Player Matchup

Neith
Neith
ChavezNAE
Neith
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,488 Elo+
Party 1
Ne Zha
Ne Zha
Jαded
Ne Zha
Level 28
God Stats
3W - 2L
1,510 SR
Queue Stats
12W - 4L
1,749 Elo+
Party 1
Cthulhu
Cthulhu
Tempest Slav
Cthulhu
Level 100
God Stats
5W - 1L
1,799 SR
Queue Stats
56W - 65L
1,500 Elo+
Solo
Team Averages
Level 62
1,603 SR
1,579 Elo+

VS

Team Averages
Level 107
1,415 SR
1,569 Elo+
Erlang Shen
Erlang Shen
Kavuns
Erlang Shen
Level 66
God Stats
10W - 13L
1,428 SR
Queue Stats
133W - 129L
1,535 Elo+
Solo
Hou Yi
Hou Yi
Vanvirou
Hou Yi
Level 107
God Stats
13W - 20L
1,426 SR
Queue Stats
233W - 237L
1,545 Elo+
Solo
Vulcan
Vulcan
bootyeater69h8r
Vulcan
Level 147
God Stats
0W - 1L
1,389 SR
Queue Stats
9W - 8L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ChavezNAE
Neith
15
5 / 3 / 8
10,030
1,003
9,617
9,290
3,011
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
Jαded
Ne Zha
17
3 / 1 / 11
9,631
963
8,758
12,347
7,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Tempest Slav
Cthulhu
16
6 / 1 / 7
9,867
987
9,237
9,609
7,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Kavuns
Erlang Shen
12
3 / 5 / 0
8,183
818
6,048
12,231
5,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hou Yi
Vanvirou
Hou Yi
14
1 / 4 / 4
8,549
855
4,224
10,879
3,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 5 / 3
8,074
807
8,357
7,403
2,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
14
Kills
5
5
Deaths
14
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
ChavezNAE
Neith
5
3
8
3
W
Ne Zha
Jαded
Ne Zha
3
1
11
8.5
L
Erlang Shen
Kavuns
Erlang Shen
3
5
0
0.6
W
Cthulhu
Tempest Slav
Cthulhu
6
1
7
9.5
L
Hou Yi
Vanvirou
Hou Yi
1
4
4
0.75
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,612
Damage
18,629
31,246
Taken
30,513
18,560
Mitigated
11,935
8,375
Healing
4,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ChavezNAE
Neith
9,617
3,134
0
2,563
9,290
3,011
1,121
3,715
5,575
0
36,252
W
Ne Zha
Jαded
Ne Zha
8,758
1,899
0
4,998
12,347
7,776
646
3,097
9,250
0
35,525
L
Erlang Shen
Kavuns
Erlang Shen
6,048
3,213
0
2,155
12,231
5,922
0
2,844
8,502
0
14,451
W
Cthulhu
Tempest Slav
Cthulhu
9,237
473
314
500
9,609
7,773
180
1,656
7,953
30,592
911
L
Hou Yi
Vanvirou
Hou Yi
4,224
775
0
2,267
10,879
3,592
640
2,213
7,917
0
32,481
L
8,357
271
0
0
7,403
2,421
439
2,332
4,618
24,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,528
Gold Earned
24,806
176
Minions Killed
125
0
Camps Cleared
0
656,145
Distance Traveled
587,803
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,030
1,003
75
8
0
199,600
2
W
Ne Zha
9,631
963
40
4
0
228,536
0
L
Erlang Shen
8,183
818
18
2
0
203,914
0
W
Cthulhu
9,867
987
61
6
0
228,009
0
L
Hou Yi
8,549
855
56
6
0
187,402
3
L
Vulcan
8,074
807
51
5
0
196,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role