Player Matchup

Nox
Nox
Mcruz8901
Nox
Level 27
God Stats
0W - 2L
1,364 SR
Queue Stats
24W - 16L
1,624 Elo+
Party 2
Tyr
Tyr
Pablosquare
Tyr
Level 102
God Stats
1W - 4L
1,403 SR
Queue Stats
39W - 33L
1,595 Elo+
Party 2
Neith
Neith
pyromemeical
Neith
Level 29
God Stats
2W - 1L
1,804 SR
Queue Stats
25W - 21L
1,563 Elo+
Party 2
Team Averages
Level 53
1,524 SR
1,594 Elo+

VS

Team Averages
Level 33
1,500 SR
1,558 Elo+
Charon
Charon
Głory
Charon
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,547 Elo+
Party 1
Ra
Ra
bigballermadara
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 4L
1,547 Elo+
Party 1
Hou Yi
Hou Yi
butterballsmcgee
Hou Yi
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
5,796
644
758
1,693
400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 6 / 0
6,968
774
5,425
12,434
7,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 3 / 0
6,632
737
5,344
6,974
2,289
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Głory
Charon
14
1 / 1 / 8
8,315
924
6,339
8,038
7,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 1 / 4
9,020
1,002
5,600
7,115
2,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
5 / 0 / 4
9,302
1,034
5,409
6,372
2,744
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
10
10
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charon
Głory
Charon
1
1
8
5
L
0
1
0
0
L
1
6
0
0.17
W
4
1
4
6
W
5
0
4
7
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,527
Damage
17,348
21,101
Taken
21,525
9,979
Mitigated
13,051
4,099
Healing
9,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Głory
Charon
6,339
1,119
0
3,024
8,038
7,335
166
552
7,486
16,987
1,198
L
758
0
0
0
1,693
400
0
1,533
83
2,343
0
L
5,425
465
0
2,021
12,434
7,290
0
4,941
6,696
0
19,404
W
5,600
149
742
2,284
7,115
2,972
1,019
173
6,942
39,091
491
W
5,409
3,460
0
3,294
6,372
2,744
1,939
293
6,079
0
26,727
L
5,344
1,617
0
2,078
6,974
2,289
0
3,710
2,787
0
23,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,396
Gold Earned
26,637
63
Minions Killed
141
0
Camps Cleared
0
339,391
Distance Traveled
511,758
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,315
924
23
3
0
161,344
0
L
Nox
5,796
644
1
0
0
27,095
0
L
Tyr
6,968
774
26
3
0
166,374
0
W
Ra
9,020
1,002
79
9
0
182,485
0
W
Hou Yi
9,302
1,034
39
4
0
167,929
0
L
Neith
6,632
737
36
4
0
145,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role