Player Matchup

Yu Huang
Yu Huang
Babushkka
Yu Huang
Level 44
God Stats
3W - 2L
1,551 SR
Queue Stats
51W - 44L
1,433 Elo+
Solo
Charybdis
Charybdis
DaRealFunkyMonky
Charybdis
Level 109
God Stats
35W - 27L
1,629 SR
Queue Stats
113W - 112L
1,482 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MightyMagisword
Kumbhakarna
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
33W - 25L
1,199 Elo+
Party 1
Ymir
Ymir
NightlyBeast683
Ymir
Level 172
God Stats
16W - 22L
1,578 SR
Queue Stats
254W - 252L
1,502 Elo+
Solo
Lancelot
Lancelot
smatergod
Lancelot
Level 127
God Stats
13W - 13L
1,512 SR
Queue Stats
354W - 342L
1,515 Elo+
Party 1
Team Averages
Level 92
1,554 SR
1,426 Elo+

VS

Team Averages
Level 115
1,559 SR
1,516 Elo+
Thanatos
Thanatos
Caabrit
Thanatos
Level 127
God Stats
22W - 13L
1,638 SR
Queue Stats
180W - 178L
1,506 Elo+
Solo
Medusa
Medusa
Direwolf40312
Medusa
Level 202
God Stats
11W - 18L
1,260 SR
Queue Stats
227W - 221L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
RandreaM9614
Baron Samedi
Level 84
God Stats
20W - 11L
1,649 SR
Queue Stats
355W - 371L
1,472 Elo+
Party 2
King Arthur
King Arthur
Th3miniman11
King Arthur
Level 142
God Stats
10W - 9L
1,513 SR
Queue Stats
238W - 247L
1,510 Elo+
Party 2
Cerberus
Cerberus
dwarfxboiiii
Cerberus
Level 18
God Stats
14W - 5L
1,738 SR
Queue Stats
16W - 12L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Babushkka
Yu Huang
18
5 / 3 / 13
12,170
580
16,714
12,036
4,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
19
5 / 4 / 6
11,743
559
11,342
10,812
3,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
MightyMagisword
Kumbhakarna
18
5 / 3 / 4
10,915
520
9,739
15,705
9,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 1 / 10
10,987
523
6,876
13,231
11,814
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
smatergod
Lancelot
20
15 / 3 / 6
12,790
609
20,851
19,689
9,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Caabrit
Thanatos
18
6 / 7 / 4
10,762
512
8,835
17,641
7,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
2 / 7 / 1
10,169
484
8,107
15,044
4,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
RandreaM9614
Baron Samedi
16
3 / 10 / 3
10,462
498
8,670
15,324
4,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Th3miniman11
King Arthur
17
1 / 5 / 4
10,162
484
11,480
24,755
18,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
dwarfxboiiii
Cerberus
14
1 / 3 / 5
9,528
454
5,885
15,298
10,879
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
30
32
Kills
13
14
Deaths
32
39
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Babushkka
Yu Huang
5
3
13
3.83
L
Thanatos
Caabrit
Thanatos
6
7
4
1.14
W
Charybdis
5
4
6
2
L
2
7
1
0.36
W
Kumbhakarna
MightyMagisword
Kumbhakarna
5
3
4
2.33
W
2
1
10
7
L
Baron Samedi
RandreaM9614
Baron Samedi
3
10
3
0.45
L
King Arthur
Th3miniman11
King Arthur
1
5
4
0.6
L
Cerberus
dwarfxboiiii
Cerberus
1
3
5
1.17
W
Lancelot
smatergod
Lancelot
15
3
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,522
Damage
42,977
71,473
Taken
88,062
38,526
Mitigated
45,139
17,056
Healing
23,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Babushkka
Yu Huang
16,714
2,372
0
2,730
12,036
4,662
192
4,276
7,760
87,973
2,889
L
Thanatos
Caabrit
Thanatos
8,835
1,202
0
11,711
17,641
7,062
0
3,911
13,646
0
89,647
W
Charybdis
11,342
6,003
0
2,075
10,812
3,570
3,042
1,625
9,187
0
84,246
L
8,107
2,405
0
2,497
15,044
4,008
258
3,206
11,838
0
84,181
W
Kumbhakarna
MightyMagisword
Kumbhakarna
9,739
663
1,323
1,714
15,705
9,086
0
1,629
14,076
51,611
0
W
6,876
462
0
2,088
13,231
11,814
0
3,176
10,055
49,989
1,768
L
Baron Samedi
RandreaM9614
Baron Samedi
8,670
887
236
1,287
15,324
4,955
0
8,097
7,115
56,494
0
L
King Arthur
Th3miniman11
King Arthur
11,480
1,003
0
4,946
24,755
18,235
0
10,574
13,462
103
77,656
L
Cerberus
dwarfxboiiii
Cerberus
5,885
77
0
3,168
15,298
10,879
0
6,161
9,063
13,436
618
W
Lancelot
smatergod
Lancelot
20,851
4,510
0
7,126
19,689
9,394
135
5,207
14,482
0
107,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,605
Gold Earned
51,083
590
Minions Killed
471
0
Camps Cleared
0
2,216,893
Distance Traveled
2,064,708
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
12,170
580
150
7
0
419,637
5
L
Thanatos
10,762
512
121
6
0
450,552
2
W
Charybdis
11,743
559
133
6
0
421,456
0
L
Medusa
10,169
484
124
6
0
416,113
2
W
Kumbhakarna
10,915
520
96
5
0
436,788
3
W
Ymir
10,987
523
61
3
0
405,941
7
L
Baron Samedi
10,462
498
98
5
0
390,868
0
L
King Arthur
10,162
484
98
5
0
407,690
6
L
Cerberus
9,528
454
30
1
0
399,485
7
W
Lancelot
12,790
609
150
7
0
533,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role