Player Matchup

Loki
Loki
Captnpayload
Loki
Level 73
God Stats
3W - 2L
1,589 SR
Queue Stats
191W - 145L
1,562 Elo+
Party 2
Chiron
Chiron
D3wDre
Chiron
Level 143
God Stats
1W - 1L
1,787 SR
Queue Stats
38W - 18L
1,640 Elo+
Solo
Chernobog
Chernobog
ElegantDumbo
Chernobog
Level 126
God Stats
1W - 2L
1,530 SR
Queue Stats
93W - 64L
1,631 Elo+
Solo
Ix Chel
Ix Chel
OrochimarUchiha
Ix Chel
Level 82
God Stats
1W - 1L
1,317 SR
Queue Stats
13W - 8L
1,720 Elo+
Solo
Sol
Sol
savashine
Sol
Level 119
God Stats
5W - 4L
1,407 SR
Queue Stats
75W - 83L
1,469 Elo+
Party 2
Team Averages
Level 109
1,526 SR
1,605 Elo+

VS

Team Averages
Level 94
1,543 SR
1,499 Elo+
Ullr
Ullr
Arrillayn
Ullr
Level 77
God Stats
0W - 1L
1,263 SR
Queue Stats
5W - 10L
1,335 Elo+
Party 1
Nu Wa
Nu Wa
G4m3rb0y
Nu Wa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,583 Elo+
Party 1
Tyr
Tyr
ShadowsPurpose
Tyr
Level 122
God Stats
4W - 4L
1,950 SR
Queue Stats
105W - 119L
1,461 Elo+
Party 1
Horus
Horus
TheFoxBummer
Horus
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 64L
1,617 Elo+
Solo
King Arthur
King Arthur
Zefurres
King Arthur
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 17
11,072
852
14,726
15,758
14,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
D3wDre
Chiron
18
5 / 2 / 14
10,886
837
14,678
11,108
3,827
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Chernobog
ElegantDumbo
Chernobog
17
3 / 2 / 18
10,438
803
15,226
9,962
3,664
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 5 / 17
11,159
858
21,326
12,798
4,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 4 / 7
11,093
853
12,297
11,358
3,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
0 / 5 / 4
7,637
587
5,329
10,802
4,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
G4m3rb0y
Nu Wa
16
5 / 5 / 7
9,607
739
20,030
11,192
4,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 6 / 4
8,999
692
12,723
14,623
8,770
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 4 / 9
9,384
722
8,593
29,441
24,847
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

King Arthur
Zefurres
King Arthur
16
3 / 5 / 6
9,156
704
5,944
15,430
16,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
45
25
Kills
15
15
Deaths
25
73
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ullr
0
5
4
0.4
W
6
2
17
7.25
W
Chiron
D3wDre
Chiron
5
2
14
6
W
Chernobog
ElegantDumbo
Chernobog
3
2
18
6
L
Nu Wa
G4m3rb0y
Nu Wa
5
5
7
1.7
W
6
5
17
2.9
L
4
6
4
1
L
3
4
9
1.88
L
King Arthur
Zefurres
King Arthur
3
5
6
1.2
W
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,253
Damage
52,619
60,984
Taken
81,488
30,378
Mitigated
58,389
27,905
Healing
29,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
5,329
867
0
321
10,802
4,168
0
2,965
7,837
0
18,747
W
14,726
2,747
1,895
3,001
15,758
14,622
333
4,600
11,158
0
31,607
W
Chiron
D3wDre
Chiron
14,678
5,647
2,354
4,933
11,108
3,827
443
5,043
6,065
0
35,445
W
Chernobog
ElegantDumbo
Chernobog
15,226
7,600
1,055
3,195
9,962
3,664
2,320
3,215
6,747
0
32,930
L
Nu Wa
G4m3rb0y
Nu Wa
20,030
5,575
2,215
1,298
11,192
4,308
0
5,188
6,004
39,026
0
W
21,326
2,290
3,944
3,883
12,798
4,758
1,142
4,068
8,730
52,009
0
L
12,723
180
652
2,107
14,623
8,770
0
5,311
9,312
0
22,475
L
8,593
3,691
6,747
14,909
29,441
24,847
0
13,755
15,686
0
16,577
L
King Arthur
Zefurres
King Arthur
5,944
353
1,020
605
15,430
16,296
0
6,164
9,266
0
8,879
W
12,297
3,629
0
3,645
11,358
3,507
2,910
3,104
8,254
32,660
2,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,648
Gold Earned
44,783
236
Minions Killed
109
0
Camps Cleared
0
1,204,614
Distance Traveled
1,146,338
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,637
587
30
2
0
198,873
0
W
Loki
11,072
852
33
3
0
256,391
0
W
Chiron
10,886
837
51
4
0
242,709
0
W
Chernobog
10,438
803
48
4
0
239,636
0
L
Nu Wa
9,607
739
24
2
0
218,853
0
W
Ix Chel
11,159
858
56
4
0
239,101
0
L
Tyr
8,999
692
28
2
0
236,643
0
L
Horus
9,384
722
17
1
0
243,866
0
L
King Arthur
9,156
704
10
1
0
248,103
0
W
Sol
11,093
853
48
4
0
226,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role