Player Matchup

Achilles
Achilles
 
Achilles
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
BeyondNyx
Bellona
Level 128
God Stats
0W - 3L
1,222 SR
Queue Stats
135W - 138L
1,468 Elo+
Party 1
Hades
Hades
KnownMarcinho
Hades
Level 157
God Stats
28W - 13L
1,770 SR
Queue Stats
131W - 118L
1,511 Elo+
Solo
Kumbhakarna
Kumbhakarna
MitchF7
Kumbhakarna
Level 138
God Stats
12W - 7L
1,479 SR
Queue Stats
45W - 34L
1,510 Elo+
Solo
Nut
Nut
davsario
Nut
Level 159
God Stats
4W - 9L
1,527 SR
Queue Stats
60W - 48L
1,487 Elo+
Solo
Team Averages
Level 134
1,500 SR
1,495 Elo+

VS

Team Averages
Level 157
1,594 SR
1,487 Elo+
Poseidon
Poseidon
AkaMonki
Poseidon
Level 157
God Stats
74W - 40L
1,666 SR
Queue Stats
271W - 247L
1,513 Elo+
Solo
Sylvanus
Sylvanus
MobilizedEagle4
Sylvanus
Level 159
God Stats
11W - 8L
1,497 SR
Queue Stats
165W - 137L
1,512 Elo+
Solo
Zeus
Zeus
T-one_xiao_qi_e
Zeus
Level 153
God Stats
111W - 100L
1,566 SR
Queue Stats
309W - 300L
1,538 Elo+
Solo
Sol
Sol
WindFoxAlu
Sol
Level 155
God Stats
7W - 3L
1,602 SR
Queue Stats
191W - 201L
1,437 Elo+
Party 2
Erlang Shen
Erlang Shen
swagdaddysimpboi
Erlang Shen
Level 159
God Stats
5W - 3L
1,636 SR
Queue Stats
218W - 227L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
0 / 5 / 2
5,388
449
4,889
10,975
7,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
BeyondNyx
Bellona
13
2 / 2 / 1
6,652
554
4,329
10,516
5,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 1 / 1
7,080
590
4,680
8,302
3,535
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
MitchF7
Kumbhakarna
12
3 / 3 / 0
7,027
586
3,555
8,374
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

7
1 / 4 / 0
5,299
442
2,649
5,675
1,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AkaMonki
Poseidon
14
3 / 2 / 3
7,488
624
6,003
5,034
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
12
1 / 1 / 5
6,562
547
3,283
6,254
2,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
5 / 1 / 5
7,364
614
9,019
5,662
2,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 3 / 0
6,915
576
4,570
7,662
2,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Erlang Shen
swagdaddysimpboi
Erlang Shen
12
4 / 1 / 6
7,242
604
4,553
7,920
3,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
8
Kills
14
15
Deaths
8
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
5
2
0.2
W
Poseidon
AkaMonki
Poseidon
3
2
3
2.25
L
Bellona
BeyondNyx
Bellona
2
2
1
1.25
L
2
1
1
2.5
L
Kumbhakarna
MitchF7
Kumbhakarna
3
3
0
1
W
Sylvanus
1
1
5
3.5
W
5
1
5
7.5
W
1
3
0
0.33
L
1
4
0
0.25
W
Erlang Shen
swagdaddysimpboi
Erlang Shen
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,102
Damage
27,428
43,842
Taken
32,532
20,245
Mitigated
12,087
12,103
Healing
12,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
4,889
2,036
0
1,430
10,975
7,451
0
5,638
5,195
0
17,417
W
Poseidon
AkaMonki
Poseidon
6,003
698
0
762
5,034
1,415
116
1,863
2,946
57,219
737
L
Bellona
BeyondNyx
Bellona
4,329
1,957
0
4,463
10,516
5,325
0
1,845
8,575
0
59,348
L
4,680
24
0
4,326
8,302
3,535
260
4,084
4,218
41,278
0
L
Kumbhakarna
MitchF7
Kumbhakarna
3,555
119
0
301
8,374
2,274
0
6,332
1,588
39,435
0
W
Sylvanus
3,283
1,403
780
3,961
6,254
2,632
911
0
5,996
29,639
8,333
W
9,019
1,092
0
1,910
5,662
2,079
0
1,183
4,273
32,862
3,081
W
4,570
646
0
2,499
7,662
2,070
0
4,605
3,057
33,089
8,577
L
2,649
1,484
0
1,583
5,675
1,660
0
3,272
2,403
0
23,120
W
Erlang Shen
swagdaddysimpboi
Erlang Shen
4,553
2,915
0
3,009
7,920
3,891
0
374
7,359
0
36,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,446
Gold Earned
35,571
318
Minions Killed
365
0
Camps Cleared
0
1,121,478
Distance Traveled
1,225,136
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,388
449
23
2
0
237,017
0
W
Poseidon
7,488
624
102
9
0
252,536
0
L
Bellona
6,652
554
102
9
0
288,054
0
L
Hades
7,080
590
73
6
0
219,346
2
L
Kumbhakarna
7,027
586
91
8
0
247,762
1
W
Sylvanus
6,562
547
70
6
0
234,050
4
W
Zeus
7,364
614
62
5
0
247,854
3
W
Sol
6,915
576
77
6
0
204,937
0
L
Nut
5,299
442
29
2
0
129,299
0
W
Erlang Shen
7,242
604
54
5
0
285,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role