Player Matchup

Hera
Hera
Silver I
NotTG
Hera
Silver I
Level 65
God Stats
2W - 1L
1,779 SR
Queue Stats
60W - 66L
1,303 MMR
Solo
Neith
Neith
Silver I
Rakuneon
Neith
Silver I
Level 112
God Stats
4W - 3L
1,753 SR
Queue Stats
46W - 45L
1,302 MMR
Solo
Surtr
Surtr
Silver V
XG5601
Surtr
Silver V
Level 56
God Stats
0W - 3L
1,510 SR
Queue Stats
22W - 41L
1,299 MMR
Solo
Bacchus
Bacchus
Silver IV
Yemgo
Bacchus
Silver IV
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 65L
1,233 MMR
Solo
Thor
Thor
Gold IV
extnndo
Thor
Gold IV
Level 108
God Stats
9W - 7L
1,671 SR
Queue Stats
197W - 201L
1,303 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 99
1,643 SR
1,288 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,582 SR
1,306 MMR
Chang'e
Chang'e
Silver I
Enyoh
Chang'e
Silver I
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 97L
1,323 MMR
Party 1
Artemis
Artemis
Silver I
InfinityAim
Artemis
Silver I
Level 68
God Stats
51W - 35L
1,551 SR
Queue Stats
163W - 181L
1,296 MMR
Solo
Loki
Loki
Silver I
Protomartyr
Loki
Silver I
Level 64
God Stats
2W - 5L
1,550 SR
Queue Stats
131W - 134L
1,296 MMR
Solo
Artio
Artio
Silver I
UncleRoshi
Artio
Silver I
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 59L
1,292 MMR
Solo
Medusa
Medusa
Gold V
XSX-SKRILLEX-BOS
Medusa
Gold V
Level 175
God Stats
5W - 1L
1,812 SR
Queue Stats
320W - 327L
1,321 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
NotTG
Hera
10
0 / 5 / 1
6,058
505
5,508
6,852
2,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Rakuneon
Neith
12
2 / 2 / 0
6,848
571
3,001
6,160
2,056
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Surtr
XG5601
Surtr
10
1 / 4 / 0
6,250
521
6,025
9,621
4,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bacchus
Yemgo
Bacchus
10
0 / 0 / 2
5,518
460
2,255
3,680
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Thor
extnndo
Thor
11
3 / 4 / 1
6,740
562
4,135
11,736
5,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

Bans
ThanatosFreyaErlang ShenLancelot

VS

Bans
KukulkanMulanKing ArthurTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Enyoh
Chang'e
12
5 / 2 / 3
7,061
588
5,496
8,232
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Artemis
InfinityAim
Artemis
12
0 / 1 / 1
6,324
527
2,102
5,263
1,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
6 / 1 / 5
7,217
601
6,033
8,914
2,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
12
1 / 1 / 3
6,837
570
4,620
10,963
8,359
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

10
3 / 1 / 5
6,389
532
4,490
7,180
3,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
6
Kills
15
15
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Enyoh
Chang'e
5
2
3
3.25
W
Artemis
InfinityAim
Artemis
0
1
1
0.5
L
Hera
NotTG
Hera
0
5
1
0.1
W
6
1
5
8.5
L
Neith
Rakuneon
Neith
2
2
0
1
W
Artio
1
1
3
2.5
L
Surtr
XG5601
Surtr
1
4
0
0.25
W
3
1
5
5.5
L
Bacchus
Yemgo
Bacchus
0
0
2
1
L
Thor
extnndo
Thor
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,924
Damage
22,741
38,049
Taken
40,552
16,749
Mitigated
18,876
7,664
Healing
18,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Enyoh
Chang'e
5,496
934
802
3,932
8,232
2,493
0
3,390
4,810
43,499
1,655
W
Artemis
InfinityAim
Artemis
2,102
1,057
0
2,124
5,263
1,714
0
120
5,103
0
44,934
L
Hera
NotTG
Hera
5,508
1,223
0
896
6,852
2,276
0
3,022
3,830
38,722
66
W
6,033
931
0
4,103
8,914
2,509
0
741
8,054
0
44,868
L
Neith
Rakuneon
Neith
3,001
582
0
2,602
6,160
2,056
497
576
5,584
0
53,724
W
Artio
4,620
750
172
5,195
10,963
8,359
0
279
10,096
38,982
2,221
L
Surtr
XG5601
Surtr
6,025
2,827
0
2,047
9,621
4,473
0
4,305
5,316
435
29,504
W
4,490
1,172
0
2,339
7,180
3,801
0
2,713
4,123
0
19,696
L
Bacchus
Yemgo
Bacchus
2,255
68
0
633
3,680
2,644
0
542
3,138
15,035
1,702
L
Thor
extnndo
Thor
4,135
899
0
1,486
11,736
5,300
0
1,466
10,270
0
49,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,414
Gold Earned
33,828
336
Minions Killed
352
0
Camps Cleared
0
1,189,001
Distance Traveled
1,180,897
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,061
588
84
7
0
243,371
2
W
Artemis
6,324
527
97
8
0
193,569
4
L
Hera
6,058
505
74
6
0
202,382
1
W
Loki
7,217
601
72
6
0
306,980
4
L
Neith
6,848
571
90
8
0
231,344
0
W
Artio
6,837
570
81
7
0
208,838
0
L
Surtr
6,250
521
56
5
0
245,258
0
W
Medusa
6,389
532
18
2
0
228,139
0
L
Bacchus
5,518
460
32
3
0
270,374
2
L
Thor
6,740
562
84
7
0
239,643
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role