Player Matchup

Anhur
Anhur
 
Anhur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
CristianoR0naldo
Anubis
Level 127
God Stats
101W - 81L
1,630 SR
Queue Stats
185W - 179L
1,547 Elo+
Solo
Hercules
Hercules
RobertCRVG
Hercules
Level 122
God Stats
18W - 6L
1,757 SR
Queue Stats
47W - 59L
1,446 Elo+
Party 2
Hel
Hel
SexoComProteção
Hel
Level 155
God Stats
3W - 3L
1,565 SR
Queue Stats
70W - 74L
1,514 Elo+
Party 2
Bastet
Bastet
SoldadodeDePaul
Bastet
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 132L
1,440 Elo+
Solo
Team Averages
Level 142
1,591 SR
1,489 Elo+

VS

Team Averages
Level 107
1,320 SR
1,486 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AguiFP
Apollo
Level 55
God Stats
6W - 8L
1,384 SR
Queue Stats
156W - 160L
1,476 Elo+
Party 1
Hercules
Hercules
Nathijoe
Hercules
Level 77
God Stats
2W - 13L
1,266 SR
Queue Stats
441W - 431L
1,495 Elo+
Party 1
Ne Zha
Ne Zha
Saydock
Ne Zha
Level 164
God Stats
0W - 1L
1,234 SR
Queue Stats
67W - 70L
1,475 Elo+
Solo
The Morrigan
The Morrigan
ZzbrianzZ8613
The Morrigan
Level 96
God Stats
0W - 3L
1,216 SR
Queue Stats
313W - 303L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
4 / 0 / 0
6,805
681
5,084
4,583
1,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 0 / 2
6,386
639
4,480
4,300
1,656
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
RobertCRVG
Hercules
11
2 / 0 / 4
6,341
634
4,406
5,863
2,872
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

11
5 / 0 / 0
6,669
667
4,638
5,235
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 1 / 1
5,732
573
3,098
7,817
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
0 / 4 / 0
4,358
436
2,676
5,721
2,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Apollo
AguiFP
Apollo
9
0 / 3 / 0
4,645
465
2,616
7,747
1,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Hercules
Nathijoe
Hercules
8
0 / 3 / 0
4,329
433
1,415
8,070
3,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
Saydock
Ne Zha
9
1 / 1 / 0
4,666
467
3,274
7,714
2,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
ZzbrianzZ8613
The Morrigan
8
0 / 4 / 0
4,354
435
1,739
5,207
1,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
15
Kills
1
1
Deaths
15
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
0
0
4
L
Sun Wukong
 
Sun Wukong
0
4
0
0
L
Apollo
AguiFP
Apollo
0
3
0
0
W
3
0
2
4
L
Hercules
Nathijoe
Hercules
0
3
0
0
W
Hercules
RobertCRVG
Hercules
2
0
4
4
L
Ne Zha
Saydock
Ne Zha
1
1
0
1
W
5
0
0
5
W
1
1
1
1.5
L
The Morrigan
ZzbrianzZ8613
The Morrigan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,706
Damage
11,720
27,798
Taken
34,459
9,623
Mitigated
10,560
17,470
Healing
10,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,084
3,337
0
3,155
4,583
1,403
48
0
4,583
0
47,630
L
Sun Wukong
 
Sun Wukong
2,676
416
0
640
5,721
2,777
0
3,968
1,753
0
20,741
L
Apollo
AguiFP
Apollo
2,616
1,689
0
2,770
7,747
1,249
0
0
7,747
0
30,068
W
4,480
661
0
2,559
4,300
1,656
306
695
3,605
47,583
1,275
L
Hercules
Nathijoe
Hercules
1,415
273
0
1,482
8,070
3,399
0
779
7,291
0
15,572
W
Hercules
RobertCRVG
Hercules
4,406
955
0
2,075
5,863
2,872
0
490
5,373
0
20,744
L
Ne Zha
Saydock
Ne Zha
3,274
732
0
4,073
7,714
2,026
0
1,309
6,405
0
26,520
W
4,638
268
392
3,830
5,235
1,400
205
0
4,923
37,439
1,912
W
3,098
866
0
5,459
7,817
2,292
0
328
7,489
0
46,210
L
The Morrigan
ZzbrianzZ8613
The Morrigan
1,739
280
0
1,451
5,207
1,109
0
2,890
2,283
18,193
4,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,933
Gold Earned
22,352
338
Minions Killed
196
0
Camps Cleared
0
1,016,793
Distance Traveled
999,201
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,805
681
82
8
0
181,592
2
L
Sun Wukong
4,358
436
22
2
0
201,116
0
L
Apollo
4,645
465
55
6
0
198,010
0
W
Anubis
6,386
639
82
8
0
183,496
0
L
Hercules
4,329
433
18
2
0
214,396
2
W
Hercules
6,341
634
24
2
0
226,192
4
L
Ne Zha
4,666
467
64
6
0
219,468
0
W
Hel
6,669
667
68
7
0
204,793
2
W
Bastet
5,732
573
82
8
0
220,720
1
L
The Morrigan
4,354
435
37
4
0
166,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role