Player Matchup

Charon
Charon
FilayyZayy
Charon
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,380 Elo+
Party 1
Fenrir
Fenrir
Rickarno-Rick
Fenrir
Level 18
God Stats
11W - 5L
1,863 SR
Queue Stats
31W - 43L
1,325 Elo+
Party 3
Hachiman
Hachiman
burito_man655
Hachiman
Level 26
God Stats
5W - 5L
1,424 SR
Queue Stats
127W - 142L
1,341 Elo+
Party 3
Chang'e
Chang'e
iTzBillyBob8768
Chang'e
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 28L
1,435 Elo+
Party 1
Fafnir
Fafnir
wateryice234
Fafnir
Level 67
God Stats
12W - 10L
1,599 SR
Queue Stats
295W - 298L
1,450 Elo+
Party 3
Team Averages
Level 45
1,577 SR
1,386 Elo+

VS

Team Averages
Level 57
1,520 SR
1,386 Elo+
Aphrodite
Aphrodite
Hiiiiiiiiiii2468
Aphrodite
Level 49
God Stats
1W - 3L
1,207 SR
Queue Stats
51W - 66L
1,372 Elo+
Party 2
Vulcan
Vulcan
KillerBlack4360
Vulcan
Level 88
God Stats
2W - 1L
1,707 SR
Queue Stats
89W - 108L
1,407 Elo+
Solo
Terra
Terra
Myasmata
Terra
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 58L
1,393 Elo+
Solo
Skadi
Skadi
SisterOfLoam
Skadi
Level 68
God Stats
60W - 28L
1,687 SR
Queue Stats
289W - 296L
1,479 Elo+
Party 2
Da Ji
Da Ji
meixyy
Da Ji
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 50L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
FilayyZayy
Charon
13
3 / 2 / 4
8,054
537
6,687
14,795
11,401
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 4 / 1
8,437
562
8,536
9,816
4,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hachiman
burito_man655
Hachiman
11
0 / 4 / 1
6,636
442
4,459
9,591
2,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 4 / 5
7,759
517
7,929
12,448
3,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fafnir
16
7 / 0 / 3
10,285
686
9,343
11,359
11,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
12
0 / 2 / 7
7,832
522
3,681
10,377
6,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 6 / 5
7,897
526
10,079
9,247
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
Myasmata
Terra
11
0 / 6 / 0
6,270
418
2,928
11,060
5,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
8 / 2 / 0
8,756
584
13,897
10,099
3,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Da Ji
meixyy
Da Ji
13
5 / 3 / 1
7,881
525
8,263
12,782
4,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
27
19
Kills
14
14
Deaths
19
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charon
FilayyZayy
Charon
3
2
4
2.5
L
Aphrodite
0
2
7
1.75
L
1
6
5
0.58
L
Terra
Myasmata
Terra
0
6
0
0
W
7
4
1
1.88
L
8
2
0
4
W
Hachiman
burito_man655
Hachiman
0
4
1
0.13
W
2
4
5
1.13
L
Da Ji
meixyy
Da Ji
5
3
1
1.83
W
Fafnir
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,954
Damage
38,848
58,009
Taken
53,565
33,073
Mitigated
23,519
10,615
Healing
15,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
FilayyZayy
Charon
6,687
1,425
0
2,180
14,795
11,401
0
4,551
10,163
32,425
0
L
Aphrodite
3,681
646
4,206
6,250
10,377
6,976
33
5,260
4,968
27,271
0
L
10,079
37
0
381
9,247
3,033
153
4,825
4,191
53,115
1,293
L
Terra
Myasmata
Terra
2,928
736
213
2,494
11,060
5,407
0
6,354
4,207
17,636
1,306
W
8,536
458
0
32
9,816
4,573
0
2,301
7,515
0
45,807
L
13,897
6,238
0
597
10,099
3,532
431
1,993
8,106
0
72,730
W
Hachiman
burito_man655
Hachiman
4,459
3,324
0
1,420
9,591
2,529
392
978
8,613
0
29,933
W
7,929
964
354
2,937
12,448
3,476
0
5,025
7,384
44,883
0
L
Da Ji
meixyy
Da Ji
8,263
1,615
0
1,114
12,782
4,571
253
4,350
8,188
0
55,347
W
Fafnir
9,343
3,755
0
3,692
11,359
11,094
841
2,863
8,203
59,006
2,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,171
Gold Earned
38,636
342
Minions Killed
339
0
Camps Cleared
0
1,428,856
Distance Traveled
1,364,911
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,054
537
47
3
0
286,963
1
L
Aphrodite
7,832
522
48
3
0
281,723
0
L
Vulcan
7,897
526
81
5
0
260,821
0
L
Terra
6,270
418
33
2
0
241,783
0
W
Fenrir
8,437
562
65
4
0
340,552
0
L
Skadi
8,756
584
108
7
0
287,726
1
W
Hachiman
6,636
442
54
4
0
267,108
0
W
Chang'e
7,759
517
90
6
0
282,432
3
L
Da Ji
7,881
525
69
5
0
292,858
0
W
Fafnir
10,285
686
86
6
0
251,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role