Player Matchup

Hou Yi
Hou Yi
Gold III
Danielfr9
Hou Yi
Gold III
Level 143
God Stats
1W - 2L
1,586 SR
Queue Stats
61W - 45L
1,585 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold II
SrChato
Ah Muzen Cab
Gold II
Level 141
God Stats
5W - 2L
1,813 SR
Queue Stats
75W - 66L
1,622 MMR
Solo
Ne Zha
Ne Zha
Gold II
adrianst18
Ne Zha
Gold II
Level 114
God Stats
2W - 4L
1,610 SR
Queue Stats
63W - 63L
1,592 MMR
Party 1
Ares
Ares
Gold IV
dardee10
Ares
Gold IV
Level 158
God Stats
1W - 0L
1,225 SR
Queue Stats
20W - 11L
1,587 MMR
Solo
Jormungandr
Jormungandr
Gold III
tookooforurmom
Jormungandr
Gold III
Level 159
God Stats
1W - 1L
1,320 SR
Queue Stats
115W - 118L
1,590 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,511 SR
1,595 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,590 SR
1,596 MMR
Apollo
Apollo
Silver I
NewNikeisBroken
Apollo
Silver I
Level 85
God Stats
1W - 1L
1,719 SR
Queue Stats
37W - 39L
1,573 MMR
Party 2
Terra
Terra
Gold II
Toothlessflight
Terra
Gold II
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,585 MMR
Solo
Cliodhna
Cliodhna
Gold V
cookiemonsta73
Cliodhna
Gold V
Level 66
God Stats
2W - 1L
1,637 SR
Queue Stats
34W - 34L
1,624 MMR
Party 2
Aphrodite
Aphrodite
Silver I
i1008812
Aphrodite
Silver I
Level 128
God Stats
7W - 5L
1,630 SR
Queue Stats
9W - 7L
1,609 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
nεεdy
Morgan Le Fay
Gold III
Level 154
God Stats
2W - 4L
1,463 SR
Queue Stats
137W - 132L
1,587 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Danielfr9
Hou Yi
20
6 / 1 / 2
12,291
585
13,680
18,723
6,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
SrChato
Ah Muzen Cab
20
9 / 2 / 6
12,857
612
20,822
17,897
8,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ne Zha
adrianst18
Ne Zha
18
4 / 4 / 11
11,115
529
10,605
19,891
9,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ares
18
4 / 0 / 14
12,292
585
15,115
18,161
18,992
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
tookooforurmom
Jormungandr
20
2 / 2 / 1
12,788
609
9,195
17,495
16,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
LokiFreyaAthenaSurtr

VS

Bans
Erlang ShenThanatosCerberusKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 2
10,052
479
11,444
18,271
7,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
0 / 3 / 3
10,295
490
9,444
17,353
13,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cliodhna
18
8 / 8 / 0
10,827
516
13,849
22,279
8,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
i1008812
Aphrodite
14
0 / 5 / 1
9,064
432
6,293
17,064
10,799
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Morgan Le Fay
nεεdy
Morgan Le Fay
17
0 / 5 / 3
10,252
488
14,629
16,710
6,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
25
Kills
9
9
Deaths
25
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Danielfr9
Hou Yi
6
1
2
7
L
1
4
2
0.5
W
Ah Muzen Cab
SrChato
Ah Muzen Cab
9
2
6
6
L
0
3
3
0.5
W
Ne Zha
adrianst18
Ne Zha
4
4
11
2.38
L
Cliodhna
8
8
0
1
W
Ares
4
0
14
11
L
Aphrodite
i1008812
Aphrodite
0
5
1
0.1
L
Morgan Le Fay
nεεdy
Morgan Le Fay
0
5
3
0.3
W
Jormungandr
tookooforurmom
Jormungandr
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,417
Damage
55,659
92,167
Taken
91,677
59,234
Mitigated
46,281
25,278
Healing
31,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Danielfr9
Hou Yi
13,680
8,260
0
7,541
18,723
6,273
1,667
1,822
16,901
0
96,701
L
11,444
7,285
0
5,298
18,271
7,397
0
3,981
14,290
0
86,793
W
Ah Muzen Cab
SrChato
Ah Muzen Cab
20,822
8,062
0
3,621
17,897
8,316
1,253
9,877
7,153
0
121,390
L
9,444
941
321
4,492
17,353
13,146
0
4,615
12,738
86,999
833
W
Ne Zha
adrianst18
Ne Zha
10,605
2,774
0
3,277
19,891
9,460
866
4,831
14,804
0
88,644
L
Cliodhna
13,849
2,247
0
7,908
22,279
8,815
0
4,031
18,248
0
85,217
W
Ares
15,115
1,975
3,624
4,154
18,161
18,992
278
5,619
12,167
46,242
2,920
L
Aphrodite
i1008812
Aphrodite
6,293
625
3,629
7,601
17,064
10,799
0
6,305
10,759
45,743
0
L
Morgan Le Fay
nεεdy
Morgan Le Fay
14,629
511
0
2,499
16,710
6,124
256
3,818
12,892
86,714
1,161
W
Jormungandr
tookooforurmom
Jormungandr
9,195
2,394
0
3,061
17,495
16,193
115
6,364
10,438
104,024
2,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,343
Gold Earned
50,490
694
Minions Killed
724
0
Camps Cleared
0
2,042,571
Distance Traveled
1,974,867
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,291
585
143
7
0
395,555
2
L
Apollo
10,052
479
150
7
0
391,977
0
W
Ah Muzen Cab
12,857
612
178
8
0
447,177
6
L
Terra
10,295
490
158
8
0
411,871
1
W
Ne Zha
11,115
529
110
5
0
471,759
0
L
Cliodhna
10,827
516
116
6
0
426,612
0
W
Ares
12,292
585
55
3
0
405,716
2
L
Aphrodite
9,064
432
96
5
0
356,378
0
L
Morgan Le Fay
10,252
488
204
10
0
388,029
4
W
Jormungandr
12,788
609
208
10
0
322,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role