Player Matchup

Hercules
Hercules
BOTCHEDD
Hercules
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,390 Elo+
Party 1
Osiris
Osiris
EATxSTIXZ
Osiris
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 110L
1,475 Elo+
Party 3
Baron Samedi
Baron Samedi
Lord Tanjiro640
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Da Ji
Da Ji
twoapples_1993
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,282 Elo+
Solo
Sobek
Sobek
twonghowls
Sobek
Level 146
God Stats
3W - 4L
1,581 SR
Queue Stats
167W - 160L
1,493 Elo+
Party 3
Team Averages
Level 47
1,516 SR
1,428 Elo+

VS

Team Averages
Level 129
1,498 SR
1,457 Elo+
Nut
Nut
BubbasBubbas746
Nut
Level 62
God Stats
5W - 6L
1,447 SR
Queue Stats
79W - 109L
1,443 Elo+
Party 2
Sol
Sol
Jampression
Sol
Level 146
God Stats
2W - 1L
1,313 SR
Queue Stats
87W - 90L
1,457 Elo+
Party 2
Cupid
Cupid
STR8 P1NK SUG4R
Cupid
Level 122
God Stats
1W - 0L
1,779 SR
Queue Stats
46W - 42L
1,485 Elo+
Party 2
Persephone
Persephone
Soloshoota10
Persephone
Level 158
God Stats
3W - 4L
1,468 SR
Queue Stats
84W - 86L
1,439 Elo+
Party 2
Pele
Pele
hefty78o
Pele
Level 158
God Stats
5W - 4L
1,484 SR
Queue Stats
118W - 130L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BOTCHEDD
Hercules
14
1 / 4 / 5
6,913
768
3,498
20,083
15,128
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Osiris
EATxSTIXZ
Osiris
14
4 / 5 / 4
7,819
869
5,495
11,476
9,924
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Lord Tanjiro640
Baron Samedi
14
4 / 7 / 5
7,941
882
5,384
10,422
5,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

2
0 / 2 / 1
2,519
280
0
1,108
325
Sobek
14
2 / 5 / 8
8,045
894
7,407
15,096
17,159
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 16
8,930
992
10,471
5,286
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 2 / 14
9,045
1,005
11,058
5,970
2,059
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 2 / 14
9,431
1,048
13,595
6,213
2,446
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Persephone
Soloshoota10
Persephone
14
3 / 2 / 15
8,612
957
7,763
5,813
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Pele
14
5 / 4 / 12
8,761
973
9,306
7,156
3,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
94
11
Kills
23
23
Deaths
12
23
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Hercules
BOTCHEDD
Hercules
1
4
5
0.88
W
2
2
16
5
L
Osiris
EATxSTIXZ
Osiris
4
5
4
1.2
W
5
2
14
6
L
Baron Samedi
Lord Tanjiro640
Baron Samedi
4
7
5
0.93
W
8
2
14
7.5
W
Persephone
Soloshoota10
Persephone
3
2
15
5.25
W
Pele
5
4
12
2.75
L
0
2
1
0.25
L
Sobek
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,784
Damage
52,193
58,185
Taken
30,438
47,897
Mitigated
11,971
19,509
Healing
11,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BOTCHEDD
Hercules
3,498
780
787
9,002
20,083
15,128
0
6,857
13,226
0
9,494
W
10,471
4,354
567
1,728
5,286
1,898
1,205
1,824
3,462
0
20,597
L
Osiris
EATxSTIXZ
Osiris
5,495
860
270
1,339
11,476
9,924
0
2,531
8,945
0
11,854
W
11,058
3,751
292
2,077
5,970
2,059
2,554
2,761
3,209
23,851
0
L
Baron Samedi
Lord Tanjiro640
Baron Samedi
5,384
181
1,722
1,492
10,422
5,361
0
4,051
6,371
13,739
0
W
13,595
6,853
1,031
2,046
6,213
2,446
1,677
1,841
4,372
0
25,713
W
Persephone
Soloshoota10
Persephone
7,763
418
194
1,934
5,813
1,991
312
2,424
3,384
13,948
0
W
Pele
9,306
1,334
398
1,453
7,156
3,577
598
3,520
3,636
0
13,029
L
0
0
0
0
1,108
325
0
396
712
0
0
L
Sobek
7,407
106
624
4,273
15,096
17,159
0
4,986
10,110
13,970
1,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,237
Gold Earned
44,779
60
Minions Killed
100
0
Camps Cleared
0
624,220
Distance Traveled
874,307
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,913
768
14
2
0
170,499
0
W
Nut
8,930
992
21
2
0
176,289
0
L
Osiris
7,819
869
14
2
0
149,306
0
W
Sol
9,045
1,005
30
3
0
148,163
0
L
Baron Samedi
7,941
882
17
2
0
137,497
0
W
Cupid
9,431
1,048
28
3
0
167,264
0
W
Persephone
8,612
957
13
1
0
188,011
0
W
Pele
8,761
973
8
1
0
194,580
0
L
Da Ji
2,519
280
0
0
0
101
0
L
Sobek
8,045
894
15
2
0
166,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role