Player Matchup

Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Acajoeharazinga
Bellona
Level 157
God Stats
3W - 4L
1,651 SR
Queue Stats
257W - 263L
1,508 Elo+
Party 1
Nike
Nike
AntVigz
Nike
Level 147
God Stats
1W - 3L
1,707 SR
Queue Stats
190W - 192L
1,521 Elo+
Party 1
Cerberus
Cerberus
KiingPatton
Cerberus
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 94L
1,518 Elo+
Party 1
Team Averages
Level 141
1,571 SR
1,510 Elo+

VS

Team Averages
Level 92
1,493 SR
1,496 Elo+
Nox
Nox
Fireymoon14
Nox
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 48L
1,384 Elo+
Party 3
Persephone
Persephone
Huskerrr
Persephone
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 32L
1,602 Elo+
Party 2
Jormungandr
Jormungandr
Raclos
Jormungandr
Level 109
God Stats
5W - 0L
1,855 SR
Queue Stats
201W - 213L
1,513 Elo+
Solo
Cernunnos
Cernunnos
Trill Buddha
Cernunnos
Level 126
God Stats
1W - 0L
1,215 SR
Queue Stats
22W - 13L
1,598 Elo+
Party 2
Thor
Thor
ValentiniGW1
Thor
Level 56
God Stats
1W - 2L
1,398 SR
Queue Stats
15W - 47L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 2 / 8
6,698
957
8,461
3,692
1,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
 
Fenrir
5
0 / 1 / 1
4,819
688
347
877
624
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
5 / 5 / 5
6,817
974
3,684
9,421
8,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nike
AntVigz
Nike
14
2 / 1 / 10
6,493
928
7,655
10,823
5,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
KiingPatton
Cerberus
12
5 / 4 / 7
7,036
1,005
6,188
11,552
10,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 7
6,121
874
3,148
5,700
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
Huskerrr
Persephone
13
3 / 1 / 8
7,248
1,035
7,409
3,904
1,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Raclos
Jormungandr
14
3 / 2 / 9
7,242
1,035
7,385
7,043
6,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
Trill Buddha
Cernunnos
12
4 / 3 / 5
7,038
1,005
8,068
6,939
2,505
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 3 / 7
6,364
909
3,780
6,338
2,302
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
49
13
Kills
13
13
Deaths
13
31
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
8
2.5
L
Fenrir
 
Fenrir
0
1
1
0.5
L
5
5
5
1.5
L
Nike
AntVigz
Nike
2
1
10
7
W
2
4
7
1.38
W
Persephone
Huskerrr
Persephone
3
1
8
7
L
Cerberus
KiingPatton
Cerberus
5
4
7
2.13
W
Jormungandr
Raclos
Jormungandr
3
2
9
3.75
W
Cernunnos
Trill Buddha
Cernunnos
4
3
5
2.17
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,335
Damage
29,790
36,365
Taken
29,924
27,053
Mitigated
15,019
11,025
Healing
9,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,461
75
144
458
3,692
1,560
0
1,177
2,399
22,627
0
L
Fenrir
 
Fenrir
347
0
0
0
877
624
0
561
283
105
242
L
3,684
562
0
1,427
9,421
8,681
19
4,439
4,753
0
7,108
L
Nike
AntVigz
Nike
7,655
315
702
4,005
10,823
5,356
0
4,567
6,063
0
13,644
W
3,148
586
303
1,086
5,700
2,182
0
2,880
2,648
6,434
283
W
Persephone
Huskerrr
Persephone
7,409
308
415
1,015
3,904
1,248
0
1,946
1,911
18,144
602
L
Cerberus
KiingPatton
Cerberus
6,188
209
661
3,628
11,552
10,832
0
5,832
5,481
8,782
0
W
Jormungandr
Raclos
Jormungandr
7,385
1,107
521
2,164
7,043
6,782
0
3,796
2,927
15,923
0
W
Cernunnos
Trill Buddha
Cernunnos
8,068
4,544
0
2,030
6,939
2,505
230
2,371
4,433
0
16,028
W
3,780
326
129
1,940
6,338
2,302
0
3,280
2,911
0
5,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,863
Gold Earned
34,013
58
Minions Killed
73
0
Camps Cleared
0
560,661
Distance Traveled
670,553
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,698
957
36
5
0
148,229
0
L
Fenrir
4,819
688
0
0
0
23,166
0
L
Bellona
6,817
974
2
0
0
110,338
0
L
Nike
6,493
928
14
2
0
157,767
0
W
Nox
6,121
874
8
1
0
134,182
0
W
Persephone
7,248
1,035
26
4
0
155,049
0
L
Cerberus
7,036
1,005
6
1
0
121,161
0
W
Jormungandr
7,242
1,035
14
2
0
134,542
0
W
Cernunnos
7,038
1,005
17
2
0
114,181
0
W
Thor
6,364
909
8
1
0
132,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role