Player Matchup

Merlin
Merlin
Silver II
 
Merlin
Silver II
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver IV
 
Bacchus
Silver IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Silver III
BlitzzCreedx
Ix Chel
Silver III
Level 158
God Stats
129W - 102L
1,575 SR
Queue Stats
868W - 889L
952 MMR
Solo
Ratatoskr
Ratatoskr
Silver II
Defez777
Ratatoskr
Silver II
Level 119
God Stats
3W - 7L
1,416 SR
Queue Stats
67W - 88L
939 MMR
Solo
Cernunnos
Cernunnos
Silver II
wolfieloyal
Cernunnos
Silver II
Level 225
God Stats
99W - 77L
1,580 SR
Queue Stats
482W - 535L
1,005 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 160
1,514 SR
1,179 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,516 SR
1,151 MMR
Chaac
Chaac
Silver III
 
Chaac
Silver III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Silver II
 
Aphrodite
Silver II
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Silver IV
AchillesSamaras
Danzaburou
Silver IV
Level 108
God Stats
528W - 475L
1,507 SR
Queue Stats
723W - 781L
840 MMR
Solo
Ganesha
Ganesha
Silver IV
Jowrsh
Ganesha
Silver IV
Level 128
God Stats
14W - 8L
1,572 SR
Queue Stats
566W - 610L
936 MMR
Solo
Tiamat
Tiamat
Bronze I
LowBehindTintz_
Tiamat
Bronze I
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 55L
977 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 1 / 2
6,296
630
3,628
6,600
2,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
 
Bacchus
10
2 / 1 / 5
5,490
549
4,899
6,970
4,874
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
BlitzzCreedx
Ix Chel
10
3 / 1 / 3
5,933
593
6,171
5,603
2,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Defez777
Ratatoskr
11
4 / 0 / 7
6,129
613
5,298
6,542
2,278
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
wolfieloyal
Cernunnos
11
3 / 1 / 2
6,362
636
2,589
4,918
1,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
AchillesArachneMedusaMulan

VS

Bans
KaliCthulhuAo KuangAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
3 / 2 / 0
5,869
587
5,045
8,977
3,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
 
Aphrodite
8
0 / 4 / 1
4,906
491
2,653
5,833
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
AchillesSamaras
Danzaburou
10
0 / 1 / 0
5,184
518
2,913
4,484
1,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Jowrsh
Ganesha
8
0 / 3 / 1
5,112
511
3,264
8,072
4,273
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 2 / 0
5,299
530
2,458
7,088
3,938
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
12
Kills
4
4
Deaths
12
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
1
2
1
W
Bacchus
 
Bacchus
2
1
5
4.5
L
Chaac
 
Chaac
3
2
0
1.5
L
Aphrodite
 
Aphrodite
0
4
1
0.13
L
Danzaburou
AchillesSamaras
Danzaburou
0
1
0
0
W
Ix Chel
BlitzzCreedx
Ix Chel
3
1
3
4.5
W
Ratatoskr
Defez777
Ratatoskr
4
0
7
7.5
L
Ganesha
Jowrsh
Ganesha
0
3
1
0.17
L
1
2
0
0.5
W
Cernunnos
wolfieloyal
Cernunnos
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,585
Damage
16,333
30,633
Taken
34,454
14,221
Mitigated
14,975
9,834
Healing
12,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,628
269
0
2,187
6,600
2,995
0
2,458
4,142
34,293
3,499
W
Bacchus
 
Bacchus
4,899
1,106
0
1,830
6,970
4,874
218
1,847
5,123
18,490
0
L
Chaac
 
Chaac
5,045
897
0
3,610
8,977
3,438
0
4,072
4,905
0
29,613
L
Aphrodite
 
Aphrodite
2,653
0
1,337
1,860
5,833
2,087
30
2,476
3,357
25,198
0
L
Danzaburou
AchillesSamaras
Danzaburou
2,913
1,235
0
2,437
4,484
1,239
0
688
3,762
0
40,694
W
Ix Chel
BlitzzCreedx
Ix Chel
6,171
1,441
490
2,129
5,603
2,537
0
2,330
3,273
35,469
2,069
W
Ratatoskr
Defez777
Ratatoskr
5,298
1,753
0
1,006
6,542
2,278
0
481
6,061
0
34,172
L
Ganesha
Jowrsh
Ganesha
3,264
188
0
1,077
8,072
4,273
0
3,929
4,143
13,685
0
L
2,458
567
0
2,218
7,088
3,938
0
2,829
3,724
26,679
0
W
Cernunnos
wolfieloyal
Cernunnos
2,589
1,446
0
2,192
4,918
1,537
2,107
1,259
3,659
0
41,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,210
Gold Earned
26,370
295
Minions Killed
252
0
Camps Cleared
0
983,556
Distance Traveled
980,242
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,296
630
79
8
0
174,541
4
W
Bacchus
5,490
549
30
3
0
210,317
0
L
Chaac
5,869
587
71
7
0
221,995
5
L
Aphrodite
4,906
491
54
5
0
205,667
2
L
Danzaburou
5,184
518
83
8
0
189,763
0
W
Ix Chel
5,933
593
57
6
0
190,820
2
W
Ratatoskr
6,129
613
54
5
0
231,877
0
L
Ganesha
5,112
511
0
0
0
184,495
2
L
Tiamat
5,299
530
44
4
0
178,322
0
W
Cernunnos
6,362
636
75
8
0
176,001
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role