Player Matchup

Charybdis
Charybdis
AIRASSASIN75
Charybdis
Level 133
God Stats
3W - 1L
1,879 SR
Queue Stats
43W - 47L
1,571 Elo+
Party 2
Cthulhu
Cthulhu
ElitE5partan65
Cthulhu
Level 154
God Stats
28W - 22L
1,508 SR
Queue Stats
104W - 118L
1,418 Elo+
Party 2
Kukulkan
Kukulkan
IMeanlGuess
Kukulkan
Level 103
God Stats
80W - 82L
1,492 SR
Queue Stats
82W - 87L
1,453 Elo+
Party 2
Agni
Agni
ScrubPotatoKing
Agni
Level 156
God Stats
2W - 4L
1,315 SR
Queue Stats
491W - 469L
1,562 Elo+
Solo
Loki
Loki
devidgrade
Loki
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
230W - 207L
1,588 Elo+
Solo
Team Averages
Level 134
1,539 SR
1,519 Elo+

VS

Team Averages
Level 85
1,565 SR
1,466 Elo+
Ymir
Ymir
MrRed8689
Ymir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 19L
1,418 Elo+
Party 1
Achilles
Achilles
SergeantTaco59
Achilles
Level 122
God Stats
1W - 0L
1,547 SR
Queue Stats
67W - 73L
1,444 Elo+
Solo
Apollo
Apollo
SleepyJeho
Apollo
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 29L
1,523 Elo+
Party 1
Lancelot
Lancelot
capncook41
Lancelot
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
28W - 40L
1,445 Elo+
Party 1
The Morrigan
The Morrigan
odWrath
The Morrigan
Level 154
God Stats
5W - 4L
1,779 SR
Queue Stats
93W - 118L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AIRASSASIN75
Charybdis
11
2 / 3 / 1
6,426
494
2,678
8,936
2,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 2 / 2
5,866
451
3,772
7,034
4,969
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
IMeanlGuess
Kukulkan
12
0 / 6 / 2
6,549
504
3,099
7,432
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 2
7,997
615
8,088
7,764
4,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
4 / 3 / 1
7,082
545
4,745
9,763
3,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 1 / 3
6,416
494
3,368
5,905
3,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
11
1 / 4 / 0
6,433
495
4,808
12,455
8,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
SleepyJeho
Apollo
13
4 / 3 / 0
7,749
596
6,995
7,760
2,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
capncook41
Lancelot
13
5 / 0 / 4
7,584
583
7,545
9,125
6,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

The Morrigan
odWrath
The Morrigan
14
6 / 1 / 3
8,060
620
6,087
5,953
2,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
9
Kills
17
17
Deaths
9
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AIRASSASIN75
Charybdis
2
3
1
0.83
L
1
2
2
1
L
Kukulkan
IMeanlGuess
Kukulkan
0
6
2
0.17
W
Ymir
1
1
3
2.5
L
2
3
2
1
W
Achilles
1
4
0
0.25
W
Apollo
SleepyJeho
Apollo
4
3
0
1.33
W
Lancelot
capncook41
Lancelot
5
0
4
7
L
4
3
1
1.5
W
The Morrigan
odWrath
The Morrigan
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,382
Damage
28,803
40,929
Taken
41,198
17,431
Mitigated
22,635
12,095
Healing
9,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AIRASSASIN75
Charybdis
2,678
1,398
0
3,397
8,936
2,572
0
815
8,121
0
35,737
L
3,772
250
145
796
7,034
4,969
0
2,314
4,720
23,797
307
L
Kukulkan
IMeanlGuess
Kukulkan
3,099
87
0
965
7,432
1,969
0
4,233
3,199
44,355
569
W
Ymir
3,368
793
0
1,845
5,905
3,292
0
1,241
4,664
15,200
2,255
L
8,088
601
0
2,310
7,764
4,862
0
0
7,255
54,757
0
W
Achilles
4,808
1,265
0
2,926
12,455
8,393
0
6,058
5,469
0
41,325
W
Apollo
SleepyJeho
Apollo
6,995
4,300
0
2,845
7,760
2,625
0
1,043
6,717
0
66,435
W
Lancelot
capncook41
Lancelot
7,545
1,944
0
866
9,125
6,304
0
3,085
5,956
0
38,088
L
4,745
1,452
0
4,482
9,763
3,059
0
1,418
8,277
0
58,258
W
The Morrigan
odWrath
The Morrigan
6,087
1,280
0
1,322
5,953
2,021
0
2,233
3,720
55,042
6,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,920
Gold Earned
36,242
409
Minions Killed
393
0
Camps Cleared
0
1,292,249
Distance Traveled
1,312,757
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,426
494
77
6
0
216,141
0
L
Cthulhu
5,866
451
38
3
0
258,301
2
L
Kukulkan
6,549
504
80
6
0
253,738
3
W
Ymir
6,416
494
23
2
0
270,437
0
L
Agni
7,997
615
116
9
0
258,438
2
W
Achilles
6,433
495
71
5
0
224,698
0
W
Apollo
7,749
596
119
9
0
259,835
3
W
Lancelot
7,584
583
63
5
0
290,713
0
L
Loki
7,082
545
98
8
0
305,631
1
W
The Morrigan
8,060
620
117
9
0
267,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role