Player Matchup

Yu Huang
Yu Huang
Aktiviz
Yu Huang
Level 139
God Stats
1W - 0L
1,114 SR
Queue Stats
7W - 10L
1,499 Elo+
Party 3
Anhur
Anhur
FuerzaMexicana
Anhur
Level 166
God Stats
2W - 0L
1,914 SR
Queue Stats
57W - 27L
1,637 Elo+
Party 2
Camazotz
Camazotz
I layThaWood
Camazotz
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 42L
1,443 Elo+
Party 3
Kuzenbo
Kuzenbo
IDeck
Kuzenbo
Level 156
God Stats
4W - 2L
1,712 SR
Queue Stats
40W - 16L
1,699 Elo+
Party 2
Chaac
Chaac
Vx Dread
Chaac
Level 123
God Stats
51W - 38L
1,575 SR
Queue Stats
151W - 149L
1,517 Elo+
Party 3
Team Averages
Level 147
1,563 SR
1,559 Elo+

VS

Team Averages
Level 119
1,543 SR
1,480 Elo+
Chronos
Chronos
ASAP Rune
Chronos
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 166L
1,519 Elo+
Party 1
Horus
Horus
ItsJustCoId
Horus
Level 128
God Stats
2W - 4L
1,520 SR
Queue Stats
176W - 158L
1,533 Elo+
Party 1
Mulan
Mulan
alejandr-maoh
Mulan
Level 178
God Stats
8W - 7L
1,589 SR
Queue Stats
264W - 259L
1,545 Elo+
Solo
Erlang Shen
Erlang Shen
jmyoung2
Erlang Shen
Level 74
God Stats
13W - 8L
1,607 SR
Queue Stats
211W - 194L
1,570 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
oLunaLlama
Morgan Le Fay
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Aktiviz
Yu Huang
12
4 / 1 / 2
6,903
628
6,981
4,918
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 0 / 3
7,860
715
10,676
8,010
2,364
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Camazotz
I layThaWood
Camazotz
10
2 / 3 / 4
5,699
518
4,901
12,675
3,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kuzenbo
IDeck
Kuzenbo
10
2 / 0 / 8
6,667
606
4,731
7,843
7,657
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

Chaac
Vx Dread
Chaac
12
0 / 3 / 0
6,873
625
4,134
8,683
4,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ASAP Rune
Chronos
10
0 / 4 / 0
5,548
504
2,605
7,401
1,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

9
1 / 3 / 1
5,420
493
3,504
10,517
6,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 1 / 0
7,017
638
6,880
11,284
6,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Erlang Shen
jmyoung2
Erlang Shen
10
3 / 3 / 1
6,029
548
6,377
9,767
4,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
oLunaLlama
Morgan Le Fay
10
0 / 4 / 3
5,495
500
5,137
7,350
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
15
Kills
7
7
Deaths
15
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chronos
ASAP Rune
Chronos
0
4
0
0
W
Yu Huang
Aktiviz
Yu Huang
4
1
2
5
W
7
0
3
8.5
W
Camazotz
I layThaWood
Camazotz
2
3
4
1.33
W
Kuzenbo
IDeck
Kuzenbo
2
0
8
6
L
1
3
1
0.5
W
Chaac
Vx Dread
Chaac
0
3
0
0
L
3
1
0
3
L
Erlang Shen
jmyoung2
Erlang Shen
3
3
1
1.17
L
Morgan Le Fay
oLunaLlama
Morgan Le Fay
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,423
Damage
24,503
42,129
Taken
46,319
19,004
Mitigated
20,710
15,558
Healing
15,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
ASAP Rune
Chronos
2,605
823
0
1,575
7,401
1,273
0
508
6,893
34,719
2,495
W
Yu Huang
Aktiviz
Yu Huang
6,981
769
0
854
4,918
1,334
0
1,888
3,030
43,333
1,700
W
10,676
7,342
0
4,106
8,010
2,364
546
1,872
6,138
0
59,079
W
Camazotz
I layThaWood
Camazotz
4,901
1,845
0
6,882
12,675
3,446
0
2,062
10,613
0
35,078
W
Kuzenbo
IDeck
Kuzenbo
4,731
1,708
0
1,068
7,843
7,657
0
1,950
5,893
15,419
0
L
3,504
1,051
464
3,799
10,517
6,369
0
4,097
6,158
0
12,212
W
Chaac
Vx Dread
Chaac
4,134
780
0
2,648
8,683
4,203
0
78
8,605
0
50,508
L
6,880
1,483
0
5,089
11,284
6,288
0
650
10,578
520
52,824
L
Erlang Shen
jmyoung2
Erlang Shen
6,377
3,652
0
3,318
9,767
4,757
0
2,479
7,167
0
35,846
L
Morgan Le Fay
oLunaLlama
Morgan Le Fay
5,137
475
0
1,350
7,350
2,023
0
3,106
3,912
35,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,002
Gold Earned
29,509
367
Minions Killed
293
0
Camps Cleared
0
1,144,861
Distance Traveled
1,133,748
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,548
504
63
6
0
215,842
0
W
Yu Huang
6,903
628
94
9
0
214,678
4
W
Anhur
7,860
715
89
8
0
227,345
2
W
Camazotz
5,699
518
60
5
0
233,560
0
W
Kuzenbo
6,667
606
24
2
0
248,891
6
L
Horus
5,420
493
19
2
0
254,176
2
W
Chaac
6,873
625
100
9
0
220,387
1
L
Mulan
7,017
638
89
8
0
198,938
0
L
Erlang Shen
6,029
548
52
5
0
240,884
0
L
Morgan Le Fay
5,495
500
70
6
0
223,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role