Player Matchup

Jing Wei
Jing Wei
FernoBlaze
Jing Wei
Level 17
God Stats
2W - 1L
1,719 SR
Queue Stats
8W - 13L
1,381 Elo+
Party 2
Ah Puch
Ah Puch
TakaiRyuu
Ah Puch
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,089 Elo+
Party 2
Terra
Terra
TheeShieldHero
Terra
Level 152
God Stats
0W - 1L
1,712 SR
Queue Stats
2W - 3L
1,476 Elo+
Party 2
Hades
Hades
remi7xx
Hades
Level 18
God Stats
1W - 3L
1,313 SR
Queue Stats
1W - 7L
1,119 Elo+
Party 2
Horus
Horus
smokezenith
Horus
Level 121
God Stats
6W - 6L
1,625 SR
Queue Stats
23W - 34L
1,431 Elo+
Party 2
Team Averages
Level 65
1,574 SR
1,299 Elo+

VS

Team Averages
Level 135
1,796 SR
1,545 Elo+
Serqet
Serqet
Alanmwl
Serqet
Level 134
God Stats
9W - 6L
2,096 SR
Queue Stats
183W - 186L
1,502 Elo+
Solo
Izanami
Izanami
Cande Ande
Izanami
Level 103
God Stats
12W - 5L
1,946 SR
Queue Stats
631W - 660L
1,568 Elo+
Party 1
Ao Kuang
Ao Kuang
Foofykinz
Ao Kuang
Level 104
God Stats
30W - 28L
1,611 SR
Queue Stats
103W - 117L
1,486 Elo+
Party 1
Sun Wukong
Sun Wukong
koofs808
Sun Wukong
Level 178
God Stats
9W - 5L
1,639 SR
Queue Stats
356W - 333L
1,524 Elo+
Solo
Scylla
Scylla
minime4424
Scylla
Level 156
God Stats
93W - 72L
1,689 SR
Queue Stats
183W - 159L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FernoBlaze
Jing Wei
13
1 / 3 / 1
8,876
807
2,178
5,559
1,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
TakaiRyuu
Ah Puch
14
2 / 11 / 1
9,121
829
5,042
14,304
4,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 6 / 2
9,704
882
10,774
12,681
6,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
remi7xx
Hades
13
0 / 7 / 2
8,433
767
5,134
13,795
9,324
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 5
8,705
791
6,962
19,037
18,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Alanmwl
Serqet
17
6 / 0 / 16
10,764
979
13,416
9,729
3,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Cande Ande
Izanami
17
4 / 2 / 10
10,521
956
6,691
8,212
3,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ao Kuang
Foofykinz
Ao Kuang
17
10 / 2 / 9
11,225
1,020
9,722
6,292
2,549
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
koofs808
Sun Wukong
16
5 / 0 / 13
10,507
955
13,988
9,978
7,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Scylla
minime4424
Scylla
19
7 / 2 / 15
11,787
1,072
14,402
5,327
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
95
6
Kills
32
32
Deaths
6
11
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Serqet
Alanmwl
Serqet
6
0
16
14
W
Izanami
Cande Ande
Izanami
4
2
10
4.5
L
Jing Wei
FernoBlaze
Jing Wei
1
3
1
0.5
W
Ao Kuang
Foofykinz
Ao Kuang
10
2
9
7.25
L
Ah Puch
TakaiRyuu
Ah Puch
2
11
1
0.23
L
2
6
2
0.5
W
Sun Wukong
koofs808
Sun Wukong
5
0
13
11.5
W
Scylla
minime4424
Scylla
7
2
15
7.25
L
Hades
remi7xx
Hades
0
7
2
0.14
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,090
Damage
58,219
65,376
Taken
39,538
39,912
Mitigated
18,849
7,713
Healing
8,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Alanmwl
Serqet
13,416
4,778
0
987
9,729
3,737
0
5,636
3,965
0
24,476
W
Izanami
Cande Ande
Izanami
6,691
3,613
0
2,671
8,212
3,681
1,006
4,803
3,315
0
38,683
L
Jing Wei
FernoBlaze
Jing Wei
2,178
1,615
0
468
5,559
1,586
0
2,330
2,891
0
8,365
W
Ao Kuang
Foofykinz
Ao Kuang
9,722
2,269
0
1,806
6,292
2,549
1,257
2,803
3,359
25,204
420
L
Ah Puch
TakaiRyuu
Ah Puch
5,042
1,047
0
507
14,304
4,846
290
4,279
9,894
23,653
0
L
10,774
1,063
305
552
12,681
6,047
0
3,007
9,400
21,474
94
W
Sun Wukong
koofs808
Sun Wukong
13,988
2,522
0
2,093
9,978
7,681
16
4,358
5,345
0
32,140
W
Scylla
minime4424
Scylla
14,402
2,596
0
1,203
5,327
1,201
1,186
3,256
1,986
49,339
104
L
Hades
remi7xx
Hades
5,134
209
295
1,751
13,795
9,324
0
5,272
8,039
16,604
0
L
6,962
2,418
480
3,355
19,037
18,109
0
7,807
10,637
0
13,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,839
Gold Earned
54,804
117
Minions Killed
277
0
Camps Cleared
0
801,236
Distance Traveled
1,078,360
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,764
979
23
2
0
187,765
0
W
Izanami
10,521
956
73
7
0
210,847
0
L
Jing Wei
8,876
807
18
2
0
111,125
0
W
Ao Kuang
11,225
1,020
34
3
0
229,433
0
L
Ah Puch
9,121
829
34
3
0
149,529
0
L
Terra
9,704
882
22
2
0
183,556
0
W
Sun Wukong
10,507
955
40
4
0
259,754
0
W
Scylla
11,787
1,072
107
10
0
190,561
2
L
Hades
8,433
767
27
2
0
175,253
0
L
Horus
8,705
791
16
1
0
181,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role