Player Matchup

King Arthur
King Arthur
Silver IV
BlackSound
King Arthur
Silver IV
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 61L
1,437 MMR
Party 4
Arachne
Arachne
Gold V
J3tiii
Arachne
Gold V
Level 57
God Stats
1W - 6L
1,354 SR
Queue Stats
152W - 155L
1,445 MMR
Party 4
Khepri
Khepri
Gold IV
LIL_J_BUBBLES
Khepri
Gold IV
Level 127
God Stats
22W - 11L
1,693 SR
Queue Stats
104W - 102L
1,378 MMR
Party 1
Zhong Kui
Zhong Kui
Silver II
SavageSilasDK
Zhong Kui
Silver II
Level 104
God Stats
0W - 1L
1,457 SR
Queue Stats
7W - 10L
1,417 MMR
Solo
Danzaburou
Danzaburou
Gold III
ThaChickenBandit
Danzaburou
Gold III
Level 153
God Stats
16W - 16L
1,554 SR
Queue Stats
161W - 159L
1,449 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 95
1,512 SR
1,425 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 172
1,603 SR
1,419 MMR
Ra
Ra
Gold IV
AIwaysLethaI
Ra
Gold IV
Level 191
God Stats
4W - 1L
1,671 SR
Queue Stats
50W - 42L
1,503 MMR
Party 2
Cerberus
Cerberus
Bronze III
AbyKwon117
Cerberus
Bronze III
Level 156
God Stats
2W - 0L
1,820 SR
Queue Stats
4W - 10L
1,455 MMR
Party 3
Camazotz
Camazotz
Silver I
Meriiik_
Camazotz
Silver I
Level 144
God Stats
2W - 1L
1,569 SR
Queue Stats
33W - 34L
1,379 MMR
Solo
Neith
Neith
Bronze IV
ShoutingDrake95
Neith
Bronze IV
Level 157
God Stats
1W - 2L
1,750 SR
Queue Stats
5W - 14L
1,352 MMR
Party 3
Lancelot
Lancelot
Gold V
SinisterAres
Lancelot
Gold V
Level 213
God Stats
1W - 0L
1,207 SR
Queue Stats
40W - 36L
1,403 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlackSound
King Arthur
10
0 / 2 / 0
5,078
564
3,391
6,401
3,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Arachne
J3tiii
Arachne
7
0 / 2 / 0
4,358
484
1,125
4,483
1,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

9
1 / 2 / 4
5,759
640
3,391
7,299
6,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
SavageSilasDK
Zhong Kui
9
0 / 3 / 0
4,904
545
2,931
5,019
3,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
ThaChickenBandit
Danzaburou
9
4 / 2 / 1
6,050
672
5,145
5,265
2,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ThanatosChang'eErlang Shen

VS

Bans
SylvanusIzanamiBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
5,990
666
3,063
3,130
905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
AbyKwon117
Cerberus
9
0 / 2 / 4
5,182
576
1,725
6,339
3,912
Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Camazotz
Meriiik_
Camazotz
12
1 / 0 / 2
6,673
741
1,944
7,300
3,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

9
1 / 2 / 2
4,943
549
4,693
4,795
1,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
SinisterAres
Lancelot
10
6 / 0 / 1
5,812
646
4,782
6,435
2,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
11
11
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
W
Cerberus
AbyKwon117
Cerberus
0
2
4
1
L
King Arthur
BlackSound
King Arthur
0
2
0
0
L
Arachne
J3tiii
Arachne
0
2
0
0
L
1
2
4
1.5
W
Camazotz
Meriiik_
Camazotz
1
0
2
2
L
Zhong Kui
SavageSilasDK
Zhong Kui
0
3
0
0
W
1
2
2
1
W
Lancelot
SinisterAres
Lancelot
6
0
1
6.5
L
Danzaburou
ThaChickenBandit
Danzaburou
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,983
Damage
16,207
28,467
Taken
27,999
16,015
Mitigated
11,492
6,842
Healing
9,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,063
238
120
1,329
3,130
905
0
1,082
1,948
40,164
734
W
Cerberus
AbyKwon117
Cerberus
1,725
255
0
2,199
6,339
3,912
0
1,499
4,840
16,936
701
L
King Arthur
BlackSound
King Arthur
3,391
93
0
1,210
6,401
3,170
0
0
6,401
0
32,074
L
Arachne
J3tiii
Arachne
1,125
675
0
1,786
4,483
1,209
0
113
4,370
0
23,361
L
3,391
64
0
1,145
7,299
6,051
0
1,310
5,939
7,672
0
W
Camazotz
Meriiik_
Camazotz
1,944
692
0
2,710
7,300
3,034
0
0
7,300
0
47,151
L
Zhong Kui
SavageSilasDK
Zhong Kui
2,931
194
0
810
5,019
3,547
0
1,859
2,855
24,872
686
W
4,693
2,056
0
1,673
4,795
1,167
0
1,226
3,569
0
27,904
W
Lancelot
SinisterAres
Lancelot
4,782
1,749
0
1,269
6,435
2,474
0
2,279
4,032
0
34,196
L
Danzaburou
ThaChickenBandit
Danzaburou
5,145
2,744
0
1,891
5,265
2,038
0
1,089
4,108
0
51,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,149
Gold Earned
28,600
249
Minions Killed
324
0
Camps Cleared
0
865,092
Distance Traveled
1,006,183
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,990
666
75
8
0
204,678
1
W
Cerberus
5,182
576
47
5
0
176,409
3
L
King Arthur
5,078
564
61
7
0
187,635
0
L
Arachne
4,358
484
42
5
0
167,249
0
L
Khepri
5,759
640
9
1
0
185,966
1
W
Camazotz
6,673
741
89
10
0
179,180
0
L
Zhong Kui
4,904
545
58
6
0
151,144
0
W
Neith
4,943
549
49
5
0
178,895
1
W
Lancelot
5,812
646
64
7
0
267,021
0
L
Danzaburou
6,050
672
79
9
0
173,098
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role