Player Matchup

Surtr
Surtr
Gehzyr
Surtr
Level 84
God Stats
10W - 6L
1,655 SR
Queue Stats
349W - 330L
1,518 Elo+
Party 1
Cabrakan
Cabrakan
SheriffSwag
Cabrakan
Level 129
God Stats
2W - 0L
1,343 SR
Queue Stats
193W - 172L
1,583 Elo+
Party 1
Nu Wa
Nu Wa
hayGobble
Nu Wa
Level 168
God Stats
6W - 2L
1,642 SR
Queue Stats
299W - 187L
1,561 Elo+
Solo
Neith
Neith
kaoskrusader
Neith
Level 103
God Stats
22W - 17L
1,585 SR
Queue Stats
497W - 466L
1,528 Elo+
Party 1
Zeus
Zeus
maddness14
Zeus
Level 146
God Stats
4W - 1L
1,584 SR
Queue Stats
148W - 160L
1,518 Elo+
Solo
Team Averages
Level 126
1,562 SR
1,541 Elo+

VS

Team Averages
Level 116
1,375 SR
1,518 Elo+
Discordia
Discordia
Danteornah
Discordia
Level 26
God Stats
2W - 2L
1,734 SR
Queue Stats
180W - 160L
1,529 Elo+
Party 2
Ishtar
Ishtar
GrimTribute
Ishtar
Level 149
God Stats
1W - 10L
1,120 SR
Queue Stats
421W - 417L
1,570 Elo+
Party 2
Merlin
Merlin
Nystrum
Merlin
Level 174
God Stats
0W - 3L
1,280 SR
Queue Stats
40W - 46L
1,465 Elo+
Party 3
Achilles
Achilles
Orilith
Achilles
Level 119
God Stats
0W - 2L
1,239 SR
Queue Stats
40W - 46L
1,465 Elo+
Party 3
Bakasura
Bakasura
Tomtopher
Bakasura
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
255W - 266L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Gehzyr
Surtr
15
5 / 4 / 14
10,608
758
10,126
19,134
19,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
SheriffSwag
Cabrakan
16
1 / 2 / 23
10,835
774
6,310
19,373
32,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
hayGobble
Nu Wa
20
5 / 2 / 21
12,388
885
15,966
10,906
4,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

19
15 / 1 / 8
12,424
887
16,534
13,224
6,486
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
5 / 4 / 15
11,183
799
17,388
14,529
6,811
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Danteornah
Discordia
17
2 / 3 / 6
9,602
686
19,941
7,673
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
15
4 / 11 / 5
9,397
671
16,001
16,759
6,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Merlin
Nystrum
Merlin
18
2 / 3 / 5
9,834
702
17,041
10,546
4,183
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Orilith
Achilles
16
4 / 6 / 5
9,766
698
8,230
17,450
18,982
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bakasura
Tomtopher
Bakasura
14
1 / 8 / 7
8,394
600
4,424
17,900
20,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
41
31
Kills
13
13
Deaths
31
81
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Discordia
Danteornah
Discordia
2
3
6
1.67
W
Surtr
Gehzyr
Surtr
5
4
14
3
L
Ishtar
4
11
5
0.59
L
Merlin
Nystrum
Merlin
2
3
5
1.5
L
Achilles
Orilith
Achilles
4
6
5
1.08
W
Cabrakan
SheriffSwag
Cabrakan
1
2
23
6.25
L
Bakasura
Tomtopher
Bakasura
1
8
7
0.56
W
Nu Wa
hayGobble
Nu Wa
5
2
21
7.75
W
15
1
8
19
W
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,324
Damage
65,637
77,166
Taken
70,328
69,433
Mitigated
52,772
26,039
Healing
14,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Danteornah
Discordia
19,941
167
304
2,059
7,673
2,929
0
4,348
3,325
42,181
0
W
Surtr
Gehzyr
Surtr
10,126
1,997
2,675
3,256
19,134
19,395
325
10,718
7,560
507
21,497
L
Ishtar
16,001
10,079
0
851
16,759
6,241
0
10,342
6,417
0
26,884
L
Merlin
Nystrum
Merlin
17,041
142
923
4,280
10,546
4,183
0
6,984
3,562
48,177
0
L
Achilles
Orilith
Achilles
8,230
1,089
800
2,920
17,450
18,982
0
9,648
7,802
0
14,986
W
Cabrakan
SheriffSwag
Cabrakan
6,310
585
1,823
4,701
19,373
32,074
438
7,804
10,563
8,613
620
L
Bakasura
Tomtopher
Bakasura
4,424
2,802
206
2,516
17,900
20,437
0
7,798
10,102
0
9,659
W
Nu Wa
hayGobble
Nu Wa
15,966
1,859
514
3,068
10,906
4,667
2,509
5,851
4,448
48,814
1,665
W
16,534
6,635
1,807
4,089
13,224
6,486
2,891
7,542
5,260
0
34,716
W
17,388
1,976
1,120
2,986
14,529
6,811
1,404
3,688
10,183
37,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,438
Gold Earned
46,993
177
Minions Killed
198
0
Camps Cleared
0
1,310,752
Distance Traveled
1,202,279
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,602
686
61
4
0
278,702
0
W
Surtr
10,608
758
25
2
0
271,193
0
L
Ishtar
9,397
671
27
2
0
179,991
0
L
Merlin
9,834
702
64
5
0
279,665
0
L
Achilles
9,766
698
15
1
0
260,500
0
W
Cabrakan
10,835
774
4
0
0
277,076
0
L
Bakasura
8,394
600
31
2
0
203,421
0
W
Nu Wa
12,388
885
65
5
0
246,914
0
W
Neith
12,424
887
38
3
0
261,010
0
W
Zeus
11,183
799
45
3
0
254,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role