Player Matchup

Guan Yu
Guan Yu
Silver IV
Gr8RiverL10N
Guan Yu
Silver IV
Level 151
God Stats
4W - 1L
1,708 SR
Queue Stats
386W - 408L
869 MMR
Solo
Mercury
Mercury
Gold IV
KyroSatoru
Mercury
Gold IV
Level 161
God Stats
2W - 1L
1,497 SR
Queue Stats
131W - 131L
1,424 MMR
Solo
Janus
Janus
Silver V
MANTZZZ
Janus
Silver V
Level 108
God Stats
9W - 14L
1,420 SR
Queue Stats
144W - 171L
746 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
Serendripitous
Kuzenbo
Silver I
Level 129
God Stats
25W - 35L
1,494 SR
Queue Stats
155W - 162L
1,233 MMR
Solo
Cupid
Cupid
Silver I
SetDEO
Cupid
Silver I
Level 146
God Stats
4W - 8L
1,274 SR
Queue Stats
378W - 412L
1,207 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,479 SR
1,096 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 151
1,470 SR
1,096 MMR
Jormungandr
Jormungandr
Silver I
DelfinoPlazaOST
Jormungandr
Silver I
Level 162
God Stats
3W - 2L
1,657 SR
Queue Stats
31W - 36L
1,416 MMR
Solo
Hou Yi
Hou Yi
Silver V
HughJastic
Hou Yi
Silver V
Level 143
God Stats
2W - 6L
1,226 SR
Queue Stats
69W - 91L
708 MMR
Solo
Loki
Loki
Bronze III
TimeOfDeath9927
Loki
Bronze III
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 39L
1,271 MMR
Solo
Zeus
Zeus
Silver III
djfer4567231
Zeus
Silver III
Level 157
God Stats
19W - 23L
1,470 SR
Queue Stats
167W - 205L
984 MMR
Solo
Atlas
Atlas
Silver II
tombrochill17
Atlas
Silver II
Level 144
God Stats
0W - 3L
1,500 SR
Queue Stats
214W - 233L
1,101 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Gr8RiverL10N
Guan Yu
10
1 / 1 / 0
5,191
519
3,064
8,134
5,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
KyroSatoru
Mercury
13
4 / 0 / 3
6,657
666
2,953
5,268
1,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
MANTZZZ
Janus
10
3 / 1 / 2
6,299
630
3,317
3,985
1,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 4
5,545
555
1,987
4,864
3,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
SetDEO
Cupid
11
4 / 0 / 2
6,265
627
4,828
4,352
1,354
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bans
PeleKing ArthurChernobog

VS

Bans
BacchusAthenaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DelfinoPlazaOST
Jormungandr
11
0 / 0 / 0
5,954
595
6,565
7,880
4,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
HughJastic
Hou Yi
6
0 / 4 / 0
4,199
420
2,374
5,754
1,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 5 / 0
5,008
501
1,399
8,351
2,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

1
0 / 0 / 0
3,446
345
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 3 / 1
4,398
440
2,654
5,222
1,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
12
Kills
2
2
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DelfinoPlazaOST
Jormungandr
0
0
0
0
W
Guan Yu
Gr8RiverL10N
Guan Yu
1
1
0
1
L
Hou Yi
HughJastic
Hou Yi
0
4
0
0
W
Mercury
KyroSatoru
Mercury
4
0
3
5.5
W
Janus
MANTZZZ
Janus
3
1
2
4
W
0
0
4
2
W
Cupid
SetDEO
Cupid
4
0
2
5
L
2
5
0
0.4
L
0
0
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,149
Damage
12,992
26,603
Taken
27,207
14,088
Mitigated
9,608
8,362
Healing
6,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DelfinoPlazaOST
Jormungandr
6,565
2,306
0
3,182
7,880
4,352
0
798
7,082
46,674
2,311
W
Guan Yu
Gr8RiverL10N
Guan Yu
3,064
237
176
1,971
8,134
5,794
0
4,341
3,753
0
26,756
L
Hou Yi
HughJastic
Hou Yi
2,374
1,210
0
803
5,754
1,411
0
608
5,146
0
12,855
W
Mercury
KyroSatoru
Mercury
2,953
943
0
500
5,268
1,915
48
611
4,579
0
55,465
W
Janus
MANTZZZ
Janus
3,317
62
0
1,400
3,985
1,047
36
1,792
1,815
30,044
1,506
W
1,987
927
0
2,015
4,864
3,978
7
1,538
3,317
16,678
0
W
Cupid
SetDEO
Cupid
4,828
3,537
26
2,274
4,352
1,354
266
0
4,352
0
40,967
L
1,399
107
0
2,300
8,351
2,150
0
1,457
6,840
0
20,361
L
0
0
0
0
0
0
0
0
0
0
0
L
2,654
313
0
660
5,222
1,695
0
2,079
2,847
14,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,957
Gold Earned
23,005
311
Minions Killed
154
0
Camps Cleared
0
981,850
Distance Traveled
661,215
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,954
595
71
7
0
177,206
0
W
Guan Yu
5,191
519
46
5
0
200,114
3
L
Hou Yi
4,199
420
24
2
0
104,691
0
W
Mercury
6,657
666
102
10
0
247,405
0
W
Janus
6,299
630
67
7
0
162,777
0
W
Kuzenbo
5,545
555
24
2
0
197,300
2
W
Cupid
6,265
627
72
7
0
174,254
0
L
Loki
5,008
501
42
4
0
202,748
0
L
Zeus
3,446
345
0
0
0
8,906
0
L
Atlas
4,398
440
17
2
0
167,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role