Player Matchup

Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver II
 
Chang'e
Silver II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver II
Death7453
Morgan Le Fay
Silver II
Level 69
God Stats
26W - 12L
1,721 SR
Queue Stats
169W - 199L
1,102 MMR
Solo
Cthulhu
Cthulhu
Silver I
Kingfish3of6
Cthulhu
Silver I
Level 68
God Stats
9W - 6L
1,372 SR
Queue Stats
149W - 167L
1,110 MMR
Solo
Cupid
Cupid
Silver I
Umòja
Cupid
Silver I
Level 180
God Stats
16W - 13L
1,473 SR
Queue Stats
682W - 702L
1,192 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,513 SR
1,281 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,497 SR
1,272 MMR
Ra
Ra
Silver II
 
Ra
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver II
 
Chiron
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver I
AshyTrev
Ymir
Silver I
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 170L
1,094 MMR
Solo
Bellona
Bellona
Silver III
ElBany
Bellona
Silver III
Level 88
God Stats
23W - 30L
1,450 SR
Queue Stats
90W - 105L
1,095 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
ObscureG
Ao Kuang
Silver I
Level 108
God Stats
22W - 16L
1,535 SR
Queue Stats
92W - 109L
1,171 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
6 / 1 / 2
7,396
672
5,594
9,684
5,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Chang'e
 
Chang'e
12
5 / 0 / 2
6,775
616
4,484
5,614
1,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Morgan Le Fay
Death7453
Morgan Le Fay
11
1 / 3 / 4
6,093
554
3,852
6,569
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Kingfish3of6
Cthulhu
11
2 / 0 / 2
6,253
568
4,837
4,347
2,239
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cupid
Umòja
Cupid
11
1 / 1 / 2
6,231
566
3,391
6,252
1,948
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
BastetOsirisDanzaburouCu Chulainn

VS

Bans
DiscordiaAthenaMedusaCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 2 / 0
6,405
582
3,030
5,464
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chiron
 
Chiron
10
1 / 2 / 0
5,643
513
3,292
6,365
1,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ymir
9
0 / 2 / 4
5,842
531
2,580
9,152
6,820
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bellona
ElBany
Bellona
10
1 / 6 / 0
6,193
563
4,366
9,037
5,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
ObscureG
Ao Kuang
10
0 / 3 / 1
5,326
484
3,879
9,168
2,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
15
Kills
5
5
Deaths
15
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
1
2
7
W
Chang'e
 
Chang'e
5
0
2
6
L
Ra
 
Ra
3
2
0
1.5
L
Chiron
 
Chiron
1
2
0
0.5
L
Ymir
0
2
4
1
W
Morgan Le Fay
Death7453
Morgan Le Fay
1
3
4
1
L
Bellona
ElBany
Bellona
1
6
0
0.17
W
Cthulhu
Kingfish3of6
Cthulhu
2
0
2
3
L
Ao Kuang
ObscureG
Ao Kuang
0
3
1
0.17
W
Cupid
Umòja
Cupid
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,158
Damage
17,147
32,466
Taken
39,186
13,723
Mitigated
18,347
12,820
Healing
11,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,594
1,969
0
3,026
9,684
5,706
650
246
8,991
104
42,216
W
Chang'e
 
Chang'e
4,484
37
480
3,728
5,614
1,582
150
2,139
3,436
39,486
1,121
L
Ra
 
Ra
3,030
303
533
1,095
5,464
1,873
0
2,540
2,924
48,137
0
L
Chiron
 
Chiron
3,292
959
151
1,815
6,365
1,699
0
2,456
3,909
0
41,121
L
Ymir
2,580
395
0
999
9,152
6,820
0
3,204
5,948
15,060
0
W
Morgan Le Fay
Death7453
Morgan Le Fay
3,852
112
0
553
6,569
2,248
0
4,728
1,781
34,670
953
L
Bellona
ElBany
Bellona
4,366
1,565
0
2,297
9,037
5,534
0
924
8,113
0
30,188
W
Cthulhu
Kingfish3of6
Cthulhu
4,837
180
44
1,479
4,347
2,239
0
889
3,458
31,230
0
L
Ao Kuang
ObscureG
Ao Kuang
3,879
1,095
0
4,818
9,168
2,421
0
3,848
5,320
34,248
0
W
Cupid
Umòja
Cupid
3,391
1,829
302
3,208
6,252
1,948
442
1,427
4,825
0
36,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,748
Gold Earned
29,409
354
Minions Killed
299
0
Camps Cleared
0
1,147,239
Distance Traveled
1,102,879
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,396
672
91
8
0
219,138
0
W
Chang'e
6,775
616
78
7
0
244,794
2
L
Ra
6,405
582
92
8
0
235,059
0
L
Chiron
5,643
513
66
6
0
201,770
0
L
Ymir
5,842
531
16
1
0
216,043
2
W
Morgan Le Fay
6,093
554
60
5
0
211,967
2
L
Bellona
6,193
563
59
5
0
201,796
1
W
Cthulhu
6,253
568
47
4
0
249,717
5
L
Ao Kuang
5,326
484
66
6
0
248,211
0
W
Cupid
6,231
566
78
7
0
221,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role