Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DukeNastyxx
Hachiman
Level 159
God Stats
10W - 14L
1,482 SR
Queue Stats
375W - 358L
1,533 Elo+
Party 1
Fenrir
Fenrir
NemeanCestus
Fenrir
Level 125
God Stats
7W - 1L
1,625 SR
Queue Stats
344W - 346L
1,504 Elo+
Solo
Ne Zha
Ne Zha
SFP DNASTY
Ne Zha
Level 140
God Stats
15W - 8L
1,531 SR
Queue Stats
441W - 420L
1,489 Elo+
Solo
Cerberus
Cerberus
SkeletonKhee
Cerberus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,462 Elo+
Party 1
Team Averages
Level 141
1,527 SR
1,498 Elo+

VS

Team Averages
Level 152
1,547 SR
1,438 Elo+
Kumbhakarna
Kumbhakarna
ClumsyWoo
Kumbhakarna
Level 70
God Stats
2W - 7L
1,500 SR
Queue Stats
360W - 382L
1,484 Elo+
Party 2
Gilgamesh
Gilgamesh
Cytherum
Gilgamesh
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
561W - 594L
1,355 Elo+
Solo
Surtr
Surtr
Let It OFF
Surtr
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
456W - 482L
1,450 Elo+
Solo
Lancelot
Lancelot
Mejjas
Lancelot
Level 189
God Stats
1W - 1L
1,715 SR
Queue Stats
158W - 174L
1,450 Elo+
Party 2
Agni
Agni
TOMANxMEIDO
Agni
Level 192
God Stats
9W - 8L
1,521 SR
Queue Stats
487W - 511L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
4 / 0 / 3
6,800
1,360
2,705
3,048
1,471
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hachiman
DukeNastyxx
Hachiman
11
3 / 1 / 4
6,817
1,363
2,832
3,937
1,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
9
1 / 3 / 5
5,700
1,140
3,507
4,122
1,318
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
SFP DNASTY
Ne Zha
9
0 / 1 / 5
5,664
1,133
1,757
3,583
1,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
SkeletonKhee
Cerberus
10
0 / 2 / 5
5,916
1,183
1,799
5,475
4,465
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ClumsyWoo
Kumbhakarna
7
0 / 2 / 3
4,658
932
699
2,659
1,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gilgamesh
Cytherum
Gilgamesh
10
1 / 3 / 3
4,951
990
2,227
5,676
3,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Surtr
1
0 / 0 / 0
1,240
248
0
0
0
Lancelot
Mejjas
Lancelot
10
2 / 3 / 2
5,264
1,053
2,479
3,605
1,267
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 0 / 2
5,791
1,158
6,183
2,243
694
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
8
Kills
7
7
Deaths
8
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
0
3
5.5
L
Kumbhakarna
ClumsyWoo
Kumbhakarna
0
2
3
0.75
L
Gilgamesh
Cytherum
Gilgamesh
1
3
3
0.83
W
Hachiman
DukeNastyxx
Hachiman
3
1
4
5
L
Surtr
0
0
0
0
L
Lancelot
Mejjas
Lancelot
2
3
2
1
W
Fenrir
1
3
5
1.17
W
Ne Zha
SFP DNASTY
Ne Zha
0
1
5
2.5
W
Cerberus
SkeletonKhee
Cerberus
0
2
5
1.25
L
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,600
Damage
11,588
20,165
Taken
14,183
9,796
Mitigated
7,750
5,358
Healing
1,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,705
481
1,054
805
3,048
1,471
1,026
1,436
1,612
11,268
519
L
Kumbhakarna
ClumsyWoo
Kumbhakarna
699
101
0
53
2,659
1,822
0
1,417
1,242
2,008
0
L
Gilgamesh
Cytherum
Gilgamesh
2,227
211
82
521
5,676
3,967
0
1,447
4,229
0
3,671
W
Hachiman
DukeNastyxx
Hachiman
2,832
1,840
300
1,382
3,937
1,184
1,026
1,325
2,539
0
11,430
L
Surtr
0
0
0
0
0
0
0
0
0
0
0
L
Lancelot
Mejjas
Lancelot
2,479
377
0
0
3,605
1,267
0
891
2,714
0
3,286
W
Fenrir
3,507
827
47
678
4,122
1,318
313
1,622
2,427
0
3,743
W
Ne Zha
SFP DNASTY
Ne Zha
1,757
373
238
462
3,583
1,358
414
923
2,660
0
5,178
W
Cerberus
SkeletonKhee
Cerberus
1,799
55
118
274
5,475
4,465
68
1,365
4,073
5,874
0
L
6,183
292
0
621
2,243
694
0
502
1,741
17,398
413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,897
Gold Earned
21,904
57
Minions Killed
26
0
Camps Cleared
0
442,484
Distance Traveled
284,796
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,800
1,360
28
6
0
92,699
0
L
Kumbhakarna
4,658
932
1
0
0
45,741
0
L
Gilgamesh
4,951
990
2
0
0
67,449
0
W
Hachiman
6,817
1,363
15
3
0
95,360
0
L
Surtr
1,240
248
0
0
0
0
0
L
Lancelot
5,264
1,053
2
0
0
82,329
0
W
Fenrir
5,700
1,140
0
0
0
79,607
0
W
Ne Zha
5,664
1,133
7
1
0
88,750
0
W
Cerberus
5,916
1,183
7
1
0
86,068
0
L
Agni
5,791
1,158
21
4
0
89,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role