Player Matchup

Discordia
Discordia
 
Discordia
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Black1092
King Arthur
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 41L
1,478 Elo+
Party 2
Serqet
Serqet
FsMz Young
Serqet
Level 156
God Stats
1W - 1L
1,699 SR
Queue Stats
52W - 42L
1,548 Elo+
Party 2
Freya
Freya
JTShadowz
Freya
Level 177
God Stats
5W - 5L
1,706 SR
Queue Stats
565W - 528L
1,545 Elo+
Solo
Da Ji
Da Ji
MarMarXXVI
Da Ji
Level 158
God Stats
2W - 2L
1,203 SR
Queue Stats
158W - 160L
1,509 Elo+
Solo
Team Averages
Level 166
1,522 SR
1,516 Elo+

VS

Team Averages
Level 168
1,742 SR
1,668 Elo+
The Morrigan
The Morrigan
Deodair
The Morrigan
Level 148
God Stats
8W - 2L
1,905 SR
Queue Stats
190W - 70L
1,785 Elo+
Party 1
Ymir
Ymir
ISinnzy
Ymir
Level 227
God Stats
5W - 3L
1,590 SR
Queue Stats
381W - 380L
1,488 Elo+
Solo
Agni
Agni
Joojisan
Agni
Level 157
God Stats
3W - 1L
1,677 SR
Queue Stats
227W - 101L
1,772 Elo+
Party 1
Medusa
Medusa
SerendipityPixie
Medusa
Level 143
God Stats
5W - 0L
1,992 SR
Queue Stats
146W - 69L
1,788 Elo+
Party 1
Sun Wukong
Sun Wukong
cameroncoleyy
Sun Wukong
Level 163
God Stats
6W - 5L
1,547 SR
Queue Stats
410W - 406L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
1 / 4 / 1
7,384
738
13,163
7,340
2,361
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Black1092
King Arthur
11
0 / 6 / 1
6,214
621
3,863
12,927
10,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
FsMz Young
Serqet
12
0 / 6 / 3
6,204
620
2,204
14,826
11,448
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Freya
JTShadowz
Freya
13
1 / 3 / 1
6,631
663
4,689
7,435
2,566
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
10
2 / 4 / 0
6,700
670
2,290
5,195
2,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Deodair
The Morrigan
15
6 / 1 / 11
8,797
880
9,034
4,814
2,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
ISinnzy
Ymir
13
1 / 2 / 14
7,888
789
2,893
9,233
9,600
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Agni
15
7 / 2 / 11
9,326
933
11,895
10,279
6,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
5 / 1 / 11
9,287
929
12,703
8,011
4,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Sun Wukong
cameroncoleyy
Sun Wukong
15
4 / 1 / 11
8,676
868
8,326
11,096
10,191
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
81
4
Kills
23
23
Deaths
7
6
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
4
1
0.38
L
King Arthur
Black1092
King Arthur
0
6
1
0.08
W
The Morrigan
Deodair
The Morrigan
6
1
11
11.5
L
Serqet
FsMz Young
Serqet
0
6
3
0.25
W
Ymir
ISinnzy
Ymir
1
2
14
4
L
Freya
JTShadowz
Freya
1
3
1
0.5
W
Agni
7
2
11
6.25
L
Da Ji
2
4
0
0.5
W
5
1
11
10.5
W
Sun Wukong
cameroncoleyy
Sun Wukong
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,209
Damage
44,851
47,723
Taken
43,433
28,740
Mitigated
32,390
8,423
Healing
13,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
13,163
303
720
836
7,340
2,361
0
2,970
4,330
36,428
689
L
King Arthur
Black1092
King Arthur
3,863
43
761
815
12,927
10,082
0
6,813
5,982
0
7,845
W
The Morrigan
Deodair
The Morrigan
9,034
1,474
704
1,189
4,814
2,387
488
2,326
2,383
13,227
1,563
L
Serqet
FsMz Young
Serqet
2,204
259
248
3,248
14,826
11,448
0
4,066
10,760
0
4,423
W
Ymir
ISinnzy
Ymir
2,893
247
747
1,232
9,233
9,600
159
3,786
5,447
3,941
1,330
L
Freya
JTShadowz
Freya
4,689
1,542
0
1,015
7,435
2,566
0
4,213
3,178
12,729
465
W
Agni
11,895
1,126
0
1,233
10,279
6,082
2,331
3,375
6,904
22,040
826
L
Da Ji
2,290
419
625
155
5,195
2,283
0
3,526
1,663
0
3,573
W
12,703
4,287
921
2,013
8,011
4,130
2,949
3,387
4,624
0
40,197
W
Sun Wukong
cameroncoleyy
Sun Wukong
8,326
692
1,953
3,458
11,096
10,191
677
4,634
6,310
0
17,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,133
Gold Earned
43,974
70
Minions Killed
108
0
Camps Cleared
0
751,621
Distance Traveled
796,615
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,384
738
45
5
0
170,407
0
L
King Arthur
6,214
621
12
1
0
151,471
0
W
The Morrigan
8,797
880
8
1
0
174,888
0
L
Serqet
6,204
620
1
0
0
163,818
0
W
Ymir
7,888
789
3
0
0
107,703
0
L
Freya
6,631
663
11
1
0
162,728
0
W
Agni
9,326
933
18
2
0
165,012
0
L
Da Ji
6,700
670
1
0
0
103,197
0
W
Medusa
9,287
929
64
6
0
157,761
0
W
Sun Wukong
8,676
868
15
2
0
191,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role