Player Matchup

Baron Samedi
Baron Samedi
Silver I
BallatoreNthoR
Baron Samedi
Silver I
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 58L
1,296 MMR
Solo
Mercury
Mercury
Silver II
DMR MinedPanda
Mercury
Silver II
Level 101
God Stats
1W - 3L
1,285 SR
Queue Stats
125W - 138L
1,312 MMR
Solo
Ares
Ares
Silver V
Fari_757
Ares
Silver V
Level 61
God Stats
2W - 3L
1,627 SR
Queue Stats
15W - 17L
1,394 MMR
Party 1
Odin
Odin
Bronze III
ZEUS-RG4L
Odin
Bronze III
Level 122
God Stats
1W - 4L
1,704 SR
Queue Stats
104W - 111L
1,291 MMR
Solo
Ullr
Ullr
Silver II
jayhadan
Ullr
Silver II
Level 149
God Stats
3W - 4L
1,422 SR
Queue Stats
36W - 34L
1,359 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,508 SR
1,330 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 153
1,529 SR
1,331 MMR
Neith
Neith
Gold IV
DKDSantos
Neith
Gold IV
Level 158
God Stats
2W - 0L
1,569 SR
Queue Stats
36W - 43L
1,291 MMR
Solo
Chronos
Chronos
Silver IV
FallJoeT
Chronos
Silver IV
Level 230
God Stats
16W - 15L
1,483 SR
Queue Stats
343W - 330L
1,396 MMR
Solo
Sylvanus
Sylvanus
Gold V
LostBox
Sylvanus
Gold V
Level 88
God Stats
13W - 14L
1,630 SR
Queue Stats
178W - 176L
1,326 MMR
Solo
King Arthur
King Arthur
Silver II
MasterPonce
King Arthur
Silver II
Level 143
God Stats
5W - 4L
1,336 SR
Queue Stats
166W - 183L
1,260 MMR
Solo
Thanatos
Thanatos
Gold V
TotalEnigma_
Thanatos
Gold V
Level 145
God Stats
13W - 11L
1,627 SR
Queue Stats
304W - 306L
1,382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BallatoreNthoR
Baron Samedi
9
0 / 3 / 0
5,433
388
3,452
7,029
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 0
7,194
514
4,059
10,229
3,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ares
11
0 / 1 / 0
6,556
468
2,298
11,672
7,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Odin
12
0 / 2 / 0
7,021
502
4,111
11,374
8,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ullr
14
0 / 1 / 0
7,436
531
3,079
6,697
2,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
SurtrArachneBacchusAthena

VS

Bans
RavanaHorusErlang ShenAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DKDSantos
Neith
15
2 / 0 / 6
8,595
614
9,967
6,171
2,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
FallJoeT
Chronos
16
0 / 0 / 1
9,181
656
3,061
4,664
1,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
LostBox
Sylvanus
13
1 / 0 / 5
7,931
567
5,153
11,958
10,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
MasterPonce
King Arthur
15
0 / 0 / 3
9,232
659
8,009
13,034
8,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
TotalEnigma_
Thanatos
15
5 / 1 / 0
8,204
586
4,003
11,279
4,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
8
8
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BallatoreNthoR
Baron Samedi
0
3
0
0
W
Neith
DKDSantos
Neith
2
0
6
5
L
1
1
0
1
W
Chronos
FallJoeT
Chronos
0
0
1
0.5
L
Ares
0
1
0
0
W
Sylvanus
LostBox
Sylvanus
1
0
5
3.5
W
King Arthur
MasterPonce
King Arthur
0
0
3
1.5
W
Thanatos
TotalEnigma_
Thanatos
5
1
0
5
L
Odin
0
2
0
0
L
Ullr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,999
Damage
30,193
47,001
Taken
47,106
25,026
Mitigated
27,213
11,992
Healing
30,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BallatoreNthoR
Baron Samedi
3,452
328
419
1,867
7,029
2,674
119
434
6,595
23,863
0
W
Neith
DKDSantos
Neith
9,967
1,801
0
2,549
6,171
2,177
122
2,450
3,721
0
73,470
L
4,059
1,942
0
1,033
10,229
3,921
0
616
9,613
0
65,655
W
Chronos
FallJoeT
Chronos
3,061
2,035
0
2,537
4,664
1,790
592
404
4,260
74,582
10,733
L
Ares
2,298
180
0
2,365
11,672
7,845
0
3,347
8,325
20,065
0
W
Sylvanus
LostBox
Sylvanus
5,153
691
3,191
5,628
11,958
10,262
90
2,691
9,267
22,922
1,358
W
King Arthur
MasterPonce
King Arthur
8,009
713
0
3,829
13,034
8,859
21
0
13,034
0
76,802
W
Thanatos
TotalEnigma_
Thanatos
4,003
1,290
0
12,654
11,279
4,125
0
205
11,074
0
64,467
L
Odin
4,111
518
0
4,553
11,374
8,458
0
560
10,814
0
44,884
L
Ullr
3,079
1,415
0
1,755
6,697
2,128
0
2,762
3,935
0
69,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,640
Gold Earned
43,143
427
Minions Killed
567
0
Camps Cleared
0
1,395,544
Distance Traveled
1,458,886
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,433
388
40
3
0
235,310
0
W
Neith
8,595
614
149
11
0
271,755
1
L
Mercury
7,194
514
119
9
0
326,878
0
W
Chronos
9,181
656
168
12
0
288,766
4
L
Ares
6,556
468
32
2
0
285,677
2
W
Sylvanus
7,931
567
17
1
0
306,055
2
W
King Arthur
9,232
659
141
10
0
276,317
5
W
Thanatos
8,204
586
92
7
0
315,993
0
L
Odin
7,021
502
98
7
0
273,116
0
L
Ullr
7,436
531
138
10
0
274,563
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role