Player Matchup

Hades
Hades
 
Hades
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Arzeku
Thor
Level 104
God Stats
1W - 4L
1,466 SR
Queue Stats
55W - 47L
1,520 Elo+
Party 2
Poseidon
Poseidon
HolaSoyElMister
Poseidon
Level 89
God Stats
2W - 3L
1,506 SR
Queue Stats
141W - 123L
1,539 Elo+
Solo
Medusa
Medusa
RABlD MOUSE
Medusa
Level 156
God Stats
28W - 13L
1,721 SR
Queue Stats
190W - 187L
1,574 Elo+
Solo
Atlas
Atlas
atlasgamer
Atlas
Level 157
God Stats
1W - 4L
1,579 SR
Queue Stats
56W - 49L
1,528 Elo+
Party 2
Team Averages
Level 133
1,554 SR
1,532 Elo+

VS

Team Averages
Level 148
1,601 SR
1,498 Elo+
Vamana
Vamana
Aboy48
Vamana
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,590 Elo+
Party 1
Poseidon
Poseidon
BillyRoyaltn
Poseidon
Level 260
God Stats
3W - 0L
1,554 SR
Queue Stats
25W - 24L
1,506 Elo+
Party 1
Cliodhna
Cliodhna
LockWurK
Cliodhna
Level 109
God Stats
2W - 0L
1,674 SR
Queue Stats
42W - 37L
1,528 Elo+
Party 1
Artemis
Artemis
RAS-Daryelis-_-
Artemis
Level 107
God Stats
89W - 78L
1,547 SR
Queue Stats
484W - 457L
1,391 Elo+
Solo
Artio
Artio
ThatGuyUno
Artio
Level 149
God Stats
1W - 0L
1,730 SR
Queue Stats
155W - 151L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
1 / 6 / 0
6,592
549
2,859
9,505
2,776
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Thor
Arzeku
Thor
11
3 / 3 / 3
6,465
539
5,179
10,987
3,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
11
2 / 8 / 1
6,802
567
3,360
9,585
2,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Medusa
12
3 / 2 / 2
6,561
547
8,729
7,369
2,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
9
1 / 4 / 4
5,530
461
6,742
10,279
6,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Aboy48
Vamana
14
5 / 1 / 3
7,238
603
5,306
8,737
4,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Poseidon
BillyRoyaltn
Poseidon
13
5 / 3 / 7
7,405
617
10,082
6,622
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
LockWurK
Cliodhna
14
9 / 1 / 1
8,270
689
10,346
10,754
3,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 2
6,292
524
5,463
6,787
2,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artio
12
3 / 4 / 5
7,105
592
4,167
13,210
9,387
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
10
Kills
23
23
Deaths
10
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
6
0
0.17
W
Vamana
Aboy48
Vamana
5
1
3
6.5
L
Thor
Arzeku
Thor
3
3
3
1.5
W
Poseidon
BillyRoyaltn
Poseidon
5
3
7
2.83
L
Poseidon
2
8
1
0.31
W
Cliodhna
LockWurK
Cliodhna
9
1
1
9.5
L
Medusa
3
2
2
2
W
1
1
2
2
W
Artio
3
4
5
1.38
L
Atlas
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,869
Damage
35,364
47,725
Taken
46,110
16,694
Mitigated
21,397
8,832
Healing
16,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
2,859
210
0
2,225
9,505
2,776
186
0
9,505
37,589
3,086
W
Vamana
Aboy48
Vamana
5,306
3,006
0
653
8,737
4,534
0
837
7,900
0
49,195
L
Thor
Arzeku
Thor
5,179
1,167
0
2,732
10,987
3,266
0
1,938
9,049
0
34,780
W
Poseidon
BillyRoyaltn
Poseidon
10,082
1,552
0
2,196
6,622
1,819
0
1,619
5,003
63,478
0
L
Poseidon
3,360
739
0
1,669
9,585
2,382
0
6,595
2,990
35,802
1,293
W
Cliodhna
LockWurK
Cliodhna
10,346
747
0
4,640
10,754
3,654
0
3,673
7,081
0
59,298
L
Medusa
8,729
2,630
0
1,197
7,369
2,130
0
1,488
5,881
0
49,963
W
5,463
1,984
0
3,513
6,787
2,003
0
1,562
5,225
0
39,162
W
Artio
4,167
534
885
4,436
13,210
9,387
0
4,496
8,714
17,817
0
L
Atlas
6,742
2,689
0
1,009
10,279
6,140
0
4,228
6,051
19,509
4,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,950
Gold Earned
36,310
340
Minions Killed
369
0
Camps Cleared
0
1,139,923
Distance Traveled
1,291,751
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,592
549
79
7
0
213,851
0
W
Vamana
7,238
603
78
7
0
279,270
0
L
Thor
6,465
539
66
6
0
253,531
0
W
Poseidon
7,405
617
95
8
0
250,639
2
L
Poseidon
6,802
567
69
6
0
206,619
3
W
Cliodhna
8,270
689
100
8
0
267,718
1
L
Medusa
6,561
547
83
7
0
234,803
1
W
Artemis
6,292
524
71
6
0
226,557
0
W
Artio
7,105
592
25
2
0
267,567
2
L
Atlas
5,530
461
43
4
0
231,119
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role