Player Matchup

Kuzenbo
Kuzenbo
Ahuerta 17
Kuzenbo
Level 69
God Stats
4W - 5L
1,382 SR
Queue Stats
191W - 160L
1,443 Elo+
Party 3
Danzaburou
Danzaburou
Jairyayo123
Danzaburou
Level 89
God Stats
18W - 14L
1,468 SR
Queue Stats
246W - 223L
1,460 Elo+
Party 3
Mercury
Mercury
MXRCUS15
Mercury
Level 58
God Stats
3W - 8L
1,401 SR
Queue Stats
110W - 111L
1,415 Elo+
Party 1
Surtr
Surtr
NTN Super R2D2
Surtr
Level 102
God Stats
182W - 123L
1,478 SR
Queue Stats
374W - 354L
1,400 Elo+
Party 3
Aphrodite
Aphrodite
xLiveLovePurple
Aphrodite
Level 159
God Stats
3W - 3L
1,341 SR
Queue Stats
110W - 110L
1,445 Elo+
Party 1
Team Averages
Level 95
1,414 SR
1,433 Elo+

VS

Team Averages
Level 95
1,403 SR
1,456 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Chachan1501
Discordia
Level 106
God Stats
0W - 1L
1,189 SR
Queue Stats
61W - 54L
1,472 Elo+
Solo
Surtr
Surtr
DontGangupOnMe
Surtr
Level 42
God Stats
2W - 7L
1,213 SR
Queue Stats
147W - 160L
1,374 Elo+
Party 2
Mulan
Mulan
Slime_Sensei937
Mulan
Level 121
God Stats
1W - 1L
1,408 SR
Queue Stats
376W - 368L
1,465 Elo+
Solo
Serqet
Serqet
XurPJG
Serqet
Level 81
God Stats
2W - 2L
1,708 SR
Queue Stats
331W - 345L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ahuerta 17
Kuzenbo
11
2 / 0 / 3
7,043
587
3,026
7,615
6,835
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Jairyayo123
Danzaburou
12
2 / 2 / 1
6,782
565
4,813
7,377
2,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
MXRCUS15
Mercury
13
4 / 1 / 1
7,100
592
2,392
8,021
2,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
13 / 1 / 0
9,387
782
11,242
10,789
6,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Aphrodite
xLiveLovePurple
Aphrodite
15
2 / 0 / 4
8,691
724
3,592
5,218
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
1 / 2 / 1
6,717
560
6,758
9,140
2,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
Chachan1501
Discordia
12
1 / 4 / 0
6,612
551
2,036
5,538
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 7 / 1
5,084
424
3,040
9,373
4,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 5 / 1
6,364
530
5,212
9,957
7,386
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
XurPJG
Serqet
5
0 / 6 / 1
4,518
377
2,720
6,751
2,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
23
Kills
4
4
Deaths
24
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
2
1
0.75
W
Kuzenbo
Ahuerta 17
Kuzenbo
2
0
3
3.5
L
Discordia
Chachan1501
Discordia
1
4
0
0.25
L
0
7
1
0.07
W
Danzaburou
Jairyayo123
Danzaburou
2
2
1
1.25
W
Mercury
MXRCUS15
Mercury
4
1
1
4.5
W
13
1
0
13
L
2
5
1
0.5
L
Serqet
XurPJG
Serqet
0
6
1
0.08
W
Aphrodite
xLiveLovePurple
Aphrodite
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,065
Damage
19,766
39,020
Taken
40,759
20,530
Mitigated
18,803
22,416
Healing
5,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
6,758
2,040
0
2,392
9,140
2,988
0
2,069
7,071
0
48,933
W
Kuzenbo
Ahuerta 17
Kuzenbo
3,026
1,725
0
2,506
7,615
6,835
0
0
7,615
14,895
0
L
Discordia
Chachan1501
Discordia
2,036
140
0
260
5,538
1,631
0
1,790
3,566
45,133
0
L
3,040
1,501
0
1,430
9,373
4,422
46
1,157
8,170
488
24,404
W
Danzaburou
Jairyayo123
Danzaburou
4,813
1,331
0
2,503
7,377
2,486
0
0
7,377
0
43,315
W
Mercury
MXRCUS15
Mercury
2,392
1,333
0
4,832
8,021
2,510
667
327
7,657
0
49,977
W
11,242
5,301
0
7,054
10,789
6,855
1,159
540
9,542
1,559
60,858
L
5,212
1,030
0
975
9,957
7,386
6
1,347
8,570
0
25,967
L
Serqet
XurPJG
Serqet
2,720
905
0
793
6,751
2,376
0
628
6,085
0
14,102
W
Aphrodite
xLiveLovePurple
Aphrodite
3,592
378
1,041
4,480
5,218
1,844
1,294
1,303
3,878
62,174
3,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,003
Gold Earned
29,295
443
Minions Killed
300
0
Camps Cleared
0
1,195,119
Distance Traveled
1,062,355
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,717
560
105
9
0
241,227
0
W
Kuzenbo
7,043
587
22
2
0
228,306
0
L
Discordia
6,612
551
93
8
0
222,519
2
L
Surtr
5,084
424
45
4
0
195,043
0
W
Danzaburou
6,782
565
68
6
0
227,041
2
W
Mercury
7,100
592
90
8
0
285,356
0
W
Surtr
9,387
782
113
9
0
232,870
0
L
Mulan
6,364
530
36
3
0
212,278
1
L
Serqet
4,518
377
21
2
0
191,288
0
W
Aphrodite
8,691
724
150
13
0
221,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role