Player Matchup

Nike
Nike
 
Nike
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DanteValentine7
Scylla
Level 173
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 121L
1,452 Elo+
Solo
Hercules
Hercules
Firehighdrent
Hercules
Level 127
God Stats
1W - 2L
1,658 SR
Queue Stats
195W - 199L
1,513 Elo+
Solo
Agni
Agni
M0x3y1
Agni
Level 108
God Stats
4W - 3L
1,620 SR
Queue Stats
327W - 319L
1,390 Elo+
Solo
Osiris
Osiris
ZaddySkyguy
Osiris
Level 155
God Stats
1W - 1L
1,355 SR
Queue Stats
26W - 36L
1,433 Elo+
Solo
Team Averages
Level 134
1,527 SR
1,458 Elo+

VS

Team Averages
Level 141
1,473 SR
1,494 Elo+
Jormungandr
Jormungandr
NocturneLion
Jormungandr
Level 158
God Stats
19W - 13L
1,535 SR
Queue Stats
778W - 854L
1,418 Elo+
Solo
Hun Batz
Hun Batz
QueykerOats17
Hun Batz
Level 163
God Stats
1W - 1L
1,285 SR
Queue Stats
331W - 353L
1,512 Elo+
Solo
Neith
Neith
Tony8918
Neith
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,519 Elo+
Party 1
Atlas
Atlas
imtexasbaby
Atlas
Level 104
God Stats
1W - 0L
1,544 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
ruben101010
Bacchus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
6 / 6 / 1
8,774
798
10,299
12,853
11,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
0 / 0 / 2
7,402
673
1,958
1,866
697
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hercules
Firehighdrent
Hercules
15
2 / 4 / 5
8,238
749
10,616
20,720
18,487
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Agni
M0x3y1
Agni
14
0 / 6 / 4
7,600
691
10,018
8,800
3,288
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
14
2 / 5 / 5
8,024
729
6,665
12,786
12,487
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
NocturneLion
Jormungandr
16
1 / 0 / 17
8,743
795
6,539
7,107
6,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
QueykerOats17
Hun Batz
15
5 / 1 / 13
8,681
789
10,161
15,745
7,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Tony8918
Neith
16
5 / 2 / 13
9,039
822
10,864
5,989
3,001
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
7 / 3 / 13
9,427
857
15,886
13,074
10,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bacchus
ruben101010
Bacchus
13
3 / 4 / 11
8,151
741
7,423
11,660
11,995
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
88
10
Kills
21
21
Deaths
10
17
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
6
6
1
1.08
L
0
0
2
1
L
Hercules
Firehighdrent
Hercules
2
4
5
1.13
L
Agni
M0x3y1
Agni
0
6
4
0.33
W
Jormungandr
NocturneLion
Jormungandr
1
0
17
9.5
W
Hun Batz
QueykerOats17
Hun Batz
5
1
13
11.5
W
Neith
Tony8918
Neith
5
2
13
5.75
L
Osiris
2
5
5
0.9
W
7
3
13
4.5
W
Bacchus
ruben101010
Bacchus
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,556
Damage
50,873
57,025
Taken
53,575
46,832
Mitigated
39,688
14,746
Healing
20,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
10,299
400
613
578
12,853
11,873
0
5,240
7,221
0
18,402
L
1,958
0
0
278
1,866
697
0
570
1,256
8,831
203
L
Hercules
Firehighdrent
Hercules
10,616
2,794
673
8,596
20,720
18,487
0
9,144
10,872
0
19,584
L
Agni
M0x3y1
Agni
10,018
477
1,120
430
8,800
3,288
0
4,395
4,204
25,046
230
W
Jormungandr
NocturneLion
Jormungandr
6,539
1,687
2,547
3,767
7,107
6,329
472
2,527
4,465
28,379
594
W
Hun Batz
QueykerOats17
Hun Batz
10,161
1,207
250
6,115
15,745
7,804
718
1,908
13,614
0
13,635
W
Neith
Tony8918
Neith
10,864
5,060
1,127
1,272
5,989
3,001
1,045
1,007
4,943
0
21,647
L
Osiris
6,665
1,308
631
1,827
12,786
12,487
0
7,318
4,933
0
11,519
W
15,886
4,278
1,521
1,769
13,074
10,559
89
4,275
8,679
18,817
1,006
W
Bacchus
ruben101010
Bacchus
7,423
671
761
1,045
11,660
11,995
94
2,102
9,372
14,564
355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,038
Gold Earned
44,041
108
Minions Killed
110
0
Camps Cleared
0
904,989
Distance Traveled
992,964
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,774
798
14
1
0
163,410
0
L
Scylla
7,402
673
32
3
0
174,039
0
L
Hercules
8,238
749
20
2
0
197,507
0
L
Agni
7,600
691
34
3
0
177,556
0
W
Jormungandr
8,743
795
31
3
0
215,642
0
W
Hun Batz
8,681
789
12
1
0
214,365
0
W
Neith
9,039
822
37
3
0
180,788
0
L
Osiris
8,024
729
8
1
0
192,477
0
W
Atlas
9,427
857
14
1
0
182,980
0
W
Bacchus
8,151
741
16
1
0
199,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role