Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ChosenOne241002
Loki
Level 104
God Stats
6W - 8L
1,337 SR
Queue Stats
188W - 202L
1,446 Elo+
Party 2
Ymir
Ymir
Ivan0132
Ymir
Level 116
God Stats
31W - 34L
1,579 SR
Queue Stats
240W - 256L
1,457 Elo+
Party 2
Nox
Nox
TheFRANXD01
Nox
Level 119
God Stats
1W - 2L
1,224 SR
Queue Stats
121W - 145L
1,450 Elo+
Party 2
Heimdallr
Heimdallr
ZombieBeatle13
Heimdallr
Level 117
God Stats
4W - 16L
1,194 SR
Queue Stats
190W - 196L
1,455 Elo+
Party 2
Team Averages
Level 106
1,367 SR
1,462 Elo+

VS

Team Averages
Level 74
1,521 SR
1,458 Elo+
Apollo
Apollo
 
Apollo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BootLegR32
Thanatos
Level 48
God Stats
3W - 4L
1,475 SR
Queue Stats
7W - 13L
1,364 Elo+
Party 3
Ymir
Ymir
CHATO_MORRIS
Ymir
Level 106
God Stats
4W - 1L
1,500 SR
Queue Stats
59W - 55L
1,489 Elo+
Party 1
Bellona
Bellona
Devmila
Bellona
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,430 Elo+
Party 3
Janus
Janus
FireAkrid
Janus
Level 27
God Stats
5W - 3L
1,631 SR
Queue Stats
32W - 27L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
2 / 1 / 1
4,746
593
4,786
3,861
1,359
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 0 / 3
5,066
633
2,827
4,108
1,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
9
2 / 0 / 4
5,352
669
2,329
2,495
1,756
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

10
0 / 1 / 0
4,919
615
0
3,658
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
ZombieBeatle13
Heimdallr
10
2 / 0 / 2
5,552
694
2,855
2,582
932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
4
0 / 0 / 0
3,377
422
473
1,121
204
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
BootLegR32
Thanatos
7
1 / 4 / 0
4,087
511
1,846
5,785
1,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

7
0 / 4 / 0
3,838
480
1,352
8,022
4,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Bellona
Devmila
Bellona
7
0 / 1 / 1
4,385
548
1,651
5,925
3,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
FireAkrid
Janus
10
1 / 0 / 0
5,407
676
2,394
2,435
572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
8
Kills
2
2
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
1
2.5
L
Apollo
 
Apollo
0
0
0
0
L
Thanatos
BootLegR32
Thanatos
1
4
0
0.25
L
0
4
0
0
W
2
0
3
3.5
L
Bellona
Devmila
Bellona
0
1
1
0.5
L
Janus
FireAkrid
Janus
1
0
0
1
W
Ymir
2
0
4
4
W
0
1
0
0
W
Heimdallr
ZombieBeatle13
Heimdallr
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,797
Damage
7,716
16,704
Taken
23,288
6,062
Mitigated
11,090
8,671
Healing
6,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,786
301
70
1,675
3,861
1,359
0
384
3,477
21,397
0
L
Apollo
 
Apollo
473
315
0
295
1,121
204
0
71
1,050
0
9,549
L
Thanatos
BootLegR32
Thanatos
1,846
318
0
1,757
5,785
1,806
0
865
4,920
0
19,445
L
1,352
209
0
1,239
8,022
4,794
0
2,517
5,505
8,833
281
W
2,827
679
0
3,180
4,108
1,038
0
592
3,476
0
30,639
L
Bellona
Devmila
Bellona
1,651
413
0
1,767
5,925
3,714
0
3,662
2,263
0
17,804
L
Janus
FireAkrid
Janus
2,394
44
0
1,133
2,435
572
0
0
2,435
35,788
2,019
W
Ymir
2,329
887
0
725
2,495
1,756
26
289
2,206
12,852
1,140
W
0
0
0
1,448
3,658
977
0
1,789
1,585
30,965
0
W
Heimdallr
ZombieBeatle13
Heimdallr
2,855
1,852
0
1,573
2,582
932
1,161
332
2,250
0
37,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,635
Gold Earned
21,094
263
Minions Killed
189
0
Camps Cleared
0
838,374
Distance Traveled
657,578
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
4,746
593
39
5
0
150,517
0
L
Apollo
3,377
422
19
2
0
57,250
0
L
Thanatos
4,087
511
36
5
0
176,522
1
L
Ymir
3,838
480
13
2
0
120,916
1
W
Loki
5,066
633
59
7
0
209,763
0
L
Bellona
4,385
548
35
4
0
147,013
0
L
Janus
5,407
676
86
11
0
155,877
0
W
Ymir
5,352
669
25
3
0
175,399
4
W
Nox
4,919
615
75
9
0
170,060
0
W
Heimdallr
5,552
694
65
8
0
132,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role