Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Ryōta
Cupid
Level 276
God Stats
6W - 0L
1,920 SR
Queue Stats
246W - 60L
1,814 Elo+
Party 1
Neith
Neith
hector110
Neith
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 123L
1,480 Elo+
Solo
Mulan
Mulan
nnog
Mulan
Level 146
God Stats
16W - 2L
2,032 SR
Queue Stats
243W - 27L
2,017 Elo+
Party 1
Tsukuyomi
Tsukuyomi
youLoneIy
Tsukuyomi
Level 171
God Stats
11W - 2L
1,986 SR
Queue Stats
134W - 31L
1,909 Elo+
Party 1
Team Averages
Level 182
1,788 SR
1,744 Elo+

VS

Team Averages
Level 76
1,504 SR
1,422 Elo+
Nike
Nike
NanoPP
Nike
Level 197
God Stats
4W - 5L
1,625 SR
Queue Stats
280W - 254L
1,540 Elo+
Solo
Pele
Pele
Ne1vA
Pele
Level 64
God Stats
7W - 8L
1,489 SR
Queue Stats
114W - 161L
1,413 Elo+
Party 2
Cthulhu
Cthulhu
Yyisi
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,317 Elo+
Party 2
Zhong Kui
Zhong Kui
anonimo1x33
Zhong Kui
Level 67
God Stats
4W - 6L
1,475 SR
Queue Stats
59W - 63L
1,448 Elo+
Party 3
Neith
Neith
rodrigopablo29
Neith
Level 39
God Stats
22W - 27L
1,433 SR
Queue Stats
42W - 51L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
5 / 0 / 8
7,081
708
6,868
4,866
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Ryōta
Cupid
9
0 / 0 / 9
6,053
605
2,053
4,948
1,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Neith
hector110
Neith
12
3 / 1 / 1
6,669
667
2,414
3,832
1,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Mulan
nnog
Mulan
12
6 / 0 / 2
7,623
762
8,682
10,528
5,360
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Tsukuyomi
youLoneIy
Tsukuyomi
12
9 / 0 / 4
7,163
716
7,655
6,901
2,148
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
NanoPP
Nike
8
0 / 6 / 0
4,784
478
3,459
10,907
6,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Pele
Ne1vA
Pele
7
0 / 6 / 1
4,427
443
3,281
8,680
2,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
Yyisi
Cthulhu
8
0 / 5 / 1
4,630
463
3,866
9,658
4,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
anonimo1x33
Zhong Kui
6
0 / 6 / 0
4,219
422
1,217
6,271
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

10
1 / 0 / 0
4,808
481
1,257
2,792
676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
23
Kills
1
1
Deaths
23
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
5
0
8
9
L
Nike
NanoPP
Nike
0
6
0
0
L
Pele
Ne1vA
Pele
0
6
1
0.08
W
Cupid
Ryōta
Cupid
0
0
9
4.5
L
Cthulhu
Yyisi
Cthulhu
0
5
1
0.1
L
Zhong Kui
anonimo1x33
Zhong Kui
0
6
0
0
W
Neith
hector110
Neith
3
1
1
3.5
W
Mulan
nnog
Mulan
6
0
2
7
L
1
0
0
1
W
Tsukuyomi
youLoneIy
Tsukuyomi
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,672
Damage
13,080
31,075
Taken
38,308
12,350
Mitigated
18,382
18,358
Healing
5,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
6,868
909
787
2,934
4,866
1,614
0
1,609
3,257
39,496
609
L
Nike
NanoPP
Nike
3,459
718
0
1,435
10,907
6,423
0
103
10,804
0
28,539
L
Pele
Ne1vA
Pele
3,281
674
0
546
8,680
2,592
0
2,426
5,956
0
24,556
W
Cupid
Ryōta
Cupid
2,053
1,212
2,356
2,954
4,948
1,927
1
814
4,134
0
18,011
L
Cthulhu
Yyisi
Cthulhu
3,866
569
877
1,086
9,658
4,904
0
281
9,308
14,667
0
L
Zhong Kui
anonimo1x33
Zhong Kui
1,217
53
0
726
6,271
3,787
0
3,192
2,695
12,587
0
W
Neith
hector110
Neith
2,414
1,027
0
1,545
3,832
1,301
785
1,048
2,784
0
46,900
W
Mulan
nnog
Mulan
8,682
2,047
0
3,972
10,528
5,360
0
488
10,040
0
53,621
L
1,257
250
42
817
2,792
676
0
0
2,792
0
28,464
W
Tsukuyomi
youLoneIy
Tsukuyomi
7,655
1,985
0
3,810
6,901
2,148
0
1,124
5,777
0
53,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,589
Gold Earned
22,868
396
Minions Killed
191
0
Camps Cleared
0
1,033,016
Distance Traveled
886,816
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,081
708
82
8
0
210,083
0
L
Nike
4,784
478
55
6
0
164,278
0
L
Pele
4,427
443
45
5
0
204,723
2
W
Cupid
6,053
605
18
2
0
182,707
0
L
Cthulhu
4,630
463
19
2
0
202,715
0
L
Zhong Kui
4,219
422
17
2
0
141,964
0
W
Neith
6,669
667
105
11
0
194,198
0
W
Mulan
7,623
762
101
10
0
206,443
0
L
Neith
4,808
481
55
6
0
173,136
0
W
Tsukuyomi
7,163
716
90
9
0
239,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role