Player Matchup

Sol
Sol
 
Sol
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
AbarrotesDonChuy
Erlang Shen
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 126L
1,437 Elo+
Party 2
Medusa
Medusa
Deadshoth990
Medusa
Level 121
God Stats
10W - 7L
1,505 SR
Queue Stats
94W - 96L
1,424 Elo+
Party 2
Cthulhu
Cthulhu
OoohDng
Cthulhu
Level 82
God Stats
31W - 35L
1,429 SR
Queue Stats
106W - 107L
1,433 Elo+
Party 1
Thanatos
Thanatos
PapaGhost
Thanatos
Level 64
God Stats
3W - 3L
1,503 SR
Queue Stats
95W - 114L
1,399 Elo+
Party 1
Team Averages
Level 94
1,487 SR
1,439 Elo+

VS

Team Averages
Level 94
1,558 SR
1,429 Elo+
Izanami
Izanami
Bossmode420
Izanami
Level 28
God Stats
2W - 2L
1,746 SR
Queue Stats
30W - 33L
1,344 Elo+
Party 3
Osiris
Osiris
FlynardSkinard69
Osiris
Level 51
God Stats
1W - 2L
1,554 SR
Queue Stats
42W - 51L
1,322 Elo+
Party 3
Athena
Athena
MrRandyWatson5C
Athena
Level 233
God Stats
22W - 25L
1,530 SR
Queue Stats
278W - 260L
1,502 Elo+
Solo
Poseidon
Poseidon
Tryler420
Poseidon
Level 55
God Stats
1W - 3L
1,298 SR
Queue Stats
154W - 136L
1,505 Elo+
Party 4
Serqet
Serqet
toplostshawty
Serqet
Level 102
God Stats
3W - 4L
1,661 SR
Queue Stats
90W - 72L
1,471 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 2 / 2
7,280
607
3,209
5,905
1,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
AbarrotesDonChuy
Erlang Shen
13
0 / 0 / 3
7,724
644
3,406
5,567
2,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Medusa
12
0 / 1 / 0
7,036
586
983
3,667
1,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cthulhu
OoohDng
Cthulhu
12
1 / 0 / 4
6,494
541
7,545
8,974
4,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Thanatos
PapaGhost
Thanatos
12
4 / 4 / 1
7,011
584
5,085
12,965
4,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bossmode420
Izanami
1
0 / 0 / 0
2,259
188
0
0
0
10
0 / 0 / 0
5,200
433
1,799
6,230
4,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 5
6,450
538
7,783
10,869
5,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
Tryler420
Poseidon
12
4 / 2 / 1
7,005
584
6,834
7,881
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
2 / 2 / 3
6,457
538
5,113
9,032
5,437
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
6
Kills
7
7
Deaths
6
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
2
2
1
W
Erlang Shen
AbarrotesDonChuy
Erlang Shen
0
0
3
1.5
L
Izanami
Bossmode420
Izanami
0
0
0
0
W
Medusa
0
1
0
0
L
0
0
0
0
L
1
2
5
1.75
W
Cthulhu
OoohDng
Cthulhu
1
0
4
3
W
Thanatos
PapaGhost
Thanatos
4
4
1
1.13
L
Poseidon
Tryler420
Poseidon
4
2
1
2.25
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,228
Damage
21,529
37,078
Taken
34,012
13,837
Mitigated
17,788
16,406
Healing
10,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,209
1,294
0
2,280
5,905
1,677
1,055
3,252
2,363
41,467
2,489
W
Erlang Shen
AbarrotesDonChuy
Erlang Shen
3,406
879
0
3,873
5,567
2,363
0
304
5,223
0
43,071
L
Izanami
Bossmode420
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
983
173
0
247
3,667
1,164
2,126
1,572
1,868
0
38,435
L
1,799
340
0
1,357
6,230
4,820
0
0
6,230
0
19,660
L
7,783
2,090
0
3,979
10,869
5,187
0
3,214
7,329
42,073
0
W
Cthulhu
OoohDng
Cthulhu
7,545
301
38
2,823
8,974
4,168
29
3,927
4,713
38,218
0
W
Thanatos
PapaGhost
Thanatos
5,085
1,501
0
7,145
12,965
4,465
0
4,748
7,965
0
49,387
L
Poseidon
Tryler420
Poseidon
6,834
1,793
0
2,948
7,881
2,344
0
3,746
3,831
47,540
1,286
L
5,113
817
0
1,963
9,032
5,437
0
2,659
5,951
0
14,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,545
Gold Earned
27,371
378
Minions Killed
238
0
Camps Cleared
0
1,192,842
Distance Traveled
1,028,292
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,280
607
78
7
0
241,836
1
W
Erlang Shen
7,724
644
78
7
0
208,764
2
L
Izanami
2,259
188
0
0
0
0
0
W
Medusa
7,036
586
75
6
0
218,546
0
L
Osiris
5,200
433
41
3
0
225,776
0
L
Athena
6,450
538
78
7
0
281,853
0
W
Cthulhu
6,494
541
75
6
0
248,133
0
W
Thanatos
7,011
584
72
6
0
275,563
0
L
Poseidon
7,005
584
106
9
0
247,464
0
L
Serqet
6,457
538
13
1
0
273,199
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role