Player Matchup

Rama
Rama
FolfOCloud
Rama
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,420 Elo+
Party 1
Cerberus
Cerberus
NiceSocksMan
Cerberus
Level 16
God Stats
4W - 4L
1,752 SR
Queue Stats
8W - 9L
1,658 Elo+
Party 1
Nox
Nox
Sonicboom9001
Nox
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 21L
1,522 Elo+
Party 1
Team Averages
Level 66
1,584 SR
1,533 Elo+

VS

Team Averages
Level 144
1,642 SR
1,518 Elo+
Tyr
Tyr
FreshCadaver
Tyr
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 40L
1,514 Elo+
Solo
Nu Wa
Nu Wa
flowerpower7295
Nu Wa
Level 157
God Stats
1W - 0L
1,717 SR
Queue Stats
113W - 117L
1,533 Elo+
Solo
Hun Batz
Hun Batz
virustyphoon
Hun Batz
Level 119
God Stats
17W - 9L
1,709 SR
Queue Stats
206W - 203L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,932
661
4,712
11,279
3,514
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
NiceSocksMan
Cerberus
14
1 / 3 / 1
8,229
686
3,451
12,861
14,092
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 4 / 2
8,691
724
2,970
8,638
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 7
9,983
832
6,996
10,256
8,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

18
5 / 0 / 7
11,088
924
12,992
2,982
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
virustyphoon
Hun Batz
17
6 / 0 / 5
10,900
908
7,833
6,904
2,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
13
13
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
2
2
7
2.75
L
Cerberus
NiceSocksMan
Cerberus
1
3
1
0.5
L
0
4
2
0.25
W
5
0
7
8.5
W
Hun Batz
virustyphoon
Hun Batz
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,133
Damage
27,821
32,778
Taken
20,142
20,832
Mitigated
12,009
2,388
Healing
1,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,712
2,923
489
1,478
11,279
3,514
0
3,853
7,398
0
24,204
W
6,996
139
0
679
10,256
8,560
402
3,060
7,196
0
25,999
L
Cerberus
NiceSocksMan
Cerberus
3,451
294
0
421
12,861
14,092
0
5,989
6,839
23,665
23
L
2,970
226
0
0
8,638
3,226
0
3,047
5,574
48,911
0
W
12,992
5,539
0
224
2,982
986
2,225
1,222
1,760
47,867
550
W
Hun Batz
virustyphoon
Hun Batz
7,833
1,210
0
400
6,904
2,463
1,061
2,194
3,500
0
39,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,852
Gold Earned
31,971
170
Minions Killed
158
0
Camps Cleared
0
580,303
Distance Traveled
682,888
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,932
661
42
4
0
178,089
4
W
Tyr
9,983
832
30
3
0
230,280
2
L
Cerberus
8,229
686
37
3
0
205,082
0
L
Nox
8,691
724
91
8
0
197,132
3
W
Nu Wa
11,088
924
60
5
0
211,066
0
W
Hun Batz
10,900
908
68
6
0
241,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role