Player Matchup

Artemis
Artemis
AsuraWrath2017
Artemis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 17L
1,372 Elo+
Party 1
Baron Samedi
Baron Samedi
GESTALTBLITZ
Baron Samedi
Level 33
God Stats
2W - 6L
1,726 SR
Queue Stats
121W - 131L
1,127 Elo+
Solo
Jormungandr
Jormungandr
regenboar
Jormungandr
Level 48
God Stats
2W - 1L
1,512 SR
Queue Stats
32W - 23L
1,420 Elo+
Party 1
Team Averages
Level 37
1,579 SR
1,306 Elo+

VS

Team Averages
Level 42
1,433 SR
1,414 Elo+
Anubis
Anubis
Kay__2Raw
Anubis
Level 32
God Stats
16W - 29L
1,407 SR
Queue Stats
19W - 38L
1,321 Elo+
Solo
Cthulhu
Cthulhu
octidee
Cthulhu
Level 27
God Stats
31W - 14L
1,606 SR
Queue Stats
107W - 104L
1,452 Elo+
Party 2
Chaac
Chaac
pinkkoala
Chaac
Level 68
God Stats
15W - 17L
1,287 SR
Queue Stats
227W - 210L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 0
9,292
845
10,833
9,261
3,612
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
GESTALTBLITZ
Baron Samedi
14
0 / 4 / 3
8,639
785
3,990
8,471
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
regenboar
Jormungandr
13
0 / 3 / 2
7,949
723
3,625
9,238
7,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kay__2Raw
Anubis
15
4 / 1 / 5
10,003
909
5,085
5,015
2,377
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
octidee
Cthulhu
16
3 / 3 / 8
10,393
945
8,519
11,099
9,148
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
pinkkoala
Chaac
15
5 / 0 / 7
10,109
919
9,990
11,570
12,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
12
12
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
5
0
0.8
L
Baron Samedi
GESTALTBLITZ
Baron Samedi
0
4
3
0.38
W
Anubis
Kay__2Raw
Anubis
4
1
5
6.5
W
Cthulhu
octidee
Cthulhu
3
3
8
2.33
W
Chaac
pinkkoala
Chaac
5
0
7
8.5
L
Jormungandr
regenboar
Jormungandr
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,448
Damage
23,594
26,970
Taken
27,684
15,341
Mitigated
23,802
3,914
Healing
4,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,833
4,662
0
1,346
9,261
3,612
0
4,412
4,472
0
22,207
L
Baron Samedi
GESTALTBLITZ
Baron Samedi
3,990
227
388
1,849
8,471
4,140
0
3,247
5,011
27,558
0
W
Anubis
Kay__2Raw
Anubis
5,085
0
0
837
5,015
2,377
495
1,094
3,921
24,192
0
W
Cthulhu
octidee
Cthulhu
8,519
431
276
0
11,099
9,148
293
2,759
8,309
38,209
733
W
Chaac
pinkkoala
Chaac
9,990
1,469
0
3,246
11,570
12,277
328
3,063
8,490
0
23,894
L
Jormungandr
regenboar
Jormungandr
3,625
1,113
0
331
9,238
7,589
0
5,854
3,205
13,221
924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,880
Gold Earned
30,505
93
Minions Killed
136
0
Camps Cleared
0
498,127
Distance Traveled
531,600
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,292
845
20
2
0
159,926
0
L
Baron Samedi
8,639
785
55
5
0
183,890
0
W
Anubis
10,003
909
40
4
0
100,888
0
W
Cthulhu
10,393
945
65
6
0
211,632
4
W
Chaac
10,109
919
31
3
0
219,080
2
L
Jormungandr
7,949
723
18
2
0
154,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role