Player Matchup

Aphrodite
Aphrodite
AP-LII
Aphrodite
Level 108
God Stats
7W - 11L
1,380 SR
Queue Stats
492W - 516L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
Im_An_E-girl_
Danzaburou
Level 47
God Stats
93W - 101L
1,534 SR
Queue Stats
111W - 131L
1,476 Elo+
Party 1
King Arthur
King Arthur
T_EMilkMan
King Arthur
Level 140
God Stats
20W - 17L
1,465 SR
Queue Stats
181W - 193L
1,512 Elo+
Party 1
Janus
Janus
XO_HUNTER_XO_21
Janus
Level 88
God Stats
11W - 5L
1,696 SR
Queue Stats
181W - 162L
1,461 Elo+
Party 2
Cliodhna
Cliodhna
savagehobo21
Cliodhna
Level 69
God Stats
6W - 4L
1,507 SR
Queue Stats
113W - 99L
1,446 Elo+
Party 2
Team Averages
Level 90
1,517 SR
1,473 Elo+

VS

Team Averages
Level 88
1,440 SR
1,477 Elo+
Medusa
Medusa
 
Medusa
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
JgramatooboxK
King Arthur
Level 157
God Stats
2W - 4L
1,287 SR
Queue Stats
284W - 266L
1,522 Elo+
Solo
Mercury
Mercury
KevinGuaitero
Mercury
Level 69
God Stats
81W - 75L
1,519 SR
Queue Stats
101W - 100L
1,497 Elo+
Solo
Olorun
Olorun
Qwerty44044
Olorun
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 118L
1,454 Elo+
Solo
Chang'e
Chang'e
ScarTissue-s
Chang'e
Level 69
God Stats
6W - 14L
1,395 SR
Queue Stats
130W - 138L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AP-LII
Aphrodite
15
2 / 1 / 9
10,614
531
8,339
15,473
15,984
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Im_An_E-girl_
Danzaburou
15
3 / 4 / 2
9,522
476
10,512
12,535
5,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
T_EMilkMan
King Arthur
16
2 / 2 / 4
10,378
519
13,839
23,954
21,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 8 / 0
10,230
512
8,013
13,704
5,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
savagehobo21
Cliodhna
17
8 / 4 / 1
10,523
526
14,150
16,685
6,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
1 / 5 / 1
9,109
455
3,837
12,602
4,701
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
JgramatooboxK
King Arthur
16
1 / 4 / 5
9,939
497
14,373
19,839
14,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
18
10 / 2 / 2
11,284
564
14,931
17,593
7,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
17
1 / 5 / 5
10,441
522
11,801
20,876
8,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Chang'e
ScarTissue-s
Chang'e
17
6 / 2 / 5
10,386
519
12,504
14,158
4,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
37
18
Kills
19
19
Deaths
18
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
5
1
0.3
L
Aphrodite
AP-LII
Aphrodite
2
1
9
6.5
L
Danzaburou
Im_An_E-girl_
Danzaburou
3
4
2
1
W
King Arthur
JgramatooboxK
King Arthur
1
4
5
0.88
W
Mercury
10
2
2
5.5
W
Olorun
1
5
5
0.7
W
Chang'e
ScarTissue-s
Chang'e
6
2
5
4.25
L
King Arthur
T_EMilkMan
King Arthur
2
2
4
2
L
3
8
0
0.38
L
Cliodhna
savagehobo21
Cliodhna
8
4
1
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,853
Damage
57,446
82,351
Taken
85,068
53,913
Mitigated
39,572
25,640
Healing
26,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,837
1,169
0
261
12,602
4,701
87
828
11,774
0
76,885
L
Aphrodite
AP-LII
Aphrodite
8,339
2,299
3,167
7,735
15,473
15,984
0
4,987
10,486
29,406
437
L
Danzaburou
Im_An_E-girl_
Danzaburou
10,512
3,354
0
2,332
12,535
5,269
296
3,697
8,838
0
66,722
W
King Arthur
JgramatooboxK
King Arthur
14,373
181
0
3,065
19,839
14,684
62
2,687
17,092
0
77,462
W
Mercury
14,931
7,364
0
3,110
17,593
7,212
176
5,216
12,189
0
87,526
W
Olorun
11,801
5,103
1,280
11,714
20,876
8,564
3,252
5,012
15,784
77,884
5,988
W
Chang'e
ScarTissue-s
Chang'e
12,504
889
1,231
5,395
14,158
4,411
1,072
3,518
10,322
54,317
0
L
King Arthur
T_EMilkMan
King Arthur
13,839
1,404
0
5,458
23,954
21,393
0
5,439
18,515
4,910
83,713
L
8,013
645
0
2,350
13,704
5,071
1,018
4,955
8,749
71,901
1,244
L
Cliodhna
savagehobo21
Cliodhna
14,150
972
0
4,598
16,685
6,196
0
4,797
11,888
0
72,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,267
Gold Earned
51,159
515
Minions Killed
546
0
Camps Cleared
0
1,941,729
Distance Traveled
1,988,598
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,109
455
96
5
0
346,695
0
L
Aphrodite
10,614
531
49
2
0
385,772
8
L
Danzaburou
9,522
476
111
6
0
355,626
8
W
King Arthur
9,939
497
129
6
0
404,605
5
W
Mercury
11,284
564
108
5
0
501,034
0
W
Olorun
10,441
522
142
7
0
365,839
1
W
Chang'e
10,386
519
71
4
0
370,425
0
L
King Arthur
10,378
519
138
7
0
398,899
2
L
Janus
10,230
512
126
6
0
367,664
2
L
Cliodhna
10,523
526
91
5
0
433,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role