Player Matchup

Nut
Nut
A Dsm Exp
Nut
Level 153
God Stats
3W - 0L
1,903 SR
Queue Stats
5W - 13L
1,348 Elo+
Solo
Bastet
Bastet
Bulvox drums
Bastet
Level 186
God Stats
90W - 91L
1,528 SR
Queue Stats
286W - 299L
1,546 Elo+
Solo
Baron Samedi
Baron Samedi
JhonG30
Baron Samedi
Level 109
God Stats
27W - 9L
1,619 SR
Queue Stats
61W - 30L
1,506 Elo+
Solo
Zhong Kui
Zhong Kui
Vivid625
Zhong Kui
Level 159
God Stats
2W - 1L
1,350 SR
Queue Stats
134W - 108L
1,578 Elo+
Solo
Danzaburou
Danzaburou
juiCeandMONEY
Danzaburou
Level 122
God Stats
135W - 118L
1,570 SR
Queue Stats
240W - 237L
1,515 Elo+
Solo
Team Averages
Level 146
1,594 SR
1,499 Elo+

VS

Team Averages
Level 103
1,416 SR
1,505 Elo+
Ra
Ra
APozoY
Ra
Level 67
God Stats
0W - 1L
1,265 SR
Queue Stats
12W - 4L
1,773 Elo+
Solo
Charybdis
Charybdis
DocDement0
Charybdis
Level 108
God Stats
8W - 6L
1,500 SR
Queue Stats
98W - 118L
1,453 Elo+
Party 1
Jormungandr
Jormungandr
Jakobe3757
Jormungandr
Level 93
God Stats
1W - 3L
1,347 SR
Queue Stats
100W - 116L
1,435 Elo+
Party 1
Chronos
Chronos
Stealthy_Minqua
Chronos
Level 106
God Stats
16W - 28L
1,469 SR
Queue Stats
673W - 728L
1,400 Elo+
Solo
Bellona
Bellona
Tuxdude20
Bellona
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 32L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 8
9,694
1,077
5,691
7,603
2,320
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
16
4 / 1 / 12
10,172
1,130
13,839
9,557
3,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
JhonG30
Baron Samedi
15
3 / 3 / 7
9,772
1,086
9,057
6,761
2,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Vivid625
Zhong Kui
15
1 / 4 / 9
9,659
1,073
9,255
8,686
5,748
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
juiCeandMONEY
Danzaburou
16
5 / 0 / 9
10,678
1,186
11,221
4,248
1,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

278

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
0 / 2 / 2
8,145
905
519
2,789
816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
DocDement0
Charybdis
15
1 / 0 / 3
9,226
1,025
7,489
7,888
2,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Jakobe3757
Jormungandr
15
3 / 6 / 3
9,657
1,073
10,885
16,908
7,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
1 / 4 / 4
9,199
1,022
5,484
11,876
3,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Tuxdude20
Bellona
14
3 / 4 / 3
9,323
1,036
9,744
14,134
16,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
23
16
Kills
8
8
Deaths
16
45
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
0
8
7
L
Ra
0
2
2
0.5
W
Bastet
4
1
12
10
L
Charybdis
DocDement0
Charybdis
1
0
3
2.5
L
Jormungandr
Jakobe3757
Jormungandr
3
6
3
0.75
W
Baron Samedi
JhonG30
Baron Samedi
3
3
7
2.17
L
1
4
4
0.75
L
Bellona
Tuxdude20
Bellona
3
4
3
1.13
W
Zhong Kui
Vivid625
Zhong Kui
1
4
9
1.38
W
Danzaburou
juiCeandMONEY
Danzaburou
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,063
Damage
34,121
36,855
Taken
53,595
14,984
Mitigated
31,678
9,782
Healing
2,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,691
3,086
0
1,007
7,603
2,320
0
3,598
3,781
0
17,105
L
Ra
519
116
108
334
2,789
816
0
780
2,009
3,315
0
W
Bastet
13,839
1,180
0
2,282
9,557
3,075
0
2,948
6,421
0
22,168
L
Charybdis
DocDement0
Charybdis
7,489
2,712
0
0
7,888
2,509
0
3,403
4,485
0
22,486
L
Jormungandr
Jakobe3757
Jormungandr
10,885
1,006
0
1,219
16,908
7,964
0
3,361
13,547
41,039
0
W
Baron Samedi
JhonG30
Baron Samedi
9,057
883
1,482
1,260
6,761
2,562
0
3,450
3,236
28,607
0
L
5,484
219
0
518
11,876
3,486
0
6,847
5,029
18,312
0
L
Bellona
Tuxdude20
Bellona
9,744
1,432
0
706
14,134
16,903
0
3,921
10,213
0
17,621
W
Zhong Kui
Vivid625
Zhong Kui
9,255
1,059
56
2,319
8,686
5,748
0
3,864
4,576
33,593
0
W
Danzaburou
juiCeandMONEY
Danzaburou
11,221
4,340
0
1,376
4,248
1,279
0
3,028
1,220
0
24,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,975
Gold Earned
45,550
193
Minions Killed
191
9
Camps Cleared
3
870,379
Distance Traveled
712,828
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,694
1,077
34
4
0
191,889
0
L
Ra
8,145
905
4
0
0
52,666
0
W
Bastet
10,172
1,130
15
2
1
217,653
0
L
Charybdis
9,226
1,025
57
6
0
153,964
0
L
Jormungandr
9,657
1,073
67
7
1
162,481
0
W
Baron Samedi
9,772
1,086
47
5
1
150,216
0
L
Chronos
9,199
1,022
37
4
2
168,906
0
L
Bellona
9,323
1,036
26
3
0
174,811
0
W
Zhong Kui
9,659
1,073
55
6
6
147,715
0
W
Danzaburou
10,678
1,186
42
5
1
162,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role