Player Matchup

Serqet
Serqet
Platinum I
Jacoisland
Serqet
Platinum I
Level 129
God Stats
15W - 9L
1,664 SR
Queue Stats
298W - 261L
1,718 MMR
Party 1
Chaac
Chaac
Platinum I
TheBlackOmega
Chaac
Platinum I
Level 200
God Stats
4W - 7L
1,469 SR
Queue Stats
357W - 313L
1,805 MMR
Party 1
Hera
Hera
Platinum II
xxx m00s3 xxx
Hera
Platinum II
Level 147
God Stats
36W - 37L
1,560 SR
Queue Stats
486W - 458L
1,557 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 159
1,565 SR
1,693 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 155
1,686 SR
1,692 MMR
Ymir
Ymir
Gold IV
Peachez1221
Ymir
Gold IV
Level 105
God Stats
10W - 2L
1,776 SR
Queue Stats
10W - 2L
1,692 MMR
Party 2
Skadi
Skadi
Gold IV
bonesqt
Skadi
Gold IV
Level 124
God Stats
9W - 2L
1,606 SR
Queue Stats
10W - 2L
1,692 MMR
Party 2
Gilgamesh
Gilgamesh
Gold IV
eigalaxy
Gilgamesh
Gold IV
Level 237
God Stats
10W - 2L
1,677 SR
Queue Stats
10W - 2L
1,692 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Jacoisland
Serqet
14
2 / 3 / 3
8,833
803
6,544
13,023
14,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 6 / 4
8,452
768
9,224
13,716
12,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 5 / 3
9,861
896
11,648
7,995
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AchillesGebBacchusSobekXbalanque

VS

Bans
MedusaThothChang'eFreyaMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 11
8,923
811
5,006
13,085
9,798
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Skadi
bonesqt
Skadi
17
6 / 1 / 7
10,801
982
11,614
9,805
3,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
eigalaxy
Gilgamesh
17
7 / 1 / 4
10,577
962
13,835
14,462
10,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
5
Kills
14
14
Deaths
5
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Serqet
Jacoisland
Serqet
2
3
3
1.17
W
1
3
11
2.17
L
1
6
4
0.5
W
Skadi
bonesqt
Skadi
6
1
7
9.5
W
Gilgamesh
eigalaxy
Gilgamesh
7
1
4
9
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,416
Damage
30,455
34,734
Taken
37,352
30,007
Mitigated
24,397
7,836
Healing
7,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Jacoisland
Serqet
6,544
1,592
0
3,356
13,023
14,287
0
2,247
10,411
0
22,439
W
5,006
990
0
2,446
13,085
9,798
52
3,507
8,386
14,765
1,133
L
9,224
1,950
0
3,464
13,716
12,730
0
2,135
11,201
0
21,235
W
Skadi
bonesqt
Skadi
11,614
3,353
0
1,934
9,805
3,748
179
3,883
5,456
0
48,995
W
Gilgamesh
eigalaxy
Gilgamesh
13,835
5,434
0
2,951
14,462
10,851
404
4,308
9,381
0
37,450
L
11,648
1,880
0
1,016
7,995
2,990
0
270
7,343
38,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,146
Gold Earned
30,301
135
Minions Killed
153
0
Camps Cleared
0
630,713
Distance Traveled
707,136
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,833
803
35
3
0
225,933
1
W
Ymir
8,923
811
27
2
0
223,440
3
L
Chaac
8,452
768
31
3
0
207,768
2
W
Skadi
10,801
982
80
7
0
249,006
3
W
Gilgamesh
10,577
962
46
4
0
234,690
0
L
Hera
9,861
896
69
6
0
197,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role