Player Matchup

Surtr
Surtr
Dire_Styx
Surtr
Level 67
God Stats
26W - 16L
1,401 SR
Queue Stats
84W - 71L
1,372 Elo+
Party 2
Heimdallr
Heimdallr
Jaygo1111xx
Heimdallr
Level 109
God Stats
3W - 1L
1,784 SR
Queue Stats
75W - 68L
1,443 Elo+
Solo
Sylvanus
Sylvanus
LumberTheToxic
Sylvanus
Level 144
God Stats
4W - 1L
1,500 SR
Queue Stats
44W - 39L
1,576 Elo+
Party 1
Pele
Pele
MARS_THE_TOXICtv
Pele
Level 68
God Stats
15W - 7L
1,637 SR
Queue Stats
114W - 129L
1,496 Elo+
Party 1
Bellona
Bellona
Rodriguez_XV
Bellona
Level 29
God Stats
22W - 11L
1,490 SR
Queue Stats
45W - 44L
1,298 Elo+
Party 2
Team Averages
Level 83
1,563 SR
1,437 Elo+

VS

Team Averages
Level 66
1,610 SR
1,329 Elo+
Tyr
Tyr
CephalonSeraphim
Tyr
Level 104
God Stats
0W - 2L
1,674 SR
Queue Stats
83W - 85L
1,453 Elo+
Solo
Ix Chel
Ix Chel
ChristopherxBro
Ix Chel
Level 49
God Stats
14W - 14L
1,709 SR
Queue Stats
244W - 265L
1,316 Elo+
Solo
Loki
Loki
MX9miguelSCT
Loki
Level 76
God Stats
4W - 7L
1,467 SR
Queue Stats
531W - 533L
1,427 Elo+
Solo
Cupid
Cupid
SEITZYBOY
Cupid
Level 67
God Stats
80W - 44L
1,446 SR
Queue Stats
86W - 63L
1,367 Elo+
Solo
Bacchus
Bacchus
lilWaffled
Bacchus
Level 32
God Stats
2W - 2L
1,753 SR
Queue Stats
14W - 23L
1,082 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Dire_Styx
Surtr
13
1 / 0 / 4
7,642
588
7,294
9,666
6,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Jaygo1111xx
Heimdallr
13
2 / 0 / 7
7,545
580
5,096
5,120
1,857
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
15
6 / 0 / 1
8,793
676
5,596
6,869
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 1 / 2
7,823
602
2,204
8,829
3,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bellona
Rodriguez_XV
Bellona
13
8 / 0 / 2
7,815
601
8,059
9,402
7,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,910
455
4,363
11,916
9,223
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 5 / 0
5,562
428
3,055
5,140
1,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

5
0 / 1 / 0
4,534
349
1,267
3,986
767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
SEITZYBOY
Cupid
10
0 / 2 / 0
5,619
432
2,648
6,705
1,772
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bacchus
lilWaffled
Bacchus
10
1 / 8 / 0
6,054
466
4,282
11,946
9,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
1
19
Kills
1
1
Deaths
19
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
5
0
0
W
Surtr
Dire_Styx
Surtr
1
0
4
3
W
Heimdallr
Jaygo1111xx
Heimdallr
2
0
7
5.5
W
Sylvanus
6
0
1
6.5
W
2
1
2
3
L
0
1
0
0
W
Bellona
Rodriguez_XV
Bellona
8
0
2
9
L
Cupid
SEITZYBOY
Cupid
0
2
0
0
L
Bacchus
lilWaffled
Bacchus
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,249
Damage
15,615
39,886
Taken
39,693
23,852
Mitigated
22,344
10,803
Healing
6,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,363
552
0
2,810
11,916
9,223
0
1,415
9,689
0
25,332
L
3,055
186
50
252
5,140
1,116
0
2,770
2,146
26,959
0
W
Surtr
Dire_Styx
Surtr
7,294
2,262
0
3,181
9,666
6,943
619
594
9,072
875
40,219
W
Heimdallr
Jaygo1111xx
Heimdallr
5,096
1,732
0
0
5,120
1,857
2,624
1,400
3,720
0
44,679
W
Sylvanus
5,596
1,980
640
2,939
6,869
3,495
1,285
3,726
3,143
49,213
1,629
W
2,204
614
0
3,140
8,829
3,561
454
400
8,429
0
70,484
L
1,267
246
0
1,851
3,986
767
0
302
3,619
0
13,575
W
Bellona
Rodriguez_XV
Bellona
8,059
2,062
0
903
9,402
7,996
532
1,217
8,185
0
34,480
L
Cupid
SEITZYBOY
Cupid
2,648
907
75
665
6,705
1,772
65
55
6,368
0
30,791
L
Bacchus
lilWaffled
Bacchus
4,282
418
0
1,260
11,946
9,466
52
731
10,617
23,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,618
Gold Earned
27,679
385
Minions Killed
214
0
Camps Cleared
0
1,272,406
Distance Traveled
1,073,122
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,910
455
37
3
0
256,240
3
L
Ix Chel
5,562
428
54
4
0
185,305
0
W
Surtr
7,642
588
66
5
0
252,798
0
W
Heimdallr
7,545
580
77
6
0
227,135
0
W
Sylvanus
8,793
676
90
7
0
231,848
3
W
Pele
7,823
602
112
9
0
307,417
0
L
Loki
4,534
349
31
2
0
119,835
0
W
Bellona
7,815
601
40
3
0
253,208
0
L
Cupid
5,619
432
62
5
0
262,739
0
L
Bacchus
6,054
466
30
2
0
249,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role