Player Matchup

Anubis
Anubis
Adzel
Anubis
Level 152
God Stats
1W - 1L
1,552 SR
Queue Stats
13W - 20L
1,526 Elo+
Party 2
Thor
Thor
KawaiiAnimeQueen
Thor
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 47L
1,522 Elo+
Party 2
Cthulhu
Cthulhu
MrSlacks
Cthulhu
Level 95
God Stats
0W - 2L
1,247 SR
Queue Stats
0W - 4L
1,292 Elo+
Party 2
Izanami
Izanami
Thooran
Izanami
Level 109
God Stats
6W - 5L
1,525 SR
Queue Stats
46W - 38L
1,530 Elo+
Party 2
Geb
Geb
supongebobu
Geb
Level 137
God Stats
6W - 2L
1,732 SR
Queue Stats
45W - 29L
1,608 Elo+
Party 2
Team Averages
Level 123
1,511 SR
1,496 Elo+

VS

Team Averages
Level 127
1,649 SR
1,531 Elo+
Artio
Artio
ChristianS118
Artio
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 161L
1,484 Elo+
Party 1
Persephone
Persephone
F4ANNY
Persephone
Level 144
God Stats
12W - 6L
1,666 SR
Queue Stats
134W - 121L
1,531 Elo+
Party 1
Hachiman
Hachiman
Gongshow9
Hachiman
Level 56
God Stats
11W - 12L
1,533 SR
Queue Stats
153W - 108L
1,574 Elo+
Solo
Cu Chulainn
Cu Chulainn
M4NGELL
Cu Chulainn
Level 154
God Stats
56W - 16L
1,821 SR
Queue Stats
189W - 162L
1,505 Elo+
Party 1
Mulan
Mulan
Zerdalias
Mulan
Level 124
God Stats
39W - 16L
1,727 SR
Queue Stats
446W - 412L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Adzel
Anubis
11
3 / 7 / 3
6,578
506
5,874
8,576
3,445
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 4 / 3
6,721
517
7,253
11,749
4,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
MrSlacks
Cthulhu
10
0 / 3 / 2
5,638
434
2,793
8,531
5,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Thooran
Izanami
12
3 / 6 / 2
7,609
585
7,850
11,010
2,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 3
7,338
564
5,599
10,380
7,494
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 5
6,983
537
4,313
12,325
8,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Persephone
F4ANNY
Persephone
12
3 / 4 / 6
7,722
594
5,967
6,907
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hachiman
Gongshow9
Hachiman
14
4 / 4 / 4
8,678
668
7,301
10,769
3,188
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
M4NGELL
Cu Chulainn
15
4 / 0 / 6
9,364
720
9,250
10,970
6,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mulan
Zerdalias
Mulan
15
9 / 1 / 3
8,485
653
8,049
10,418
5,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
12
Kills
21
21
Deaths
12
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anubis
Adzel
Anubis
3
7
3
0.64
W
1
3
5
1.17
W
Persephone
F4ANNY
Persephone
3
4
6
1.5
W
Hachiman
Gongshow9
Hachiman
4
4
4
1.5
L
3
4
3
1.13
W
Cu Chulainn
M4NGELL
Cu Chulainn
4
0
6
7
L
Cthulhu
MrSlacks
Cthulhu
0
3
2
0.33
L
Izanami
Thooran
Izanami
3
6
2
0.67
W
Mulan
Zerdalias
Mulan
9
1
3
10.5
L
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,369
Damage
34,880
50,246
Taken
51,389
24,191
Mitigated
25,412
10,279
Healing
14,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Adzel
Anubis
5,874
141
0
1,298
8,576
3,445
0
2,665
5,911
37,650
758
W
4,313
587
391
3,405
12,325
8,857
0
4,832
7,493
17,629
1,313
W
Persephone
F4ANNY
Persephone
5,967
74
0
542
6,907
1,595
24
2,876
3,978
36,360
513
W
Hachiman
Gongshow9
Hachiman
7,301
5,035
0
4,010
10,769
3,188
507
1,762
9,007
0
61,769
L
7,253
1,601
0
891
11,749
4,524
0
2,362
9,387
0
47,733
W
Cu Chulainn
M4NGELL
Cu Chulainn
9,250
1,802
0
4,367
10,970
6,624
241
3,184
7,442
0
70,541
L
Cthulhu
MrSlacks
Cthulhu
2,793
265
129
1,356
8,531
5,912
0
367
8,164
25,781
0
L
Izanami
Thooran
Izanami
7,850
5,240
0
2,647
11,010
2,816
0
883
10,127
0
47,479
W
Mulan
Zerdalias
Mulan
8,049
772
0
2,198
10,418
5,148
0
1,161
9,224
0
79,029
L
5,599
1,329
0
3,958
10,380
7,494
0
3,868
6,512
26,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,884
Gold Earned
41,232
294
Minions Killed
462
0
Camps Cleared
0
1,347,042
Distance Traveled
1,343,892
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,578
506
78
6
0
253,168
1
W
Artio
6,983
537
24
2
0
270,954
0
W
Persephone
7,722
594
64
5
0
241,516
0
W
Hachiman
8,678
668
106
8
0
238,047
0
L
Thor
6,721
517
66
5
0
308,986
0
W
Cu Chulainn
9,364
720
138
11
0
281,585
0
L
Cthulhu
5,638
434
37
3
0
238,766
1
L
Izanami
7,609
585
75
6
0
243,954
4
W
Mulan
8,485
653
130
10
0
311,790
0
L
Geb
7,338
564
38
3
0
302,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role