
1
4
0
0.25
L
Nemesis
cristianhash
Nemesis
2
2
1
1.25
W
Heimdallr
dj4601
Heimdallr
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,714
Damage
27,864
40,934
Taken
34,672
16,714
Mitigated
15,007
9,906
Healing
14,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,151
1,123
0
4,026
7,274
4,236
0
262
7,012
0
51,081
W
Charon
 
Charon
4,639
1,200
0
2,453
8,322
4,642
0
2,446
5,876
19,798
0
W
Baron Samedi
BiggerOunce22
Baron Samedi
6,224
408
135
1,906
4,707
1,828
0
1,810
2,897
37,434
0
L
King Arthur
Mattybart123
King Arthur
3,188
428
0
895
10,981
4,894
0
257
10,724
0
30,716
W
Ao Kuang
OFWGKTAdomo
Ao Kuang
3,767
1,265
0
3,286
7,995
2,182
0
1,864
6,131
31,991
8,959
L
4,192
1,428
0
702
5,405
1,634
0
4,078
1,003
22,714
1,213
L
3,604
323
2,027
3,883
9,373
5,274
0
4,221
5,089
16,131
0
L
Xbalanque
Zamaranthh
Xbalanque
4,482
1,601
0
1,678
7,552
2,080
0
1,665
5,874
0
32,385
L
Nemesis
cristianhash
Nemesis
3,248
1,152
0
721
7,623
2,832
0
3,546
3,908
0
39,953
W
Heimdallr
dj4601
Heimdallr
6,083
3,460
0
2,779
6,374
2,119
0
1,388
4,986
0
39,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,094
Gold Earned
30,634
250
Minions Killed
323
0
Camps Cleared
0
1,043,649
Distance Traveled
962,791
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,249
725
89
9
0
184,140
0
W
Charon
6,072
607
24
2
0
211,818
2
W
Baron Samedi
6,067
607
70
7
0
200,349
2
L
King Arthur
4,920
492
59
6
0
191,033
0
W
Ao Kuang
5,427
543
76
8
0
207,277
0
L
Nu Wa
4,816
482
42
4
0
170,379
0
L
Artio
4,834
483
12
1
0
232,038
0
L
Xbalanque
4,897
490
57
6
0
235,982
0
L
Nemesis
5,627
563
80
8
0
214,217
0
W
Heimdallr
5,819
582
64
6
0
159,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role