Player Matchup

Tyr
Tyr
 
Tyr
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
 
Freya
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Projoo S2
Surtr
Level 53
God Stats
34W - 36L
1,422 SR
Queue Stats
43W - 42L
1,430 Elo+
Party 1
Janus
Janus
STORMx29
Janus
Level 67
God Stats
0W - 1L
1,213 SR
Queue Stats
20W - 19L
1,438 Elo+
Party 1
Cliodhna
Cliodhna
three21
Cliodhna
Level 78
God Stats
5W - 9L
1,655 SR
Queue Stats
403W - 396L
1,385 Elo+
Solo
Team Averages
Level 67
1,458 SR
1,451 Elo+

VS

Team Averages
Level 81
1,440 SR
1,424 Elo+
Bacchus
Bacchus
 
Bacchus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
MuffinSenpai964
Mercury
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 91L
1,442 Elo+
Party 2
Medusa
Medusa
QTCosmicKill
Medusa
Level 69
God Stats
14W - 13L
1,431 SR
Queue Stats
44W - 71L
1,320 Elo+
Solo
Janus
Janus
jaws8bacon
Janus
Level 83
God Stats
10W - 12L
1,437 SR
Queue Stats
74W - 84L
1,438 Elo+
Party 2
Mulan
Mulan
tisunnatural
Mulan
Level 83
God Stats
4W - 0L
1,331 SR
Queue Stats
212W - 207L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 2 / 1
5,640
513
4,399
7,108
3,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Freya
 
Freya
8
1 / 2 / 0
4,889
444
3,493
5,397
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Surtr
Projoo S2
Surtr
7
0 / 4 / 0
4,616
420
2,605
8,221
3,189
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
STORMx29
Janus
8
0 / 4 / 0
4,996
454
3,277
5,690
1,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
three21
Cliodhna
10
0 / 4 / 0
5,202
473
1,812
9,914
2,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
2 / 0 / 1
6,013
547
4,112
8,277
6,235
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
1 / 0 / 4
6,150
559
2,823
6,072
2,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
10
1 / 1 / 3
5,859
533
4,648
5,848
1,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
12
7 / 1 / 0
7,232
657
6,527
4,720
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 0 / 1
7,355
669
5,946
6,591
5,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
15
16
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
2
1
0.75
L
Freya
 
Freya
1
2
0
0.5
W
Bacchus
 
Bacchus
2
0
1
2.5
W
1
0
4
3
L
Surtr
Projoo S2
Surtr
0
4
0
0
W
Medusa
1
1
3
2.5
L
Janus
STORMx29
Janus
0
4
0
0
W
Janus
7
1
0
7
L
Cliodhna
three21
Cliodhna
0
4
0
0
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,586
Damage
24,056
36,330
Taken
31,508
11,973
Mitigated
16,280
7,588
Healing
7,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,399
419
16
1,892
7,108
3,543
0
2,118
4,990
0
22,973
L
Freya
 
Freya
3,493
1,091
0
1,566
5,397
1,501
0
1,449
3,948
22,637
0
W
Bacchus
 
Bacchus
4,112
868
144
2,436
8,277
6,235
0
1,766
6,246
18,375
0
W
2,823
575
0
1,189
6,072
2,113
0
849
5,067
0
43,228
L
Surtr
Projoo S2
Surtr
2,605
1,064
0
1,600
8,221
3,189
0
139
8,082
614
15,633
W
Medusa
4,648
1,407
0
1,017
5,848
1,428
132
1,995
3,533
0
35,787
L
Janus
STORMx29
Janus
3,277
105
0
878
5,690
1,214
0
3,375
2,035
23,082
0
W
Janus
6,527
992
0
439
4,720
1,373
0
1,249
3,301
41,389
976
L
Cliodhna
three21
Cliodhna
1,812
114
0
1,636
9,914
2,526
0
3,070
6,638
0
35,114
W
5,946
736
0
2,510
6,591
5,131
322
183
6,408
0
48,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,343
Gold Earned
32,609
211
Minions Killed
315
0
Camps Cleared
0
1,088,622
Distance Traveled
1,094,256
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,640
513
39
4
0
251,839
0
L
Freya
4,889
444
40
4
0
202,267
0
W
Bacchus
6,013
547
22
2
0
229,407
2
W
Mercury
6,150
559
73
7
0
289,780
0
L
Surtr
4,616
420
23
2
0
187,584
0
W
Medusa
5,859
533
51
5
0
199,313
0
L
Janus
4,996
454
50
5
0
220,801
0
W
Janus
7,232
657
75
7
0
197,729
0
L
Cliodhna
5,202
473
59
5
0
226,131
0
W
Mulan
7,355
669
94
9
0
178,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role