Player Matchup

Susano
Susano
Alan13202013
Susano
Level 150
God Stats
10W - 3L
1,807 SR
Queue Stats
29W - 13L
1,566 Elo+
Party 2
Sobek
Sobek
GrottyLK
Sobek
Level 145
God Stats
2W - 2L
1,614 SR
Queue Stats
103W - 141L
1,468 Elo+
Party 2
Nut
Nut
Niramxo
Nut
Level 145
God Stats
9W - 4L
1,770 SR
Queue Stats
113W - 148L
1,571 Elo+
Party 2
Ra
Ra
Nonαme
Ra
Level 153
God Stats
2W - 1L
1,767 SR
Queue Stats
35W - 32L
1,571 Elo+
Party 2
Odin
Odin
yoSubby
Odin
Level 155
God Stats
66W - 32L
1,718 SR
Queue Stats
483W - 454L
1,546 Elo+
Solo
Team Averages
Level 150
1,735 SR
1,544 Elo+

VS

Team Averages
Level 147
1,505 SR
1,579 Elo+
Ne Zha
Ne Zha
ChaacorG-a-y
Ne Zha
Level 89
God Stats
8W - 11L
1,470 SR
Queue Stats
319W - 280L
1,577 Elo+
Party 1
Serqet
Serqet
Crisanti Car
Serqet
Level 179
God Stats
6W - 4L
1,370 SR
Queue Stats
223W - 192L
1,587 Elo+
Party 1
Ix Chel
Ix Chel
Scheubski
Ix Chel
Level 133
God Stats
18W - 15L
1,651 SR
Queue Stats
133W - 136L
1,550 Elo+
Party 3
Zhong Kui
Zhong Kui
Sweptwheel168
Zhong Kui
Level 179
God Stats
0W - 2L
1,500 SR
Queue Stats
230W - 188L
1,593 Elo+
Solo
Anhur
Anhur
Visesheron
Anhur
Level 156
God Stats
9W - 11L
1,535 SR
Queue Stats
102W - 82L
1,587 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
8 / 0 / 8
7,223
657
8,457
7,024
2,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Sobek
GrottyLK
Sobek
11
4 / 1 / 9
6,622
602
3,971
9,812
6,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nut
13
6 / 3 / 3
7,427
675
7,616
9,883
2,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 2 / 7
7,229
657
4,942
5,793
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Odin
yoSubby
Odin
12
1 / 2 / 2
7,080
644
7,294
9,886
6,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
0 / 6 / 3
5,412
492
3,619
9,884
6,157
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
12
3 / 3 / 3
6,501
591
5,239
10,237
3,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
Scheubski
Ix Chel
11
2 / 6 / 1
6,573
598
5,586
6,720
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Sweptwheel168
Zhong Kui
11
1 / 3 / 0
6,269
570
4,256
9,722
6,716
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anhur
10
2 / 5 / 1
6,476
589
7,240
8,697
2,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
23
Kills
8
8
Deaths
23
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Susano
8
0
8
12
L
Ne Zha
0
6
3
0.25
L
Serqet
3
3
3
1.5
W
Sobek
GrottyLK
Sobek
4
1
9
8.5
W
Nut
6
3
3
2.5
W
4
2
7
3.75
L
Ix Chel
Scheubski
Ix Chel
2
6
1
0.42
L
Zhong Kui
Sweptwheel168
Zhong Kui
1
3
0
0.33
L
Anhur
2
5
1
0.5
W
Odin
yoSubby
Odin
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,280
Damage
25,940
42,398
Taken
45,260
20,586
Mitigated
20,927
14,899
Healing
13,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
8,457
3,510
0
2,686
7,024
2,239
0
1,755
5,011
0
42,868
L
Ne Zha
3,619
567
0
2,063
9,884
6,157
0
2,739
7,145
0
17,509
L
Serqet
5,239
1,493
0
3,809
10,237
3,520
0
2,016
8,221
0
36,587
W
Sobek
GrottyLK
Sobek
3,971
349
0
2,714
9,812
6,920
0
1,685
8,127
13,264
1,811
W
Nut
7,616
5,029
0
5,178
9,883
2,452
0
22
9,557
0
57,271
W
4,942
568
1,016
1,527
5,793
2,088
0
2,596
3,197
60,688
0
L
Ix Chel
Scheubski
Ix Chel
5,586
628
103
497
6,720
2,253
0
2,806
3,914
46,435
797
L
Zhong Kui
Sweptwheel168
Zhong Kui
4,256
654
0
5,139
9,722
6,716
0
0
9,722
42,090
0
L
Anhur
7,240
3,220
0
2,054
8,697
2,281
0
1,171
7,526
0
39,886
W
Odin
yoSubby
Odin
7,294
1,943
0
1,778
9,886
6,887
0
3,700
5,795
0
55,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,581
Gold Earned
31,231
414
Minions Killed
358
0
Camps Cleared
0
1,180,051
Distance Traveled
1,068,129
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,223
657
73
7
0
289,017
2
L
Ne Zha
5,412
492
15
1
0
237,007
2
L
Serqet
6,501
591
73
7
0
268,745
0
W
Sobek
6,622
602
14
1
0
245,616
3
W
Nut
7,427
675
105
10
0
199,251
4
W
Ra
7,229
657
117
11
0
251,720
1
L
Ix Chel
6,573
598
102
9
0
200,495
1
L
Zhong Kui
6,269
570
86
8
0
162,082
0
L
Anhur
6,476
589
82
7
0
199,800
2
W
Odin
7,080
644
105
10
0
194,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role