Player Matchup

Mulan
Mulan
Silver III
KILLER-SHARK_br
Mulan
Silver III
Level 126
God Stats
24W - 20L
1,725 SR
Queue Stats
95W - 123L
1,086 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
UnrivaledSinn
Baron Samedi
Silver II
Level 132
God Stats
2W - 2L
1,477 SR
Queue Stats
168W - 217L
1,123 MMR
Solo
Vulcan
Vulcan
Bronze IV
lxRTKxl
Vulcan
Bronze IV
Level 112
God Stats
7W - 5L
1,787 SR
Queue Stats
54W - 68L
1,082 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 123
1,663 SR
1,097 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 140
1,493 SR
1,050 MMR
Chang'e
Chang'e
Bronze III
Galaxy_Dove
Chang'e
Bronze III
Level 152
God Stats
1W - 2L
1,459 SR
Queue Stats
3W - 5L
1,335 MMR
Party 1
Medusa
Medusa
Silver III
Jaxze--
Medusa
Silver III
Level 151
God Stats
17W - 19L
1,528 SR
Queue Stats
108W - 132L
853 MMR
Party 1
Nike
Nike
Silver II
naoki-kosaka
Nike
Silver II
Level 117
God Stats
136W - 170L
1,491 SR
Queue Stats
983W - 1,404L
960 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
8,628
784
8,659
14,435
13,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
UnrivaledSinn
Baron Samedi
14
1 / 5 / 1
8,132
739
7,794
13,512
8,849
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
lxRTKxl
Vulcan
14
1 / 6 / 0
8,238
749
9,487
7,894
2,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
AthenaNu WaFreyaKuzenboBacchus

VS

Bans
CupidSkadiNe ZhaNeithArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Galaxy_Dove
Chang'e
16
1 / 1 / 12
9,112
828
8,847
9,229
2,954
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
Jaxze--
Medusa
17
9 / 1 / 4
10,450
950
12,164
8,464
2,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
5 / 1 / 9
9,355
850
10,715
14,902
11,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
15
15
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Galaxy_Dove
Chang'e
1
1
12
7
W
Medusa
Jaxze--
Medusa
9
1
4
11
L
1
4
2
0.5
L
Baron Samedi
UnrivaledSinn
Baron Samedi
1
5
1
0.3
L
Vulcan
lxRTKxl
Vulcan
1
6
0
0.17
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,940
Damage
31,726
35,841
Taken
32,595
24,941
Mitigated
17,273
9,043
Healing
7,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Galaxy_Dove
Chang'e
8,847
1,015
2,051
4,517
9,229
2,954
43
4,698
4,234
30,287
542
W
Medusa
Jaxze--
Medusa
12,164
3,511
0
615
8,464
2,988
53
4,988
3,361
0
44,784
L
8,659
970
0
4,132
14,435
13,362
0
4,473
9,893
0
32,951
L
Baron Samedi
UnrivaledSinn
Baron Samedi
7,794
909
1,269
3,392
13,512
8,849
229
3,607
9,830
26,945
872
L
Vulcan
lxRTKxl
Vulcan
9,487
0
0
250
7,894
2,730
88
730
7,149
27,851
121
W
10,715
308
0
484
14,902
11,331
0
7,414
7,180
0
25,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,998
Gold Earned
28,917
144
Minions Killed
150
0
Camps Cleared
0
570,586
Distance Traveled
643,626
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,112
828
59
5
0
199,442
3
W
Medusa
10,450
950
67
6
0
212,934
3
L
Mulan
8,628
784
56
5
0
201,176
0
L
Baron Samedi
8,132
739
41
4
0
174,109
0
L
Vulcan
8,238
749
47
4
0
195,301
0
W
Nike
9,355
850
24
2
0
231,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role