Player Matchup

Thor
Thor
AdeptTriksterTTV
Thor
Level 27
God Stats
9W - 6L
1,666 SR
Queue Stats
152W - 141L
1,472 Elo+
Party 2
He Bo
He Bo
ImAwsomeFaceIt
He Bo
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 50L
1,499 Elo+
Party 2
Neith
Neith
LeftToFray
Neith
Level 122
God Stats
10W - 10L
1,571 SR
Queue Stats
191W - 192L
1,489 Elo+
Solo
Surtr
Surtr
battlenerds
Surtr
Level 82
God Stats
5W - 4L
1,572 SR
Queue Stats
153W - 152L
1,489 Elo+
Party 2
Khepri
Khepri
darkSkull0828
Khepri
Level 28
God Stats
0W - 3L
1,431 SR
Queue Stats
4W - 7L
1,409 Elo+
Party 2
Team Averages
Level 80
1,548 SR
1,472 Elo+

VS

Team Averages
Level 94
1,585 SR
1,491 Elo+
Scylla
Scylla
BanDso
Scylla
Level 79
God Stats
10W - 9L
1,658 SR
Queue Stats
251W - 254L
1,498 Elo+
Solo
Atlas
Atlas
DaPooba
Atlas
Level 106
God Stats
6W - 10L
1,403 SR
Queue Stats
35W - 34L
1,503 Elo+
Party 1
Fenrir
Fenrir
Oklahoma 12
Fenrir
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
181W - 180L
1,490 Elo+
Solo
Shiva
Shiva
savagetheboy
Shiva
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,440 Elo+
Party 1
Freya
Freya
tjmarshalls
Freya
Level 118
God Stats
3W - 0L
1,862 SR
Queue Stats
71W - 66L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
6,981
465
4,379
8,101
2,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 2 / 0
7,356
490
4,703
7,454
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
12
1 / 1 / 1
6,806
454
5,278
6,833
2,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 2 / 0
7,789
519
3,015
8,430
5,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 8 / 1
6,421
428
3,285
14,506
10,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BanDso
Scylla
14
2 / 2 / 0
8,028
535
4,220
5,418
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Atlas
DaPooba
Atlas
15
1 / 0 / 2
8,657
577
2,645
4,530
2,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
14
2 / 4 / 2
7,195
480
6,887
11,700
5,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 0 / 7
7,932
529
4,789
8,992
5,956
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
7 / 1 / 2
8,250
550
10,023
9,087
3,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
7
Kills
14
14
Deaths
7
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Scylla
BanDso
Scylla
2
2
0
1
W
Atlas
DaPooba
Atlas
1
0
2
2
L
3
2
0
1.5
L
Neith
1
1
1
1.5
W
Fenrir
2
4
2
0.75
L
1
2
0
0.5
L
1
8
1
0.19
W
2
0
7
5.5
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,660
Damage
28,564
45,324
Taken
39,727
22,532
Mitigated
18,860
10,549
Healing
11,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,379
406
0
4,148
8,101
2,538
0
1,583
6,518
0
44,102
W
Scylla
BanDso
Scylla
4,220
170
0
766
5,418
1,587
0
2,630
2,788
60,398
1,427
W
Atlas
DaPooba
Atlas
2,645
478
0
1,668
4,530
2,874
0
0
4,530
50,066
84
L
4,703
570
0
1,909
7,454
1,721
0
3,040
4,414
44,249
1,634
L
Neith
5,278
965
0
2,653
6,833
2,125
0
1,444
5,385
0
46,460
W
Fenrir
6,887
1,317
0
1,010
11,700
5,267
0
1,917
9,783
0
61,054
L
3,015
970
0
1,419
8,430
5,828
0
1,759
6,457
403
48,879
L
3,285
814
0
420
14,506
10,320
0
8,468
6,016
18,149
1,882
W
4,789
665
547
2,300
8,992
5,956
0
1,582
7,410
0
25,650
W
10,023
2,992
0
4,889
9,087
3,176
0
1,512
7,575
54,615
1,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,353
Gold Earned
40,062
408
Minions Killed
460
0
Camps Cleared
0
1,274,427
Distance Traveled
1,478,293
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,981
465
75
5
0
278,852
0
W
Scylla
8,028
535
123
8
0
294,971
6
W
Atlas
8,657
577
128
9
0
254,860
0
L
He Bo
7,356
490
90
6
0
297,750
0
L
Neith
6,806
454
92
6
0
232,598
4
W
Fenrir
7,195
480
77
5
0
329,129
0
L
Surtr
7,789
519
123
8
0
216,500
0
L
Khepri
6,421
428
28
2
0
248,727
0
W
Shiva
7,932
529
39
3
0
315,634
0
W
Freya
8,250
550
93
6
0
283,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role