Player Matchup

Ullr
Ullr
Cookd
Ullr
Level 147
God Stats
1W - 2L
1,183 SR
Queue Stats
89W - 64L
1,564 Elo+
Party 2
Fafnir
Fafnir
Efficienado
Fafnir
Level 156
God Stats
1W - 1L
1,365 SR
Queue Stats
192W - 184L
1,536 Elo+
Party 2
Chaac
Chaac
MyDadOffendedSex
Chaac
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,505 Elo+
Party 2
Gilgamesh
Gilgamesh
MyPeaPeaHard
Gilgamesh
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 52L
1,550 Elo+
Party 2
Chronos
Chronos
SquareLeaf14479
Chronos
Level 107
God Stats
6W - 0L
1,780 SR
Queue Stats
219W - 182L
1,554 Elo+
Solo
Team Averages
Level 137
1,466 SR
1,542 Elo+

VS

Team Averages
Level 134
1,577 SR
1,539 Elo+
Janus
Janus
BaronRadial
Janus
Level 167
God Stats
5W - 6L
1,223 SR
Queue Stats
653W - 644L
1,496 Elo+
Solo
Medusa
Medusa
Icecreamnme
Medusa
Level 63
God Stats
6W - 2L
1,289 SR
Queue Stats
214W - 204L
1,515 Elo+
Solo
Achilles
Achilles
NinjaBoots
Achilles
Level 159
God Stats
1W - 1L
1,690 SR
Queue Stats
269W - 302L
1,550 Elo+
Party 1
Xing Tian
Xing Tian
The I3ones
Xing Tian
Level 158
God Stats
9W - 8L
1,952 SR
Queue Stats
288W - 245L
1,530 Elo+
Solo
Guan Yu
Guan Yu
hawk4560
Guan Yu
Level 124
God Stats
8W - 10L
1,729 SR
Queue Stats
369W - 345L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Cookd
Ullr
11
5 / 1 / 1
6,679
607
4,213
6,385
1,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
11
2 / 2 / 5
6,518
593
5,171
7,706
5,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 1 / 0
6,044
549
5,620
10,165
8,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gilgamesh
MyPeaPeaHard
Gilgamesh
11
3 / 1 / 4
6,308
573
5,297
9,214
3,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 1 / 2
6,299
573
2,743
5,608
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,468
588
4,860
5,034
1,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
9
1 / 3 / 2
5,529
503
5,208
6,257
1,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Achilles
NinjaBoots
Achilles
9
3 / 3 / 1
5,605
510
5,521
7,494
2,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
The I3ones
Xing Tian
8
0 / 2 / 2
5,023
457
2,161
6,542
2,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
hawk4560
Guan Yu
12
1 / 2 / 0
6,714
610
6,000
10,979
6,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
11
Kills
6
6
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Ullr
Cookd
Ullr
5
1
1
5.5
W
Fafnir
2
2
5
2.25
L
Medusa
1
3
2
0.67
W
1
1
0
1
W
Gilgamesh
MyPeaPeaHard
Gilgamesh
3
1
4
5
L
Achilles
NinjaBoots
Achilles
3
3
1
1.17
W
0
1
2
1
L
Xing Tian
The I3ones
Xing Tian
0
2
2
0.5
L
Guan Yu
hawk4560
Guan Yu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,044
Damage
23,750
39,078
Taken
36,306
21,167
Mitigated
15,237
8,735
Healing
9,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,860
292
0
602
5,034
1,377
0
1,675
3,151
46,090
1,027
W
Ullr
Cookd
Ullr
4,213
1,407
0
420
6,385
1,967
902
1,688
4,621
0
38,386
W
Fafnir
5,171
1,344
0
2,345
7,706
5,773
24
1,389
6,237
19,744
2,706
L
Medusa
5,208
1,972
0
967
6,257
1,849
0
1,954
3,996
0
39,344
W
5,620
904
0
3,317
10,165
8,153
0
0
10,165
0
37,674
W
Gilgamesh
MyPeaPeaHard
Gilgamesh
5,297
2,189
0
1,820
9,214
3,605
0
1,616
7,456
0
38,816
L
Achilles
NinjaBoots
Achilles
5,521
1,930
0
1,207
7,494
2,820
0
1,432
5,957
0
35,062
W
2,743
251
0
833
5,608
1,669
1,101
1,522
3,970
36,695
1,364
L
Xing Tian
The I3ones
Xing Tian
2,161
249
713
1,461
6,542
2,935
0
1,453
4,926
11,022
1,704
L
Guan Yu
hawk4560
Guan Yu
6,000
1,067
136
4,115
10,979
6,256
0
492
9,906
0
53,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,848
Gold Earned
29,339
328
Minions Killed
324
0
Camps Cleared
0
1,137,839
Distance Traveled
1,098,224
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,468
588
95
9
0
217,946
1
W
Ullr
6,679
607
74
7
0
222,676
2
W
Fafnir
6,518
593
42
4
0
215,493
2
L
Medusa
5,529
503
67
6
0
214,328
0
W
Chaac
6,044
549
66
6
0
213,061
1
W
Gilgamesh
6,308
573
63
6
0
272,368
0
L
Achilles
5,605
510
51
5
0
260,877
0
W
Chronos
6,299
573
83
8
0
214,241
0
L
Xing Tian
5,023
457
26
2
0
161,739
4
L
Guan Yu
6,714
610
85
8
0
243,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role