Player Matchup

Horus
Horus
 
Horus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Esuminy
Cthulhu
Level 162
God Stats
3W - 2L
1,735 SR
Queue Stats
284W - 216L
1,576 Elo+
Party 2
Ra
Ra
HSMxIgnertia
Ra
Level 165
God Stats
3W - 1L
1,456 SR
Queue Stats
27W - 14L
1,646 Elo+
Party 2
Janus
Janus
Jaynuke79
Janus
Level 140
God Stats
14W - 15L
1,539 SR
Queue Stats
321W - 306L
1,572 Elo+
Solo
Hachiman
Hachiman
Swickeroon
Hachiman
Level 171
God Stats
2W - 0L
1,813 SR
Queue Stats
70W - 43L
1,660 Elo+
Party 2
Team Averages
Level 158
1,609 SR
1,591 Elo+

VS

Team Averages
Level 145
1,626 SR
1,538 Elo+
Mulan
Mulan
BabaBooeey
Mulan
Level 118
God Stats
4W - 8L
1,548 SR
Queue Stats
62W - 74L
1,515 Elo+
Party 1
Kukulkan
Kukulkan
MythicalSkill
Kukulkan
Level 155
God Stats
1W - 2L
1,644 SR
Queue Stats
162W - 157L
1,538 Elo+
Party 3
Cernunnos
Cernunnos
Str8Ballr69
Cernunnos
Level 134
God Stats
1W - 3L
1,530 SR
Queue Stats
76W - 80L
1,554 Elo+
Party 1
Atlas
Atlas
ToxicMELTDOWNx1
Atlas
Level 161
God Stats
8W - 4L
1,686 SR
Queue Stats
135W - 120L
1,528 Elo+
Party 3
Bellona
Bellona
Vlynn
Bellona
Level 158
God Stats
1W - 1L
1,721 SR
Queue Stats
74W - 62L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
0 / 1 / 7
7,100
592
5,359
10,260
7,056
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cthulhu
Esuminy
Cthulhu
15
6 / 0 / 3
9,303
775
9,729
11,355
10,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 3 / 2
7,661
638
6,072
8,525
3,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
Jaynuke79
Janus
14
6 / 2 / 3
7,979
665
6,165
8,259
2,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
Swickeroon
Hachiman
13
4 / 3 / 2
7,401
617
8,181
9,154
2,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
1 / 7 / 0
5,724
477
3,325
12,474
9,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
MythicalSkill
Kukulkan
12
1 / 3 / 0
6,669
556
3,801
7,164
2,065
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cernunnos
Str8Ballr69
Cernunnos
11
1 / 4 / 1
5,978
498
4,784
8,690
2,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 3 / 4
6,727
561
5,197
10,999
6,841
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
Vlynn
Bellona
13
4 / 2 / 2
6,968
581
6,579
12,014
4,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
19
Kills
8
9
Deaths
19
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
1
7
3.5
L
Mulan
1
7
0
0.14
W
Cthulhu
Esuminy
Cthulhu
6
0
3
7.5
W
3
3
2
1.33
W
Janus
Jaynuke79
Janus
6
2
3
3.75
L
Kukulkan
MythicalSkill
Kukulkan
1
3
0
0.33
L
Cernunnos
Str8Ballr69
Cernunnos
1
4
1
0.38
W
Hachiman
Swickeroon
Hachiman
4
3
2
1.67
L
1
3
4
1
L
Bellona
Vlynn
Bellona
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,506
Damage
23,686
47,553
Taken
51,341
25,749
Mitigated
25,903
19,372
Healing
13,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,359
1,844
470
3,502
10,260
7,056
0
2,762
7,498
0
20,631
L
Mulan
3,325
497
0
2,159
12,474
9,981
0
7,153
4,509
0
28,405
W
Cthulhu
Esuminy
Cthulhu
9,729
1,124
242
3,245
11,355
10,448
0
234
11,121
55,007
2,665
W
6,072
668
1,061
3,370
8,525
3,061
0
2,179
6,346
51,651
2,600
W
Janus
Jaynuke79
Janus
6,165
972
0
3,779
8,259
2,606
0
1,847
6,412
61,019
0
L
Kukulkan
MythicalSkill
Kukulkan
3,801
114
0
2,298
7,164
2,065
0
4,492
2,440
52,927
591
L
Cernunnos
Str8Ballr69
Cernunnos
4,784
2,516
0
2,316
8,690
2,076
0
37
8,653
0
39,927
W
Hachiman
Swickeroon
Hachiman
8,181
4,668
0
3,703
9,154
2,578
1,035
1,476
7,678
0
53,638
L
5,197
1,628
0
2,434
10,999
6,841
0
2,008
8,895
19,453
988
L
Bellona
Vlynn
Bellona
6,579
2,201
0
4,405
12,014
4,940
0
5,477
5,913
0
50,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,444
Gold Earned
32,066
438
Minions Killed
353
0
Camps Cleared
0
1,299,603
Distance Traveled
1,206,659
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,100
592
26
2
0
249,607
3
L
Mulan
5,724
477
52
4
0
221,022
0
W
Cthulhu
9,303
775
109
9
0
261,119
3
W
Ra
7,661
638
106
9
0
275,113
2
W
Janus
7,979
665
106
9
0
292,998
0
L
Kukulkan
6,669
556
107
9
0
214,325
1
L
Cernunnos
5,978
498
78
7
0
242,891
0
W
Hachiman
7,401
617
91
8
0
220,766
1
L
Atlas
6,727
561
31
3
0
229,755
0
L
Bellona
6,968
581
85
7
0
298,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role