Player Matchup

Chang'e
Chang'e
Fuggggg
Chang'e
Level 124
God Stats
6W - 7L
1,503 SR
Queue Stats
237W - 294L
1,530 Elo+
Party 3
Bakasura
Bakasura
Giunta
Bakasura
Level 107
God Stats
12W - 14L
1,326 SR
Queue Stats
344W - 363L
1,526 Elo+
Party 3
Achilles
Achilles
IshiddedIfarted
Achilles
Level 124
God Stats
5W - 12L
1,356 SR
Queue Stats
278W - 329L
1,517 Elo+
Party 3
Freya
Freya
StardustEvie
Freya
Level 151
God Stats
3W - 1L
1,532 SR
Queue Stats
150W - 140L
1,470 Elo+
Solo
Sylvanus
Sylvanus
WomansRightsLOL
Sylvanus
Level 62
God Stats
22W - 14L
1,482 SR
Queue Stats
121W - 152L
1,507 Elo+
Party 3
Team Averages
Level 114
1,440 SR
1,510 Elo+

VS

Team Averages
Level 57
1,539 SR
1,378 Elo+
Heimdallr
Heimdallr
BiStormZ
Heimdallr
Level 80
God Stats
0W - 1L
1,398 SR
Queue Stats
48W - 46L
1,493 Elo+
Solo
Ares
Ares
Dingess8146
Ares
Level 44
God Stats
1W - 3L
1,633 SR
Queue Stats
35W - 28L
1,573 Elo+
Party 2
Pele
Pele
GothMedic
Pele
Level 38
God Stats
0W - 2L
1,335 SR
Queue Stats
2W - 14L
1,146 Elo+
Party 1
Poseidon
Poseidon
PickelRick685
Poseidon
Level 35
God Stats
1W - 2L
1,527 SR
Queue Stats
1W - 9L
1,181 Elo+
Party 1
Artio
Artio
acetego
Artio
Level 89
God Stats
0W - 2L
1,801 SR
Queue Stats
117W - 102L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Fuggggg
Chang'e
10
0 / 4 / 0
6,084
468
3,639
6,788
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
Giunta
Bakasura
14
1 / 1 / 2
7,121
548
4,032
11,131
4,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
14
3 / 0 / 1
8,078
621
9,528
8,790
4,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
7 / 0 / 3
8,333
641
8,324
5,609
2,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
11
3 / 0 / 4
7,474
575
5,027
8,413
6,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BiStormZ
Heimdallr
11
0 / 9 / 0
6,058
466
3,253
10,282
2,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 2
6,207
477
3,754
8,201
5,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pele
12
3 / 2 / 2
6,456
497
5,088
10,701
2,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Poseidon
PickelRick685
Poseidon
13
2 / 0 / 3
7,744
596
4,645
4,457
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artio
acetego
Artio
12
0 / 3 / 0
7,013
539
4,057
14,942
7,372
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
14
Kills
5
5
Deaths
14
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BiStormZ
Heimdallr
0
9
0
0
L
0
0
2
1
W
Chang'e
Fuggggg
Chang'e
0
4
0
0
W
Bakasura
Giunta
Bakasura
1
1
2
2
L
Pele
3
2
2
2
W
Achilles
3
0
1
3.5
L
Poseidon
PickelRick685
Poseidon
2
0
3
3.5
W
7
0
3
8.5
W
Sylvanus
3
0
4
5
L
Artio
acetego
Artio
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,550
Damage
20,797
40,731
Taken
48,583
19,971
Mitigated
19,882
21,544
Healing
15,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BiStormZ
Heimdallr
3,253
1,237
0
1,462
10,282
2,482
165
7,385
2,897
0
42,761
L
3,754
5
0
2,196
8,201
5,732
0
4,351
3,850
23,473
832
W
Chang'e
Fuggggg
Chang'e
3,639
128
556
1,636
6,788
1,685
0
2,647
3,803
36,484
1,108
W
Bakasura
Giunta
Bakasura
4,032
2,333
0
6,444
11,131
4,509
0
1,048
10,037
0
53,292
L
Pele
5,088
1,120
0
4,718
10,701
2,858
0
1,496
8,515
0
36,960
W
Achilles
9,528
2,278
0
4,417
8,790
4,916
0
3,991
4,799
0
55,970
L
Poseidon
PickelRick685
Poseidon
4,645
670
0
648
4,457
1,438
0
3,282
1,120
50,453
0
W
8,324
3,148
0
3,039
5,609
2,131
490
1,370
4,239
55,108
5,042
W
Sylvanus
5,027
1,414
2,183
3,269
8,413
6,730
324
2,559
5,760
28,064
1,000
L
Artio
acetego
Artio
4,057
345
0
6,962
14,942
7,372
0
0
13,826
50,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,090
Gold Earned
33,478
436
Minions Killed
399
0
Camps Cleared
0
1,344,882
Distance Traveled
1,305,421
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,058
466
72
6
0
211,702
0
L
Ares
6,207
477
35
3
0
259,069
2
W
Chang'e
6,084
468
67
5
0
235,449
0
W
Bakasura
7,121
548
118
9
0
314,933
0
L
Pele
6,456
497
68
5
0
307,105
0
W
Achilles
8,078
621
107
8
0
242,049
0
L
Poseidon
7,744
596
116
9
0
304,436
0
W
Freya
8,333
641
100
8
0
263,696
2
W
Sylvanus
7,474
575
44
3
0
288,755
3
L
Artio
7,013
539
108
8
0
223,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role