Player Matchup

Danzaburou
Danzaburou
Ecsstacy
Danzaburou
Level 107
God Stats
10W - 11L
1,588 SR
Queue Stats
87W - 100L
1,558 Elo+
Party 1
Surtr
Surtr
Nipsyyy
Surtr
Level 127
God Stats
6W - 4L
1,651 SR
Queue Stats
412W - 387L
1,608 Elo+
Party 1
Ra
Ra
PDiddyyy
Ra
Level 87
God Stats
1W - 2L
1,634 SR
Queue Stats
18W - 15L
1,628 Elo+
Party 1
Bacchus
Bacchus
QuiG0nGing
Bacchus
Level 126
God Stats
52W - 36L
1,658 SR
Queue Stats
268W - 256L
1,570 Elo+
Party 1
Susano
Susano
jjfridayy
Susano
Level 135
God Stats
4W - 5L
1,480 SR
Queue Stats
261W - 257L
1,627 Elo+
Party 1
Team Averages
Level 116
1,602 SR
1,598 Elo+

VS

Team Averages
Level 158
1,674 SR
1,551 Elo+
Cupid
Cupid
BLaurin17
Cupid
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 58L
1,509 Elo+
Party 3
Hera
Hera
LikelyEagle53
Hera
Level 149
God Stats
38W - 18L
1,709 SR
Queue Stats
256W - 232L
1,573 Elo+
Party 2
Xing Tian
Xing Tian
Mancheese
Xing Tian
Level 155
God Stats
2W - 1L
1,530 SR
Queue Stats
34W - 34L
1,504 Elo+
Party 3
Guan Yu
Guan Yu
Nasify
Guan Yu
Level 185
God Stats
1W - 0L
1,933 SR
Queue Stats
55W - 50L
1,583 Elo+
Solo
Serqet
Serqet
Theves
Serqet
Level 158
God Stats
11W - 6L
1,698 SR
Queue Stats
373W - 333L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ecsstacy
Danzaburou
16
2 / 3 / 1
9,019
531
5,963
10,398
3,747
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
Nipsyyy
Surtr
16
3 / 3 / 1
9,619
566
13,376
20,273
13,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

16
2 / 6 / 1
9,182
540
5,195
11,440
4,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
QuiG0nGing
Bacchus
11
0 / 5 / 2
7,312
430
3,361
15,462
14,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
jjfridayy
Susano
14
1 / 6 / 2
7,807
459
5,884
14,947
4,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BLaurin17
Cupid
18
0 / 2 / 6
10,328
608
6,055
8,778
3,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
8 / 2 / 7
10,929
643
13,844
5,227
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xing Tian
Mancheese
Xing Tian
16
5 / 0 / 12
10,546
620
6,263
13,535
14,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Nasify
Guan Yu
17
2 / 3 / 6
10,625
625
17,260
20,189
24,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Serqet
Theves
Serqet
18
8 / 1 / 7
10,635
626
9,534
12,784
5,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
8
Kills
23
23
Deaths
8
7
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cupid
BLaurin17
Cupid
0
2
6
1.5
L
Danzaburou
Ecsstacy
Danzaburou
2
3
1
0.83
W
8
2
7
5.75
W
Xing Tian
Mancheese
Xing Tian
5
0
12
11
W
Guan Yu
Nasify
Guan Yu
2
3
6
1.67
L
Surtr
Nipsyyy
Surtr
3
3
1
1.17
L
2
6
1
0.42
L
Bacchus
QuiG0nGing
Bacchus
0
5
2
0.2
W
Serqet
Theves
Serqet
8
1
7
11.5
L
Susano
jjfridayy
Susano
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,779
Damage
52,956
72,520
Taken
60,513
40,518
Mitigated
49,492
21,367
Healing
22,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
BLaurin17
Cupid
6,055
2,711
51
4,651
8,778
3,284
274
881
7,897
0
83,198
L
Danzaburou
Ecsstacy
Danzaburou
5,963
1,791
0
3,398
10,398
3,747
693
3,740
6,587
0
76,444
W
13,844
3,614
0
696
5,227
2,174
32
913
4,268
90,689
717
W
Xing Tian
Mancheese
Xing Tian
6,263
599
0
2,261
13,535
14,248
0
3,093
10,094
26,049
1,456
W
Guan Yu
Nasify
Guan Yu
17,260
1,825
218
6,970
20,189
24,498
0
2,725
16,304
26,327
77,483
L
Surtr
Nipsyyy
Surtr
13,376
4,331
0
6,505
20,273
13,064
0
6,729
13,464
4,472
80,721
L
5,195
170
538
2,707
11,440
4,617
0
4,147
6,887
77,270
0
L
Bacchus
QuiG0nGing
Bacchus
3,361
461
0
3,522
15,462
14,856
0
6,203
9,012
14,202
1,243
W
Serqet
Theves
Serqet
9,534
1,116
0
7,265
12,784
5,288
0
2,149
10,596
0
92,115
L
Susano
jjfridayy
Susano
5,884
1,252
0
4,697
14,947
4,234
0
3,731
10,250
0
61,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,939
Gold Earned
53,063
541
Minions Killed
655
0
Camps Cleared
0
1,776,917
Distance Traveled
1,915,650
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,328
608
160
9
0
338,008
5
L
Danzaburou
9,019
531
145
9
0
338,288
0
W
Hera
10,929
643
181
11
0
371,626
2
W
Xing Tian
10,546
620
19
1
0
378,328
4
W
Guan Yu
10,625
625
169
10
0
364,252
1
L
Surtr
9,619
566
132
8
0
345,994
0
L
Ra
9,182
540
131
8
0
335,096
0
L
Bacchus
7,312
430
21
1
0
355,725
4
W
Serqet
10,635
626
126
7
0
463,436
2
L
Susano
7,807
459
112
7
0
401,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role